SCS Blender Tools
- JS Truckstyling
- Posts: 11
- Joined: 11 Mar 2020 19:14
- Location: Blender
- Contact:
Re: SCS Blender Tools
Hi guys
Im still working with getting 1.40 to work, is there any shader that a lamp material will glow through like unlit.vcol.tex.mult on 1.39, because i want to make orange lightboxes, and those use this setup, also some old lights i want to update has the texture on a different object with a lamp model under
Greetings Johan.
Im still working with getting 1.40 to work, is there any shader that a lamp material will glow through like unlit.vcol.tex.mult on 1.39, because i want to make orange lightboxes, and those use this setup, also some old lights i want to update has the texture on a different object with a lamp model under
Greetings Johan.
Re: SCS Blender Tools
@Venom34 try checking the def files, to check it they have something like that "hide_in: 0x7E00".
If so, you gotta remove that, because this makes the accessories disapear from the mirrors.
References about that:
Modding wiki: https://modding.scssoft.com/wiki/Docume ... addon_data
Mentinoned in Modding WIki: https://eurotrucksimulator2.com/modding ... ng%20views
If so, you gotta remove that, because this makes the accessories disapear from the mirrors.
References about that:
Modding wiki: https://modding.scssoft.com/wiki/Docume ... addon_data
Mentinoned in Modding WIki: https://eurotrucksimulator2.com/modding ... ng%20views
Re: SCS Blender Tools
@siebel3d There's no mention of that parameter.
Re: SCS Blender Tools
@Venom34 maybe problem with LODs?
Re: SCS Blender Tools
Generally, if the chassis origin isn't visible within the mirror frustum, the whole thing is culled from the mirror view. You may need to move the whole vehicle model 'forward' relative to the model root object.
Re: SCS Blender Tools
That appears to be it. I just installed the realistic mirror FOV mod and all the sudden the truck does appear at certain angles.
Thank you, any ideas about the rest of the glitches?
Thank you, any ideas about the rest of the glitches?
- abasstreppas
- Posts: 7501
- Joined: 06 Feb 2013 20:32
- Location: Back on Öland again
- Contact:
Re: SCS Blender Tools
Cheers geeks
Which files should I copy from my previous install to keep ui-setup, if that's possible between builds? Also, is there a file with "open recent" file info, that I could copy? (previous v 2.81)
Which files should I copy from my previous install to keep ui-setup, if that's possible between builds? Also, is there a file with "open recent" file info, that I could copy? (previous v 2.81)
Re: SCS Blender Tools
@abasstreppas
Hey abasstreppas, in your C:\Users\%USERPROFILE%\AppData\Roaming\Blender Foundation\Blender\2.81\ is a folder called config which contains your files.
This is in windows 10
bookmarks.txt
recent-files,txt
startup.blend //Default file to load on startup
userpref.blend //Default preferences to load on startup.
Copy the files to your new blender install in the same directory with 2.90, 2.91 or 2.92 (which version you are using)
Hey abasstreppas, in your C:\Users\%USERPROFILE%\AppData\Roaming\Blender Foundation\Blender\2.81\ is a folder called config which contains your files.
This is in windows 10
bookmarks.txt
recent-files,txt
startup.blend //Default file to load on startup
userpref.blend //Default preferences to load on startup.
Copy the files to your new blender install in the same directory with 2.90, 2.91 or 2.92 (which version you are using)
- abasstreppas
- Posts: 7501
- Joined: 06 Feb 2013 20:32
- Location: Back on Öland again
- Contact:
- ryzenmaster75
- Posts: 145
- Joined: 10 Jun 2019 16:08
- Location: Jakarta, Indonesia
- Contact:
Re: SCS Blender Tools
Thanks for the update 50k!, btw does the conversion tools also needed to be updated? thx
because i have this error while converting pmd
[ external image ]
ty.
because i have this error while converting pmd
[ external image ]
ty.
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