SCS Blender Tools

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shadowyue
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Location: Canton,China
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Re: SCS Blender Tools

#2861 Post by shadowyue » 18 Sep 2021 12:49

semaphore locator: control the toll gate up and down , hookup item in "def/world/semaphore_profile.sii"
model locator: the trigger for active , as you can see the SCS Object panel that the hookup item in "base/unit/hookup"
you can read these files and create one like them.
and don't forget use semaphore in properties of editor.
This is China Greater Bay Area map editor.
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Digital X
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Re: SCS Blender Tools

#2862 Post by Digital X » 18 Sep 2021 13:27

OK thanks I'll have a look.
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Schumi
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Re: SCS Blender Tools

#2863 Post by Schumi » 19 Sep 2021 18:57

@50keda Hello! The error that I pointed out in the 2625 post has remained

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xXCARL1992Xx
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Re: SCS Blender Tools

#2864 Post by xXCARL1992Xx » 19 Sep 2021 19:09

thats not an issue with BT, you didnt set it right, it clearly said that the angle cant be smaller then 25°, if it is from an original SCS def file report it as a game bug and not blender tools
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Schumi
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Re: SCS Blender Tools

#2865 Post by Schumi » 19 Sep 2021 19:26

@xXCARL1992Xx

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50keda
SCS Software
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Re: SCS Blender Tools

#2866 Post by 50keda » 24 Sep 2021 07:55

@Schumi it's a bug, at least on this prefab.
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Schumi
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Re: SCS Blender Tools

#2867 Post by Schumi » 24 Sep 2021 08:24

@50keda what to do about it?
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50keda
SCS Software
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Re: SCS Blender Tools

#2868 Post by 50keda » 24 Sep 2021 12:11

@Schumi and others, new version of SCS Blender Tools v2.2.1 was just released, fixing direction calculation for hookup payload. Take care.
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Schumi
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Location: Cherepovets/Russia

Re: SCS Blender Tools

#2869 Post by Schumi » 24 Sep 2021 13:52

@50keda thx
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Yukine
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Re: SCS Blender Tools

#2870 Post by Yukine » 29 Sep 2021 15:08

Hello, what's the correct way to obtain a windscreen as transparent as SCS'? Thank you per advance.
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