SCS Blender Tools
Re: SCS Blender Tools
Yes, addon is supporting any 2.9X version or at least I tried it with 2.90 and 2.92.
@schumi Looks like hookups are not parsed properly for some reason, the have quote mark on the beginning but they shouldn't. Can you share the hookup SII file where you have them defined?
@mohegan13 Feature is experiemental, thus not supported in official tools yet.
@schumi Looks like hookups are not parsed properly for some reason, the have quote mark on the beginning but they shouldn't. Can you share the hookup SII file where you have them defined?
@mohegan13 Feature is experiemental, thus not supported in official tools yet.
Re: SCS Blender Tools
@50keda this line is taken from prefab\warehouse_small\warehouse_small.pim
and this is taken from unit\hookup\lights\lamp\template.light.lamp.sii
These values are written in the prefab file height:5.8;target:5.8 they cannot be written in SCS Blender Tools. Therefore when exporting Blender gives an error
Code: Select all
}
Locator {
Name: "ml1"
Hookup: "template.light.lamp.y.normal.fadelong.deg130#height:5.8;target:5.8"
Index: 0
Position: ( &423226f3 &40b99dc9 &421d7e3c )
Rotation: ( &3f3504f3 &bf3504f3 &00000000 &00000000 )
Scale: ( &3f800000 &3f800000 &3f800000 )
}
Code: Select all
}
light_source : template.light.lamp.y.normal.fadelong.deg130
{
setup: lumen_hue_saturation
ambient_color: (0.5, 31, 71)
diffuse_color: (6500, 41, 54)
specular_color: (6500, 41, 54)
cut_direction: vertical
range: 33
cut_range: 11
inner_angle: 10.0
outer_angle: 130.0
}
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Mods custom made do not make!!!
Mods custom made do not make!!!
Re: SCS Blender Tools
@schumi well looks like feature for 2.2. I was not aware of that changes in the file format.
Re: SCS Blender Tools
@50keda Thank you. Hopefully version 2.2 will be released by autumn
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Mods custom made do not make!!!
Mods custom made do not make!!!
Re: SCS Blender Tools
Any advice on exactly what this means and how to fix.
Code: Select all
Object 'piece_0' from SCS Root 'wipers' has unormalized vertex color, some vertices use: 1.00000. instead of max 0.5
Re: SCS Blender Tools
No vertex color should be exceding <0, 0.5> limits, even vertex color layer for alpha. The easiest way to fix this is either by script or using levels operation in vertex color mode.
- Mohegan13
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Re: SCS Blender Tools
Quick question. I've had the same thing come up for me too, but the piece it was referring to was a shadow only model, which last time I checked you can't vertex paint. ♂
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I reserve the right to be 100% wrong.
Something isn't right, nothing feels the same.
Everyone around me Is a different shade of grey.
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Re: SCS Blender Tools
Would be great if also Normal Map Support for "dif.spec.weight" Shader could be integrated into next Blender Tools version.
At least i missed that option when trying to add Normal Map to terrain shader.
Re: SCS Blender Tools
I tried the new SCS Blender Tools but new problems also appeared. Does anyone know what I'm doing wrong.
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Discord: tobrago#1504
Everything will be okay in the end, and if it`s not okay, it`s not the end.
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