SCS Blender Tools
Re: SCS Blender Tools
ryzenmaster75 open chassis.pit with notepad, find the line 419 there you will see an error, in particular you have unnecessary colon characters there.
- ryzenmaster75
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Re: SCS Blender Tools
just found it,
[ external image ]
is this because of the old materials that need to be updated or it was something else's?
[ external image ]
is this because of the old materials that need to be updated or it was something else's?
- xXCARL1992Xx
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Re: SCS Blender Tools
wrong line 419 not 519
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[ external image ]
[ external image ]
- ryzenmaster75
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- xXCARL1992Xx
- Posts: 16527
- Joined: 17 Aug 2016 12:18
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Re: SCS Blender Tools
this error is because of zmodeler or old Blender2SCS (more like zmodeler) where the material is applied with tricks that official blender tools dont have (none existing flavour for a shader) in blender you have to locate the material and reassign the texture uv map or create a new shader
this is how it should look like if it is done properly via Blender Tools without tricks like some old modes or zmodeler made mods do
this is how it should look like if it is done properly via Blender Tools without tricks like some old modes or zmodeler made mods do
Code: Select all
Texture {
Tag: "texture[0]:texture_base"
Value: "/vehicle/truck/mack_anthem/interior/brushed_aluminium_c"
}
Texture {
Tag: "texture[1]:texture_oclu"
Value: "/vehicle/truck/freightliner_cascadia2019/accessory/b_grill/occlu_01"
}
Texture {
Tag: "texture[2]:texture_reflection"
Value: "/material/environment/brushed_reflection/brushed_reflection"
}
Texture {
Tag: "texture[3]:texture_nmap"
Value: "/vehicle/truck/freightliner_cascadia2019/nrm"
}
| !!!NO SUPPORT OR REQUESTS OF ANY SORT VIA PM!!! | Screenshot Thread | Steam Workshop | World of Trucks Profil |
[ external image ]
[ external image ]
- ryzenmaster75
- Posts: 153
- Joined: 10 Jun 2019 16:08
- Location: Jakarta, Indonesia
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Re: SCS Blender Tools
Thanks! @selonik & xXCARL1992Xx, i got it kinda work now and i understand that :d
Re: SCS Blender Tools
hi, I'm asking this Brains Trust for some help.
I have a mod truck which displays a 'yellowish' tinge to the windshield, that I'm failing to fix.
This is how it looks in Blender 2.92 with Viewport as 'solid. Note the darker appearance. Is this a vcol issue?
If so, how can I remove all vertex colour from the glass?
[ external image ]
When rendered in the Viewport in Blender, the glass of all 3 meshes appear clear..
[ external image ]
but in game it looks like this:
[ external image ]
Forgive me if I ask to simple a question, but the last several versions of this truck haven't had this issue and I'd love to fix it myself.
I have a mod truck which displays a 'yellowish' tinge to the windshield, that I'm failing to fix.
This is how it looks in Blender 2.92 with Viewport as 'solid. Note the darker appearance. Is this a vcol issue?
If so, how can I remove all vertex colour from the glass?
[ external image ]
When rendered in the Viewport in Blender, the glass of all 3 meshes appear clear..
[ external image ]
but in game it looks like this:
[ external image ]
Forgive me if I ask to simple a question, but the last several versions of this truck haven't had this issue and I'd love to fix it myself.
If you suck at playing the trumpet, that's probably why.
Re: SCS Blender Tools
Go to vertex mode, set the brush to 0,5 and use shift+k to change all of the vertexes to that value. also check if you have some tint set by accident.
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Real Tires Mod
Search for Drivetrain Revision mods!
Truck fix doctor
ATS:
Real Tires Mod
Search for Drivetrain Revision mods!
Truck fix doctor
Re: SCS Blender Tools
I'm sorry @galimim 'vertex mode' ?
I can't find anywhere to set the brush size except in 'Draw' and the smallest size is 1px ??
I can't find anywhere to set the brush size except in 'Draw' and the smallest size is 1px ??
If you suck at playing the trumpet, that's probably why.
Re: SCS Blender Tools
Where object mode is, click it and in the drop down selection select vertex paint
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