SCS Blender Tools
Re: SCS Blender Tools
Maybe you have auto perspective activated
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- abasstreppas
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Re: SCS Blender Tools
Thanks @kast, that did the trick
The new Blender is like learning a complete new 3D software. It's probably good but it's also very annoying when doing things you could do while sleeping before now takes ages to figure out
The new Blender is like learning a complete new 3D software. It's probably good but it's also very annoying when doing things you could do while sleeping before now takes ages to figure out
Re: SCS Blender Tools
@50keda
Hi, is there an option to set in conversion tools to export the tga files directly to dds dxt5?
Some textures are saved in dds dxt1 :C
Hi, is there an option to set in conversion tools to export the tga files directly to dds dxt5?
Some textures are saved in dds dxt1 :C
- abasstreppas
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Re: SCS Blender Tools
@Dotec The ones without alpha are saved as dxt1 which is correct.
Re: SCS Blender Tools
@abasstreppas but I need them in dxt5 for opengl in linux.
So I guess I have to manually resave them with gimp or something else with mipmaps.
So I guess I have to manually resave them with gimp or something else with mipmaps.
- xXCARL1992Xx
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Re: SCS Blender Tools
DXT1 is the .dds standard, and if conversion tools converts it to DXT1 it will also work with openGL
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Re: SCS Blender Tools
Hi guys.
How to manage SCS Looks system on blender?
Do not understand how to manage different texture on different look.
For example, I have 3 SCS look, want to make 1 texture for 1 look, but when i assign texture to look 1~3, texture became same for all looks.
How to solved this ya? thanks
I use Blender 2.79
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*I already ready on this link, but cannot understand & how to apply it, seem different on blender that I use right now
https://modding.scssoft.com/wiki/Docume ... ook_system
How to manage SCS Looks system on blender?
Do not understand how to manage different texture on different look.
For example, I have 3 SCS look, want to make 1 texture for 1 look, but when i assign texture to look 1~3, texture became same for all looks.
How to solved this ya? thanks
I use Blender 2.79
[ external image ]
*I already ready on this link, but cannot understand & how to apply it, seem different on blender that I use right now
https://modding.scssoft.com/wiki/Docume ... ook_system
Re: SCS Blender Tools
You should also specify a SCS Looks in the definition file.
Code: Select all
model: "/vehicle/trailer_owned/upgrade/adr/adr_01.pmd"
look: adr
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Everything will be okay in the end, and if it`s not okay, it`s not the end.
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Discord: tobrago#1504
Everything will be okay in the end, and if it`s not okay, it`s not the end.
- xXCARL1992Xx
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Re: SCS Blender Tools
did you click WT after editing the link to the textures ?
dont do that, link a texture, go to the next look, link another one
if it doesnt work, save your work and restart blender, if it still doesnt work you have to delete the material and create a new one, i had this problem some times
dont do that, link a texture, go to the next look, link another one
if it doesnt work, save your work and restart blender, if it still doesnt work you have to delete the material and create a new one, i had this problem some times
| !!!NO SUPPORT OR REQUESTS OF ANY SORT VIA PM!!! | Screenshot Thread | Steam Workshop | World of Trucks Profil |
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Re: SCS Blender Tools
I already make this for others mod in def..look fine..but in blender for this mod, seem cannot link properly..thanks for tipstobrago wrote: ↑31 Oct 2020 15:23 You should also specify a SCS Looks in the definition file.
Code: Select all
model: "/vehicle/trailer_owned/upgrade/adr/adr_01.pmd" look: adr
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