SCS Blender Tools

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xXCARL1992Xx
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Re: SCS Blender Tools

#2881 Post by xXCARL1992Xx » 02 Oct 2021 20:36

this has nothing to do with Blender Tools or Conversion Tools, both work like they should, this is entirely on Blender not supporting what Maya can do for the use of piko.alldir
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siebel3d
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Re: SCS Blender Tools

#2882 Post by siebel3d » 04 Oct 2021 11:20

siebel3d wrote: 02 Oct 2021 00:38 When I try to export the models, it returns this error:

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Error: Conversion aborted! Please install WINE, it's required to run conversion tools on Linux!
I just "fixed" it by changing the version of Blender I installed.
I was running Blender that I installed from the Pop Shop via Flatpak, and it was returning the error. When installed via Steam, the error is gone.
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MDModder
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Re: SCS Blender Tools

#2883 Post by MDModder » 10 Oct 2021 16:53

Hello the best :) Anyone know where this problem comes from please. Thank you.

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00:00:38.682 : <ERROR> [fs] fs_device_open() called with invalid path '' (expected absolute path, starting with slash).
00:00:38.682 : <ERROR> [resource_task] Can not open ''
00:00:38.682 : <ERROR> [fs] fs_device_open() called with invalid path '.pmg' (expected absolute path, starting with slash).
00:00:38.682 : <ERROR> [resource_task] Can not open '.pmg'
00:00:38.697 : <ERROR> [model] Model descriptor '' is malformed.
00:00:38.697 : <ERROR> [model] Model geometry '.pmg' is malformed.
00:00:38.698 : <ERROR> [fs] fs_device_open() called with invalid path '' (expected absolute path, starting with slash).
00:00:38.698 : <ERROR> [ld] Failed to open ''.
00:00:38.698 : <ERROR> d:\buildbot\slaves\win_slave\final_build_ets2_141_e_windows_bin_steam_x64\build\prism\src\models\model\model_template.cpp(628): ?cache_data_handler@model_template_u@prism@@UEAAXXZ: Failed to load model descriptor (.pmd) or model geometry (.pmg) for '.pmg'.
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Digital X
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Re: SCS Blender Tools

#2884 Post by Digital X » 10 Oct 2021 18:17

If I'm understanding that correctly, a path in the file needs a "/" where it is missing one.

As for the malformed pmg:

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"Unable to load data from model ? file. (file is probably malformed - please run resource conversion again)

Model file is malformed and the validator was unable to load data from it please run resource conversion again to fix this problem."
Taken from here: https://modding.scssoft.com/wiki/Docume ... ormed_file
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MDModder
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Re: SCS Blender Tools

#2885 Post by MDModder » 13 Oct 2021 08:40

Thank you for your answer, the problem is solved and I think it was because I had a # in front of the animation path from inside the truck.
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Digital X
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Re: SCS Blender Tools

#2886 Post by Digital X » 13 Oct 2021 11:29

It should be like in the animations.sui file

For example:

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left_window_stick_anim: "/vehicle/truck/volvo_vnl/interior/win_btn_l.pma"
right_window_stick_anim: "/vehicle/truck/volvo_vnl/interior/win_btn_r.pma"
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tobrago
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Re: SCS Blender Tools

#2887 Post by tobrago » 06 Nov 2021 16:41

A new version of Blender 2.93.5 has been released. Can we install this latest version, I think if the Blender Tools and Conversion Tools support ???
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Digital X
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Re: SCS Blender Tools

#2888 Post by Digital X » 06 Nov 2021 23:10

Yes you can, I have been on 2.93.5 for a little while and it works fine.
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Schumi
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Re: SCS Blender Tools

#2889 Post by Schumi » 15 Nov 2021 08:50

It is possible to correct this warning?

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siebel3d
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Re: SCS Blender Tools

#2890 Post by siebel3d » 16 Nov 2021 19:13

@Schumi you gotta rework you materials. Just check the materials the warning is saying (mat_0016_window_interior_01 and mat_0027_oleander_it). They're probably grayed out. If they are, just deleted it and create a new one, the closer as possible to the original one.
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