Only one shader is working "dif.spec.weight.opac" but it's not the same result on a road texture. I want to make like this texture. Alsways the same problem, i can't manage the "base texture" only the "over texture"
Because you always select UV_1
In topbar of UV/Image editor a drop-down list with all of UVs, select which you want and edit it.
Or in viewtopic.php?f=160&t=282777#p1317610 select another UV and then edit the uv in UV/Image editor.