SCS lighting doesn't work on some parts
- abasstreppas
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Re: SCS lighting doesn't work on some parts
I didn't get if there is a need of a weighted shader too if weighted normals modifier has been added to the mesh?
- xXCARL1992Xx
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Re: SCS lighting doesn't work on some parts
"Well it only additionally multiplies specularity with base texture color and vertex colors. Usually this results in somehow decreased specularity."
according to 50k
viewtopic.php?t=176424&start=280
according to 50k
viewtopic.php?t=176424&start=280
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Re: SCS lighting doesn't work on some parts
noabasstreppas wrote: ↑04 Nov 2020 19:51 I didn't get if there is a need of a weighted shader too if weighted normals modifier has been added to the mesh?
- abasstreppas
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