Hello ...
I have read the rules and also the
Board index Blender Tools Frequently Asked Question (FAQ)
and was looking for some issues in other threads on your great forum ... but I coulNt find
a solution - so I really hope I am right here with my questions
(sry, if it is placed on the wrong side)
I have also read the GREAT guide called "blender to ets2" frm Mango ... it is in my eyes very nice written ... no problems till the end ...
only when I am trying to pack the mod I got the errors I have copied at the end of my post.
But before ... my questions ... and a short explanation:
I have bougth both prg ETS2 and ATS for a few days using steam ... nice price there.
I am actually frm the "SnowrunnerFront" and was surprised HOW COOL both games are ... //btw, sry for my poor english
I actually intent to bring my own chevy suburban frm 1979 into Snowrunner and will do it ... when I finally understand the xml specs ^^
(for your better understanding look at the attachment)
... Now I found this nice forum here and also TONS and heaps of explanations regarding the modding topics.
MY cup of tea is the modelling part, not the programming (xml) part ... and so
I am willing to bring my sub79 or maybe a nice truck into ets2/ats ...
question1: what is your advice for the best way to come into the mod-scene ... to understand and to learn
question2: what files do I have to read besides the great guide from mr mango ...
I really hope I am at the right level here ...
Thx in advance for any help, paintinx
here the error code frm my 1st try ...
*** ERROR *** : <C:/Users/paint/Downloads/ats_ets_blender_stuff/convtools/linked_bt_6fccd45635b94abc5e66706af4160b74b21d0374 | >/model/chev_sub/blend_sub_mod.pim:137253: Invalid floating point value '&ffc00000'
*** ERROR *** : <C:/Users/paint/Downloads/ats_ets_blender_stuff/convtools/linked_bt_6fccd45635b94abc5e66706af4160b74b21d0374 | >/model/chev_sub/blend_sub_mod.pim:137253: syntax error [ token '&ffc00000' ]
[linked_bt_6fccd45635b94abc5e66706af4160b74b21d0374] pim2pmg /model/chev_sub/blend_sub_mod.pim %s -tangent -merge_part_pieces -optimize_for_vertex_cache
[linked_bt_6fccd45635b94abc5e66706af4160b74b21d0374] pim2pmg /blend_sub_mod.pim %s -tangent -merge_part_pieces -optimize_for_vertex_cache
*** ERROR *** : errwarn:
*** ERROR *** : *** ERROR *** : <C:/Users/paint/Downloads/ats_ets_blender_stuff/convtools/linked_bt_6fccd45635b94abc5e66706af4160b74b21d0374 | >/model/chev_sub/blend_sub_mod.pim:137253: Invalid floating point value '&ffc00000'
*** ERROR *** : <C:/Users/paint/Downloads/ats_ets_blender_stuff/convtools/linked_bt_6fccd45635b94abc5e66706af4160b74b21d0374 | >/model/chev_sub/blend_sub_mod.pim:137253: syntax error [ token '&ffc00000' ]
*** ERROR *** : cannot parse /model/chev_sub/blend_sub_mod.pim
*** ERROR *** : <C:/Users/paint/Downloads/ats_ets_blender_stuff/convtools/linked_bt_6fccd45635b94abc5e66706af4160b74b21d0374 | >/blend_sub_mod.pim:137253: Invalid floating point value '&ffc00000'
*** ERROR *** : <C:/Users/paint/Downloads/ats_ets_blender_stuff/convtools/linked_bt_6fccd45635b94abc5e66706af4160b74b21d0374 | >/blend_sub_mod.pim:137253: syntax error [ token '&ffc00000' ]
*** ERROR *** : cannot parse /blend_sub_mod.pim
[linked_bt_6fccd45635b94abc5e66706af4160b74b21d0374] Conversion finished in 0:00:04
*** ERROR *** : [linked_bt_6fccd45635b94abc5e66706af4160b74b21d0374] The massconversion ended with ERRORs, check the log file.
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
The massconversion ended with ERRORs, check the mass convert log file:
"<conversion_tools>\bin\win_x86\mass_convert.log".
car_modding_issue_sub79
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