Needed Help, Assistance, Advice
Re: Needed Help, Assistance, Advice
Vertex paint is a major reason that some parts are a different shade than other parts.
Make sure all of your parts have the same exact vertex paint color each other to minimize color/shade differences.
Make sure all of your parts have the same exact vertex paint color each other to minimize color/shade differences.
Re: Needed Help, Assistance, Advice
I set out to adapt the mod for the Cabin Accessories. When packing the mod, announce this error to me.
When importing a cab model into Blender, it notifies me of this error. But I don't think this mistake has anything to do with the main mistake, because it also appears on previous truck models (daf_xf, daf_xf_euro6, iveco_hiway, iveco_stralis, man_tgx & man_tgx_euro6).


I'm doing the modification to add locations to my mod. Previous models of trucks and cabs were made without errors (daf_xf, daf_xf_euro6, iveco_hiway, iveco_stralis, man_tgx & man_tgx_euro6). For other truck models, I'm not sure because I'm stuck with "mercedes_actros_2009".
full log file: https://pastebin.com/Sf67D6B1
Blender 2.90.0 x64
Blender Tools 2.0.1 - SHADER PRESETS NEED TO BE UPDATED!!!
Conversion Tools 2.12
Thank you for your advice and help, I would ask you to explain the core of the problem in a little more detail.
EDIT:
Tried with Blender version 2.91.0 x64 and identical error.
EDIT 01:
The first problem has not been answered yet, and a second problem is already being created.
To see click on the image (GIF format)!

I would ask SCS to rectify the deficiencies or to point me to an error if I made it. Please update the list of effects in SHADER PRESETS! The list of effects is from date: "2017-10-03".
full Shader Presets file: https://pastebin.com/u7Bhszfu
Thank you for your advice and help.
EDIT 02:
Problem with Volvo FH 16 2012 as well

Thank you for your advice and help.
Code: Select all
00:00:06.328 : <ERROR> errwarn:
00:00:06.329 : <ERROR> *** ERROR *** : <C:/Users/tobra/Desktop/ETS2 RADNI FAJLOVI/conversion_tools_2_12/linked_bt_8bd5538f901a2e0a8ec0fbff12004cfd43976749 | >/vehicle/truck/mercedes_actros_2009/interior/model.pit:152: unknown token : '['
*** ERROR *** : <C:/Users/tobra/Desktop/ETS2 RADNI FAJLOVI/conversion_tools_2_12/linked_bt_8bd5538f901a2e0a8ec0fbff12004cfd43976749 | >/vehicle/truck/mercedes_actros_2009/interior/model.pit:152: unknown token : ','
*** ERROR *** : <C:/Users/tobra/Desktop/ETS2 RADNI FAJLOVI/conversion_tools_2_12/linked_bt_8bd5538f901a2e0a8ec0fbff12004cfd43976749 | >/vehicle/truck/mercedes_actros_2009/interior/model.pit:152: unknown token : ']'
*** ERROR *** : <C:/Users/tobra/Desktop/ETS2 RADNI FAJLOVI/conversion_tools_2_12/linked_bt_8bd5538f901a2e0a8ec0fbff12004cfd43976749 | >/vehicle/truck/mercedes_actros_2009/interior/model.pit:153: mismatching Attribute and Value format [ token '}' ]
*** ERROR *** : cannot parse /vehicle/truck/mercedes_actros_2009/interior/model.pit
*** ERROR *** : <C:/Users/tobra/Desktop/ETS2 RADNI FAJLOVI/conversion_tools_2_12/linked_bt_8bd5538f901a2e0a8ec0fbff12004cfd43976749 | >/vehicle/truck/mercedes_actros_2009/interior/uk/model.pit:1251: unknown token : '['
*** ERROR *** : <C:/Users/tobra/Desktop/ETS2 RADNI FAJLOVI/conversion_tools_2_12/linked_bt_8bd5538f901a2e0a8ec0fbff12004cfd43976749 | >/vehicle/truck/mercedes_actros_2009/interior/uk/model.pit:1251: unknown token : ','
*** ERROR *** : <C:/Users/tobra/Desktop/ETS2 RADNI FAJLOVI/conversion_tools_2_12/linked_bt_8bd5538f901a2e0a8ec0fbff12004cfd43976749 | >/vehicle/truck/mercedes_actros_2009/interior/uk/model.pit:1251: unknown token : ']'
*** ERROR *** : <C:/Users/tobra/Desktop/ETS2 RADNI FAJLOVI/conversion_tools_2_12/linked_bt_8bd5538f901a2e0a8ec0fbff12004cfd43976749 | >/vehicle/truck/mercedes_actros_2009/interior/uk/model.pit:1252: mismatching Attribute and Value format [ token '}' ]
*** ERROR *** : cannot parse /vehicle/truck/mercedes_actros_2009/interior/uk/model.pit
---------------------------------------------------------------------------------------------
<ERROR> errwarn:
00:00:20.086 : <ERROR> *** ERROR *** : <C:/Users/tobra/Desktop/ETS2 RADNI FAJLOVI/conversion_tools_2_12/linked_bt_8bd5538f901a2e0a8ec0fbff12004cfd43976749 | >/vehicle/truck/mercedes_actros_2009/interior/model.pit:152: unknown token : '['
*** ERROR *** : <C:/Users/tobra/Desktop/ETS2 RADNI FAJLOVI/conversion_tools_2_12/linked_bt_8bd5538f901a2e0a8ec0fbff12004cfd43976749 | >/vehicle/truck/mercedes_actros_2009/interior/model.pit:152: unknown token : ','
*** ERROR *** : <C:/Users/tobra/Desktop/ETS2 RADNI FAJLOVI/conversion_tools_2_12/linked_bt_8bd5538f901a2e0a8ec0fbff12004cfd43976749 | >/vehicle/truck/mercedes_actros_2009/interior/model.pit:152: unknown token : ']'
*** ERROR *** : <C:/Users/tobra/Desktop/ETS2 RADNI FAJLOVI/conversion_tools_2_12/linked_bt_8bd5538f901a2e0a8ec0fbff12004cfd43976749 | >/vehicle/truck/mercedes_actros_2009/interior/model.pit:153: mismatching Attribute and Value format [ token '}' ]
*** ERROR *** : /vehicle/truck/mercedes_actros_2009/interior/model.pit: cannot parse
*** ERROR *** : <C:/Users/tobra/Desktop/ETS2 RADNI FAJLOVI/conversion_tools_2_12/linked_bt_8bd5538f901a2e0a8ec0fbff12004cfd43976749 | >/vehicle/truck/mercedes_actros_2009/interior/uk/model.pit:1251: unknown token : '['
*** ERROR *** : <C:/Users/tobra/Desktop/ETS2 RADNI FAJLOVI/conversion_tools_2_12/linked_bt_8bd5538f901a2e0a8ec0fbff12004cfd43976749 | >/vehicle/truck/mercedes_actros_2009/interior/uk/model.pit:1251: unknown token : ','
*** ERROR *** : <C:/Users/tobra/Desktop/ETS2 RADNI FAJLOVI/conversion_tools_2_12/linked_bt_8bd5538f901a2e0a8ec0fbff12004cfd43976749 | >/vehicle/truck/mercedes_actros_2009/interior/uk/model.pit:1251: unknown token : ']'
*** ERROR *** : <C:/Users/tobra/Desktop/ETS2 RADNI FAJLOVI/conversion_tools_2_12/linked_bt_8bd5538f901a2e0a8ec0fbff12004cfd43976749 | >/vehicle/truck/mercedes_actros_2009/interior/uk/model.pit:1252: mismatching Attribute and Value format [ token '}' ]
*** ERROR *** : /vehicle/truck/mercedes_actros_2009/interior/uk/model.pit: cannot parse


I'm doing the modification to add locations to my mod. Previous models of trucks and cabs were made without errors (daf_xf, daf_xf_euro6, iveco_hiway, iveco_stralis, man_tgx & man_tgx_euro6). For other truck models, I'm not sure because I'm stuck with "mercedes_actros_2009".
full log file: https://pastebin.com/Sf67D6B1
Blender 2.90.0 x64
Blender Tools 2.0.1 - SHADER PRESETS NEED TO BE UPDATED!!!
Conversion Tools 2.12
Thank you for your advice and help, I would ask you to explain the core of the problem in a little more detail.
EDIT:
Tried with Blender version 2.91.0 x64 and identical error.
EDIT 01:
The first problem has not been answered yet, and a second problem is already being created.
To see click on the image (GIF format)!

I would ask SCS to rectify the deficiencies or to point me to an error if I made it. Please update the list of effects in SHADER PRESETS! The list of effects is from date: "2017-10-03".
full Shader Presets file: https://pastebin.com/u7Bhszfu
Thank you for your advice and help.
EDIT 02:
Problem with Volvo FH 16 2012 as well

Thank you for your advice and help.
Re: Needed Help, Assistance, Advice
I don't understand how to make normal maps.
When I bake "normal" it just ends up a plain purple color
When I bake "normal" it just ends up a plain purple color
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Re: Needed Help, Assistance, Advice
thats not what he asks, he wants to CREATE a normal map, and for this you need a high polygon object you can bake from to get a normal texture, you cant just bake something from a low poly object with a texture to get a good looking normal map

if you want a normal map from an existing texture you need to create it with photoshop/gimp/paint.net or whatever program can do it, blender can only bake it from high polygon objects you need


if you want a normal map from an existing texture you need to create it with photoshop/gimp/paint.net or whatever program can do it, blender can only bake it from high polygon objects you need

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Re: Needed Help, Assistance, Advice
What would be the recommended texture size?
I'm trying to reduce the size of the mod
Some are 1024x1024 and some are 2048x2048
Also I want some plastic and aluminium material settings
I'm trying to reduce the size of the mod
Some are 1024x1024 and some are 2048x2048
Also I want some plastic and aluminium material settings
Re: Needed Help, Assistance, Advice
For plastic and aluminum textures and normal maps I go for 512x512 and tick U and V repeat in tobj settings. The UV map used for these textures is scaled up depending on how I want the result to look like e.g. when doing chequer plates

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