
1. Edit:
How to find out the results for these underlined numbers?pin_group[]: mirror
pin_look[]: custom_acc
pin_offset[]: (-1.35, 0.0, 0.0)
pin_dir[]: (-1, 0, -1)
pin_dir_uk[]: (-1, 0, -1)
double_sided[]: true
Do these numbers represent the scene in Blender along the X, Y, Z axes?
2. Edit:
This is great! Really, @SCS Software should deal with this, which is very useful for us who make mods. The picture speaks for itself.


I completely agree with you.