How do you tweak such groups?
The direct way would be something like:
- Import some character model;
- Import character animation;
- Import the animation prop;
- Attach the prop to model bones;
- Apply the prop transforms from mover_anim_props.sii;
- Tweak and export the model/animation;
- Write out the prop transforms (if also tweaked) and correct the record in mover_anim_props.sii.
I tried to apply the transforms along with parenting the prop to the bone (Object Properties -> Relations), with the Copy Transforms constraint, Before Original and After Original, but the result never looks right...
For example:
- /model/mover/characters/models/generic/m_white_01.pmd
- /model/mover/characters/animations/man/work/photo_man.pma
- /model/mover/props/indepedent/photo_camera.pmd:
Code: Select all
mover_anim_props : mover_props.photo.camera { model: "/model/mover/props/indepedent/photo_camera.pmd" bone_a: lefthand bone_offset_a: (0.0, 0.0, 0.0) model_offset: (-0.1, 0.0, -0.03) model_rotation: (35.0, -10.0, 158.0) }