i solved it thanks ......room217au wrote: ↑11 Sep 2019 07:25 @kartal2339 check quad.pit file, line 288
Attribute and Texture values must match the 'contents' of the material.
If you have removed an Attribute (eg. an aux[1]) but have not reduced the Attribute count by 1 (eg. 5 reduced to 4) then you will see Attribute errors in log.
or
If there is no } token at the end of the material contents
or
only one } token (because there should be two at the end. 1 to close the last Attribute or Texture, and a 2nd one to close the Material contents in materials that have more than one attribute or texture.
not found in the assigned shader preset
Post any tutorial and tools you might find it useful for other creators.
- kartal2339
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Re: not found in the assigned shader preset
#11 Post by kartal2339 » 13 Sep 2019 17:20
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