not found in the assigned shader preset

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kartal2339
Posts: 298
Joined: 01 Aug 2018 09:27

Re: not found in the assigned shader preset

#11 Post by kartal2339 » 13 Sep 2019 17:20

room217au wrote:
11 Sep 2019 07:25
@kartal2339 check quad.pit file, line 288
Attribute and Texture values must match the 'contents' of the material.
If you have removed an Attribute (eg. an aux[1]) but have not reduced the Attribute count by 1 (eg. 5 reduced to 4) then you will see Attribute errors in log.
or
If there is no } token at the end of the material contents
or
only one } token (because there should be two at the end. 1 to close the last Attribute or Texture, and a 2nd one to close the Material contents in materials that have more than one attribute or texture.
i solved it thanks ......

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room217au
Posts: 2928
Joined: 17 Jul 2015 01:55
Location: 'Straya

Re: not found in the assigned shader preset

#12 Post by room217au » 14 Sep 2019 12:02

good enough :)
Two wrongs don't make a right, but three lefts.. do.

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