bag vegetanion [NOT A BUG]

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valera_t
Posts: 116
Joined: 02 Jan 2013 15:24

bag vegetanion [NOT A BUG]

#1 Post by valera_t » 31 May 2015 07:18

log file

Code: Select all

.....

00:02:56.655 : <WARNING> Dropped 879 instances exceeding the limit (65536) for item '/model/vegetation/grass/grass_green2.pmg'.
00:02:56.976 : <WARNING> Dropped 879 instances exceeding the limit (65536) for item '/model/vegetation/grass/grass_green2.pmg'.
00:02:57.039 : <WARNING> Dropped 2095 instances exceeding the limit (65536) for item '/model/vegetation/grass/grass_green2.pmg'.
00:02:57.116 : <WARNING> Dropped 2095 instances exceeding the limit (65536) for item '/model/vegetation/grass/grass_green2.pmg'.
00:02:57.191 : <WARNING> Dropped 2095 instances exceeding the limit (65536) for item '/model/vegetation/grass/grass_green2.pmg'.
00:02:57.261 : <WARNING> Dropped 2095 instances exceeding the limit (65536) for item '/model/vegetation/grass/grass_green2.pmg'.
00:02:57.341 : <WARNING> Dropped 2095 instances exceeding the limit (65536) for item '/model/vegetation/grass/grass_green2.pmg'.
00:02:57.409 : <WARNING> Dropped 2095 instances exceeding the limit (65536) for item '/model/vegetation/grass/grass_green2.pmg'.
00:02:57.481 : <WARNING> Dropped 2095 instances exceeding the limit (65536) for item '/model/vegetation/grass/grass_green2.pmg'.
00:02:57.562 : <WARNING> Dropped 2095 instances exceeding the limit (65536) for item '/model/vegetation/grass/grass_green2.pmg'.
game 1.18.1s
Last edited by Max on 11 Jun 2015 12:21, edited 2 times in total.
Reason: Added code tags
jarvik79
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Re: bag vegetanion

#2 Post by jarvik79 » 31 May 2015 07:52

Whole log is needed or it will just be ignored.
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SimulatorSam
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Re: bag vegetanion

#3 Post by SimulatorSam » 31 May 2015 08:20

This bug is already known, and can happen pretty-much anywhere if you have grass density to maximum. Actually, would even call it a bug, it's just telling you that the grass limit has been reached, and will 'delete' ones it don't need. ;)
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Neodammerung
Posts: 35
Joined: 27 Aug 2014 09:41

Re: bag vegetanion

#4 Post by Neodammerung » 01 Jun 2015 12:47

If it's not a bug I don't know what your definition of a bug is

For me right now, this is the most annoying one, as I have vegetation flickering as hell and even huge part disappearing and reappearing depends of the angle I look at it (with a trackIR it's nerve recking).

It always happen when I have the same log as valera_t
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bumbumek
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Re: bag vegetanion

#5 Post by bumbumek » 01 Jun 2015 12:55

I have the same issues with vegetation since patch 1.17. I didn't experience such problems before. I guess there must be someting wrong with the engine of the game. We can say, that new and better weather system destroys something in return, sadly.
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Neodammerung
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Joined: 27 Aug 2014 09:41

Re: bag vegetanion

#6 Post by Neodammerung » 01 Jun 2015 15:19

The following video is not vanilla, I know, it's just to show the problem. I just found this only happens when you set Vegetation Density to High, when set to Medium I don't have this problem.
So I changed it back in the meanwhile, High Density is bugged.
jarvik79
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Re: bag vegetanion

#7 Post by jarvik79 » 01 Jun 2015 16:09

Well you say you know you're on a route that's a map mod, with an extreme amount of grass on the landscape - but that by default cannot be a bug, since the vanilla game won't (?) encounter this situation.
I can't say I've found this anywhere on the map myself.
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Neodammerung
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Joined: 27 Aug 2014 09:41

Re: bag vegetanion

#8 Post by Neodammerung » 01 Jun 2015 17:08

I post it because it also happens on vanilla map (but aven't seen that in Scandinavia DLC map).
But the bug only happens when Vegetation Density is set to High instead of Low or Medium (these both works very well).
So I reverted back to Medium and everything's better ;)
However High Density setting shouldn't be inclued ingame if it's that buggy.
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Max
SCS Software
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Re: bag vegetanion

#9 Post by Max » 11 Jun 2015 12:21

it is not buggy.
its the map, that has insane amount of single type of grass. you can use multiple types and it will work (every model can have 64k of instances).

if you spotted something like this on vanila map, plese post coordinations. thanks.
Nobody can tell you anything about it. Those who know about it aren't allowed to talk. And those who talk know nothing.
dennis.domenici
Posts: 4
Joined: 17 Jul 2015 09:20

Re: bag vegetanion

#10 Post by dennis.domenici » 17 Jul 2015 12:00

MinecraftMarioGuy53 wrote:This bug is already known, and can happen pretty-much anywhere if you have grass density to maximum. Actually, would even call it a bug, it's just telling you that the grass limit has been reached, and will 'delete' ones it don't need. ;)
Max wrote:it is not buggy.
its the map, that has insane amount of single type of grass. you can use multiple types and it will work (every model can have 64k of instances).

if you spotted something like this on vanila map, plese post coordinations. thanks.
ok, is it possible to set the limit a bit higher?
i made the experience if you're driving around and suddenly the vegetation dropped sometimes it looks a bit strange. xD or what can scs do to prevent it? would be interresting to know...
maybe it cannot happen in the whole gameworld but i think its possible that it can be happen in many areas (no specific areas) eg. sometime at point #1 anothertime at point #2, maybe a third time at point #1 again... idk :D
just found it yesterday when i played in multiplayer alongside a complete highway near rotterdam:
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gamelog:
http://uploadfiles.eu/eo9e1ki0mn26/game.log.txt.html
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