editor map 1.19 bags.

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MandelSoft
Beta tester
Posts: 792
Joined: 23 Aug 2013 18:55
Location: Zoetermeer [NL]
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Re: editor map 1.19.1 bug

#11 Post by MandelSoft » 25 Jul 2015 09:36

It does work on my end with the new editor in 1.19. I'm unable to replicate your issue.
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Don't ask us for a release date; we don't know either.
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valera_t
Posts: 116
Joined: 02 Jan 2013 15:24

Re: editor map 1.19.1 bug

#12 Post by valera_t » 25 Jul 2015 10:55

Когда строишь новый перекресток - соединяется.
Если надо вставить перекресток в построенную ранее дорогу- появляются проблемы
Или заменить перекресток на другой.

google translator


When you build a new crossroads (prefab)-connects.
If you want to insert the previously constructed road intersection-trouble
Or replace crossroads (prefab) on the other
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Reinhard
Posts: 4709
Joined: 20 Dec 2012 16:46
Location: Berlin, Germany

Re: editor map 1.19.1 bug

#13 Post by Reinhard » 25 Jul 2015 11:14

For me, that works without any problem in 1.19.1.
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valera_t
Posts: 116
Joined: 02 Jan 2013 15:24

Re: editor map 1.19 bags.

#14 Post by valera_t » 25 Jul 2015 19:59

Не соединяются зеленые ноды дороги с зеленой нодой перекрестка
только на карте сделанной мной или другим мод мейкером.
На новой карте все ноды соединяется.(edit)
На карте европы от SCS тоже все ноды соединяется.(edit europe)

Do not connect the green nodes road with green node of crossroads
Only on a map made by me or other modes maker.
The new map is connected to all nodes. (Edit)
On the map of Europe from SCS is also connected to all the nodes. (Edit europe)
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maparbr
Posts: 11
Joined: 31 Jul 2015 13:51

Re: editor map 1.19 bags.

#15 Post by maparbr » 31 Jul 2015 13:57

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valera_t
Posts: 116
Joined: 02 Jan 2013 15:24

Re: editor map 1.19.1 bug

#16 Post by valera_t » 06 Aug 2015 07:28

MandelSoft wrote:It does work on my end with the new editor in 1.19. I'm unable to replicate your issue.

Response and/or fix this bug or not?
and you already posted a video

Ответ и/или исправление данного бага будет или нет?
уже вам и видео выложили постом выше ....
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Max
SCS Software
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Joined: 26 Nov 2012 10:00
Location: SCS, Prague

Re: editor map 1.19 bags.

#17 Post by Max » 06 Aug 2015 14:12

we are still unable to reproduce.
tried same prefabs, same roads and it worked well.

any closer info about any non-basic editor setings, modes or eventualy mods just present on your computer?
Nobody can tell you anything about it. Those who know about it aren't allowed to talk. And those who talk know nothing.
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valera_t
Posts: 116
Joined: 02 Jan 2013 15:24

Re: editor map 1.19 bags.

#18 Post by valera_t » 06 Aug 2015 19:54

Max wrote:we are still unable to reproduce.
tried same prefabs, same roads and it worked well.

any closer info about any non-basic editor setings, modes or eventualy mods just present on your computer?

No mods, settings, all just standard.
in a previous post there are videos, not mine, and the situation is the same.

and that's just on my map. If edit default map or create a new map.

my logs
  • ************ : log created on : Thursday August 06 2015 @ 22:59:13
    00:00:00.002 : [sys] running on x86_64 / Windows 7 x64 (version 6.1) / Service Pack 1
    00:00:00.002 : [sys] DirectX version : 4.09.00.0904
    00:00:00.002 : [sys] Command line: C:/Program Files (x86)/Steam/steamapps/common/Euro Truck Simulator 2/bin/win_x64/eurotrucks2.exe -64bit -nointro
    00:00:00.002 : [cpu] CPU0: GenuineIntel [ Intel(R) Pentium(R) CPU G840 @ 2.80GHz] with 2 cores (2 threads) at ~2793MHz.
    00:00:00.002 : [sys] using 1 worker thread(s)
    00:00:00.002 : [sys] and 3 worker threads for IO.
    00:00:00.002 : [sys] using QPC / TSC invariant timer, frequency 2728212Hz
    00:00:00.003 : [mem] physical total: 8104M
    00:00:00.003 : [mem] physical avail: 5239M
    00:00:00.003 : [mem] virtual total: 8388607M
    00:00:00.003 : [mem] virtual avail: 8388016M
    00:00:00.003 : [mem] Trying to allocate memory pool (819200K)
    00:00:00.003 : [mem] Allocated 5 temporary loading buffer(s)
    00:00:00.083 : [steamctrl] Initialized Steam controller subsystem with config (C:/Program Files (x86)/Steam/steamapps/common/Euro Truck Simulator 2/controller.vdf)
    00:00:00.312 : [hashfs] base.scs: Mounted and validated, 49078 entries (FA2A56BB44F6214E16BFE89DC6C138A92840880E32537B9A68A4A42AB822FE7)
    00:00:00.321 : [hashfs] core.scs: Mounted and validated, 5 entries (DDB8C2A088692928DC8BC93CF6FEB9698627FA747E6A4207FDB4317AC7619BD)
    00:00:00.404 : [hashfs] def.scs: Mounted and validated, 6357 entries (C01A4DF9327CA698CD99C4E4F5A5F7A9AC4E1F28C003E391F194821142A54A0)
    00:00:00.476 : [hashfs] locale.scs: Mounted and validated, 168 entries (4484B98684D283C8AF59117F00F2D5A89391663E6ED620382A043EBF4ABB174)
    00:00:00.482 : [hashfs] base_cfg.scs: Mounted and validated, 1 entries (DE1FC9DF68BDD5C20DFF47A4F0EEE76EB79BD0E87DB96D548E68B170672F1AD)
    00:00:00.497 : [ufs] Home directory: 'C:/Users/Валера/Documents/Euro Truck Simulator 2'.
    00:00:00.559 : exec /home/config.cfg
    00:00:00.559 : [sys] Executing /home/config.cfg ...
    00:00:00.570 : uset r_full_resolution_corrections "0"
    00:00:00.570 : uset r_force_color_shadowmaps "0"
    00:00:00.570 : uset g_mm_help_shown "0"
    00:00:00.570 : uset g_hw_info "1"
    00:00:00.570 : uset g_line_sort "0"
    00:00:00.571 : uset g_cargo_sort "0"
    00:00:00.571 : uset g_tooltip_delay "0.4"
    00:00:00.571 : uset g_global_force_load_selector "0"
    00:00:00.571 : uset g_desktop_fadeout "60"
    00:00:00.571 : uset g_show_game_elements "1"
    00:00:00.571 : uset r_wireframe "0"
    00:00:00.571 : uset g_interior_camera_zero_pitch "0"
    00:00:00.571 : uset r_segment_buffer_size "128"
    00:00:00.571 : uset r_multimon_exterior_in_aux "0"
    00:00:00.571 : uset r_multimon_interior_in_main "1"
    00:00:00.571 : uset r_multimon_rotation_aux "0"
    00:00:00.571 : uset r_multimon_rotation_right "0"
    00:00:00.571 : uset r_multimon_rotation_left "0"
    00:00:00.571 : uset r_multimon_rotation_center "0"
    00:00:00.571 : uset r_multimon_vert_offset_right "0"
    00:00:00.571 : uset r_multimon_vert_offset_left "0"
    00:00:00.571 : uset r_multimon_border_fov_right "0"
    00:00:00.571 : uset r_multimon_border_fov_left "0"
    00:00:00.571 : uset r_multimon_fov_vertical "0"
    00:00:00.571 : uset r_multimon_fov_horizontal "50"
    00:00:00.571 : uset r_multimon_mode "0"
    00:00:00.571 : uset r_use_depth_bounds "1"
    00:00:00.571 : uset r_show_light_pixel_coverage "0"
    00:00:00.571 : uset r_deferred_debug "0"
    00:00:00.571 : uset r_mirror_scale_y "2"
    00:00:00.571 : uset r_mirror_scale_x "2"
    00:00:00.571 : uset r_scale_y "2"
    00:00:00.571 : uset r_scale_x "1.5"
    00:00:00.571 : uset r_normal_maps "1"
    00:00:00.571 : uset r_sunshafts "1"
    00:00:00.571 : uset r_color_saturation "1.0"
    00:00:00.571 : uset r_color_yellow_blue "0.0"
    00:00:00.571 : uset r_color_magenta_green "0.0"
    00:00:00.571 : uset r_color_cyan_red "0.0"
    00:00:00.571 : uset r_color_correction "1"
    00:00:00.572 : uset r_cloud_shadows "1"
    00:00:00.572 : uset r_dof_filter_size "0.5"
    00:00:00.572 : uset r_dof_transition "400.0"
    00:00:00.572 : uset r_dof_start "200.0"
    00:00:00.572 : uset r_dof "1"
    00:00:00.572 : uset r_mlaa_threshold "1.0"
    00:00:00.572 : uset r_mlaa "0"
    00:00:00.572 : uset r_hdr "1"
    00:00:00.572 : uset r_fake_shadows "2"
    00:00:00.572 : uset r_sun_shadow_texture_size "4096"
    00:00:00.572 : uset r_sun_shadow_quality "3"
    00:00:00.572 : uset r_mirror_view_distance "200"
    00:00:00.572 : uset r_deferred_mirrors "2"
    00:00:00.572 : uset r_deferred "1"
    00:00:00.572 : uset r_nowmi "0"
    00:00:00.572 : uset r_startup_progress "0"
    00:00:00.572 : uset r_setup_done "1"
    00:00:00.572 : uset r_gamma "1"
    00:00:00.572 : uset r_manual_stereo_buffer_scale "1.0"
    00:00:00.572 : uset r_manual_stereo_ui_fov_game "100"
    00:00:00.572 : uset r_manual_stereo_ui_fov "80"
    00:00:00.572 : uset r_manual_stereo_ui_dist_game "0.5"
    00:00:00.572 : uset r_manual_stereo_ui_dist "0.8"
    00:00:00.572 : uset r_manual_stereo_in_menu "1"
    00:00:00.572 : uset r_nv_stereo_mode "2"
    00:00:00.572 : uset r_minimal_unfinished_frames "0"
    00:00:00.572 : uset r_no_frame_tracking "0"
    00:00:00.572 : uset r_msaa "0"
    00:00:00.572 : uset r_fullscreen "0"
    00:00:00.572 : uset r_mode "1920x1080x32x0"
    00:00:00.572 : uset r_path ""
    00:00:00.572 : uset r_device "dx9"
    00:00:00.573 : uset i_virtual_cursor_speed "500.0"
    00:00:00.573 : uset g_trackir "1"
    00:00:00.573 : uset g_pedestrian "1"
    00:00:00.573 : uset g_light_span_factor "1"
    00:00:00.573 : uset g_light_distance_factor "1"
    00:00:00.573 : uset g_vehicle_flare_lights "1"
    00:00:00.573 : uset g_auto_traffic_headlights "1"
    00:00:00.573 : uset g_traffic "1"
    00:00:00.573 : uset g_kdop_preview "0"
    00:00:00.573 : uset g_screenshot_on_bug "0"
    00:00:00.573 : uset g_city_name_move "0"
    00:00:00.573 : uset g_developer "1"
    00:00:00.573 : uset g_steam_rich_presence "1"
    00:00:00.573 : uset g_steam_browser "1"
    00:00:00.573 : uset g_steam_screenshots "2"
    00:00:00.573 : uset g_artist_id "0"
    00:00:00.573 : uset g_save_format "0"
    00:00:00.573 : uset g_flyspeed "80"
    00:00:00.573 : uset g_news "1"
    00:00:00.573 : uset g_colbox "0"
    00:00:00.573 : uset g_radio_mode "2"
    00:00:00.573 : uset g_ignore_low_fps "0"
    00:00:00.573 : uset g_truck_light_quality "1"
    00:00:00.573 : uset g_truck_light_specular "1"
    00:00:00.573 : uset g_gfx_all_scales "0"
    00:00:00.573 : uset g_gfx_advanced "1"
    00:00:00.573 : uset g_gfx_quality "-1"
    00:00:00.573 : uset g_hq_3d_scale "0.0"
    00:00:00.573 : uset g_hq_3d_screenshot "0"
    00:00:00.573 : uset g_menu_aa_limit "8"
    00:00:00.573 : uset g_additional_water_fov "20.0f"
    00:00:00.573 : uset g_rain_reflect_hookups "1"
    00:00:00.573 : uset g_rain_reflect_actor "1"
    00:00:00.573 : uset g_rain_reflect_traffic "1"
    00:00:00.574 : uset g_rain_reflect_cache "1"
    00:00:00.574 : uset g_rain_reflection "3"
    00:00:00.574 : uset g_reflection "3"
    00:00:00.574 : uset g_grass_density "2"
    00:00:00.574 : uset g_veg_detail "2"
    00:00:00.574 : uset g_minicon "1"
    00:00:00.574 : uset g_console "1"
    00:00:00.574 : uset g_texture_usage_stats "0"
    00:00:00.574 : uset g_fps "0"
    00:00:00.574 : uset g_stream_exts ".ogg;.mp3"
    00:00:00.574 : uset r_vsync "1"
    00:00:00.574 : uset r_anisotropy_factor "0.6875"
    00:00:00.574 : uset r_texture_detail "0"
    00:00:00.574 : uset t_averaging_window_length "20"
    00:00:00.630 : [lang] Language autodetection: 419
    00:00:00.830 : Selected language: ru_ru
    00:00:00.830 : Euro Truck Simulator 2 init ver.1.19.2.1s (rev. 2e52d93b9138)
    00:00:00.890 : [net] LOG INFO: Started
    00:00:01.043 : Setting UI reference mode to: 1440x900...
    00:00:01.043 : [gfx] Selected rendering device: dx9
    00:00:02.113 : [dx9] NVAPI initialized
    00:00:02.198 : [dx9] Direct3D9Ex detected.
    00:00:02.205 : [dx9] Number of adapters found: 1
    00:00:02.815 : [dx9] Adapter #0: NVIDIA GeForce GTS 450 / 979 (1024) MB (nvd3dumx.dll, 9.18.13.5286, 20150511)
    00:00:02.822 : [dx9] Using SM3X rendering path
    00:00:02.822 : [gfx] Trying to set 1920x1080 32bpp (windowed)
    00:00:03.582 : [dx9] SLI not found.
    00:00:03.582 : [dx9] Stereo fully allowed.
    00:00:03.583 : [dx9] Unable to initialize stereo (-140), the stereo driver might be not installed
    00:00:03.583 : [dx9] D3D9 device sucessfully created [HWVP]
    00:00:04.392 : [al] device: OpenAL Soft
    00:00:04.392 : [al] context extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_loopback
    00:00:04.423 : [al] vendor: OpenAL Community
    00:00:04.423 : [al] version: 1.1 ALSOFT 1.14
    00:00:04.423 : [al] renderer: OpenAL Soft
    00:00:04.423 : [al] extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFTX_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points
    00:00:04.423 : [snd] Started sound update thread
    00:00:04.494 : [di8] Initializing device '@@keyboard@@' as 'keyboard'
    00:00:04.508 : [di8] Initializing device '@@i_mouse@@' as 'mouse'
    00:00:04.522 : [di8] Initializing device 'Logitech G25 Racing Wheel USB' as '{E8289C80-B8D4-11E3-8001-444553540000}|{C299046D-0000-0000-0000-504944564944}'
    00:00:04.526 : [di8] FF Constant force supported
    00:00:04.526 : [di8] FF Ramp force supported
    00:00:04.526 : [di8] FF Square force supported
    00:00:04.526 : [di8] FF Sine force supported
    00:00:04.526 : [di8] FF Triangle force supported
    00:00:04.526 : [di8] FF SawtoothUp force supported
    00:00:04.526 : [di8] FF SawtoothDown force supported
    00:00:04.526 : [di8] FF Spring force supported
    00:00:04.526 : [di8] FF Damper force supported
    00:00:04.526 : [di8] FF Inertia force supported
    00:00:04.527 : [di8] FF Friction force supported
    00:00:04.527 : [di8] FF Axis 'x' 'Wheel axis' reports force 10N with resolution of 256
    00:00:05.054 : [hashfs] dlc_east.scs: Mounted and validated, 863 entries (A98640C5FED62D9414D7E657107B9FFD2F4C97D2DC24BB8E40658CD5F597CDF)
    00:00:06.146 : [hashfs] dlc_north.scs: Mounted and validated, 6510 entries (E7CA6E0B412A428F6B32AEC02140D2A2AD9E0D0A7EC0D8B8F5EDF61F0C49856)
    00:00:06.634 : dispatch
    00:00:06.634 : exit
    00:00:07.472 : [ui] Controller setup start
    00:00:07.637 : [inp] Classifying devices
    00:00:07.637 : [inp] Analyzing "Logitech G25 Racing Wheel USB" "di8.'{E8289C80-B8D4-11E3-8001-444553540000}|{C299046D-0000-0000-0000-504944564944}'"
    00:00:07.638 : [inp] Applying input.steer.logitech.g25
    00:00:07.655 : [inp] Applying input.pedals.logitech.g25.detection.problem
    00:00:07.656 : [inp] Applying input.clutch.logitech.g25
    00:00:07.657 : [inp] Applying input.look.default
    00:00:07.658 : [inp] Applying input.gearbox.updown.logitech.g25
    00:00:07.659 : [inp] Applying input.gearbox.drive.logitech.g25
    00:00:07.660 : [inp] Applying input.gearbox.hshifter.logitech.g25
    00:00:07.661 : [inp] Applying input.info.logitech.g25
    00:00:07.661 : [inp] Classified as: wheel
    00:00:07.662 : [ui] Controller setup done
    00:00:09.306 : [hashfs] dlc_east.scs: Mounted and validated, 863 entries (A98640C5FED62D9414D7E657107B9FFD2F4C97D2DC24BB8E40658CD5F597CDF)
    00:00:11.458 : [hashfs] dlc_north.scs: Mounted and validated, 6510 entries (E7CA6E0B412A428F6B32AEC02140D2A2AD9E0D0A7EC0D8B8F5EDF61F0C49856)
    00:00:11.497 : uset s_sfx_enabled "1"
    00:00:11.497 : uset s_music_enabled "1"
    00:00:11.497 : uset s_sfx_volume "1.0"
    00:00:11.497 : uset s_radio_volume "1.0"
    00:00:11.497 : uset s_music_volume "0.8"
    00:00:11.497 : uset s_master_volume "1.0"
    00:00:11.498 : uset s_reverse_stereo "0"
    00:00:11.498 : uset g_force_economy_reset "0"
    00:00:11.498 : uset g_force_load_selector "0"
    00:00:11.498 : uset g_autoload_ignore_autosave "0"
    00:00:11.498 : uset g_start_in_truck "0"
    00:00:11.498 : uset g_input_configured "1"
    00:00:11.498 : uset g_income_factor "1.0"
    00:00:11.498 : uset g_currency "0"
    00:00:11.498 : uset g_bad_weather_factor "0.07"
    00:00:11.498 : uset g_save_idx "1"
    00:00:11.498 : uset g_adviser "1"
    00:00:11.498 : uset g_desktop_tutorial "0"
    00:00:11.498 : uset g_tutorial "0"
    00:00:11.498 : uset g_fatigue "1"
    00:00:11.498 : uset g_police "1"
    00:00:11.498 : uset g_subtitles "0"
    00:00:11.498 : uset g_clock_24 "1"
    00:00:11.498 : uset g_hmd_no_3d_background "0"
    00:00:11.498 : uset g_hmd_no_special_menu "0"
    00:00:11.498 : uset g_hmd_reduced_cabin_movement "1"
    00:00:11.498 : uset g_hmd_no_artifical_movement "0"
    00:00:11.498 : uset i_oculus_eye_protrusion "0.09"
    00:00:11.498 : uset i_oculus_eye_height "0.15"
    00:00:11.498 : uset i_hmd_max_prediction "0.1"
    00:00:11.498 : uset i_hmd_min_prediction "0.0"
    00:00:11.498 : uset s_interior_volume "1.0"
    00:00:11.498 : uset s_rumble_enabled "1"
    00:00:11.498 : uset s_reverse_enabled "1"
    00:00:11.498 : uset g_cam_blinker "0"
    00:00:11.498 : uset g_cam_physics_value "1.0"
    00:00:11.498 : uset g_cam_physics "1"
    00:00:11.498 : uset g_cam_steering_reverse "1.0"
    00:00:11.499 : uset g_cam_steering_value "1.0"
    00:00:11.499 : uset g_cam_steering "0"
    00:00:11.499 : uset g_cruise_control_smart "0.0"
    00:00:11.499 : uset g_cruise_control_grid "5.0"
    00:00:11.499 : uset g_throttle_auto_shift "0"
    00:00:11.499 : uset g_pedal_clutch_range "1.0"
    00:00:11.499 : uset g_fuel_simulation "0"
    00:00:11.499 : uset g_hardcore_simulation "0"
    00:00:11.499 : uset g_reg_setting "reg_setting.europe"
    00:00:11.499 : uset g_brake_light_all "1"
    00:00:11.499 : uset g_use_speed_limiter "1"
    00:00:11.499 : uset g_hud_speed_limit "1"
    00:00:11.499 : uset g_axle_drop_auto "1"
    00:00:11.499 : uset g_engine_start_auto "1"
    00:00:11.499 : uset g_motor_brake_auto "0"
    00:00:11.499 : uset g_retarder_auto "0"
    00:00:11.499 : uset g_trailer_stability "0.5"
    00:00:11.499 : uset g_brake_intensity "1.0"
    00:00:11.499 : uset g_steer_autocenter "1"
    00:00:11.499 : uset g_gallon "0"
    00:00:11.499 : uset g_fahrenheit "0"
    00:00:11.499 : uset g_pounds "kg"
    00:00:11.499 : uset g_mph "0"
    00:00:11.499 : uset g_hshifter_synchronized "1"
    00:00:11.499 : uset g_hshifter_layout_shifting "1"
    00:00:11.499 : uset g_hshifter_layout "3"
    00:00:11.499 : uset g_trans "0"
    00:00:11.499 : uset g_lang_set "1"
    00:00:11.499 : uset g_lang "ru_ru"
    00:00:11.499 : uset g_cutscenes "1"
    00:00:13.445 : ui t console:system_02
    00:00:14.745 : edit
    00:00:14.934 : [bullet] Starting physics server: Bullet
    00:00:15.441 : Loaded trailers: 73
    00:00:15.446 : Loaded traffic vehicles of type 'car': 29
    00:00:15.451 : Loaded traffic vehicles of type 'truck': 22
    00:00:15.451 : Loaded traffic vehicles of type 'bus': 1
    00:00:15.453 : Loaded traffic trailers of type 'semi_trailer': 14
    00:00:15.455 : Loaded addon hookups: 16
    00:00:15.455 : Loading resource server data ....
    00:00:15.455 : Loading vegetation data ....
    00:00:15.487 : Loading road data ....
    00:00:15.500 : Loading terrain data ....
    00:00:15.507 : Loading railing data ....
    00:00:15.510 : Loading building data ....
    00:00:15.525 : Loading model data ....
    00:00:15.588 : Loading prefab data ....
    00:00:15.596 : Loading traffic rule data ....
    00:00:15.597 : Loading sign data ....
    00:00:15.641 : Loading city data ....
    00:00:15.669 : Loading traffic semaphore data ....
    00:00:15.671 : Loading traffic signs data ....
    00:00:15.674 : Loading hinges data ....
    00:00:15.675 : Loading stamp data ....
    00:00:15.690 : Loading movers data ....
    00:00:15.693 : Loading ferry data ....
    00:00:15.702 : Loading country data ....
    00:00:15.717 : Loading sound item data ....
    00:00:15.718 : Loading live stream data ....
    00:00:15.718 : Loading game condition data ....
    00:00:15.718 : Loading trigger action data ....
    00:00:15.719 : Loading cutscene data ....
    00:00:15.731 : Loading cargo data ....
    00:00:15.749 : Loading company data ....
    00:00:16.280 : [dx9] NVAPI unloaded
    00:00:16.281 : [gfx] Selected rendering device: dx9
    00:00:16.286 : [dx9] NVAPI initialized
    00:00:16.286 : [dx9] Direct3D9Ex detected.
    00:00:16.286 : [dx9] Number of adapters found: 1
    00:00:16.319 : [dx9] Adapter #0: NVIDIA GeForce GTS 450 / 979 (1024) MB (nvd3dumx.dll, 9.18.13.5286, 20150511)
    00:00:16.319 : [dx9] Using SM3X rendering path
    00:00:16.319 : [gfx] Trying to set 1440x831 32bpp (windowed)
    00:00:16.330 : [dx9] SLI not found.
    00:00:16.330 : [dx9] Stereo fully allowed.
    00:00:16.331 : [dx9] Unable to initialize stereo (-140), the stereo driver might be not installed
    00:00:16.331 : [dx9] D3D9 device sucessfully created [HWVP]
    00:00:16.343 : [di8] Initializing device '@@keyboard@@' as 'keyboard'
    00:00:16.344 : <WARNING> [di8] Can not set cooperative level for device 'keyboard' (error code: 0x80070006).
    00:00:16.344 : [di8] Initializing device '@@i_mouse@@' as 'mouse'
    00:00:16.344 : <WARNING> [di8] Can not set cooperative level for device 'mouse' (error code: 0x80070006).
    00:00:16.349 : [di8] Initializing device 'Logitech G25 Racing Wheel USB' as '{E8289C80-B8D4-11E3-8001-444553540000}|{C299046D-0000-0000-0000-504944564944}'
    00:00:16.351 : [di8] FF Constant force supported
    00:00:16.351 : [di8] FF Ramp force supported
    00:00:16.351 : [di8] FF Square force supported
    00:00:16.351 : [di8] FF Sine force supported
    00:00:16.351 : [di8] FF Triangle force supported
    00:00:16.351 : [di8] FF SawtoothUp force supported
    00:00:16.351 : [di8] FF SawtoothDown force supported
    00:00:16.351 : [di8] FF Spring force supported
    00:00:16.351 : [di8] FF Damper force supported
    00:00:16.351 : [di8] FF Inertia force supported
    00:00:16.351 : [di8] FF Friction force supported
    00:00:16.351 : <WARNING> [di8] Can not set cooperative level for device '{E8289C80-B8D4-11E3-8001-444553540000}|{C299046D-0000-0000-0000-504944564944}' (error code: 0x80070006).
    00:00:16.510 : [dx9] NVAPI unloaded
    00:00:16.511 : [gfx] Selected rendering device: dx9
    00:00:16.518 : [dx9] NVAPI initialized
    00:00:16.518 : [dx9] Direct3D9Ex detected.
    00:00:16.519 : [dx9] Number of adapters found: 1
    00:00:16.541 : [dx9] Adapter #0: NVIDIA GeForce GTS 450 / 979 (1024) MB (nvd3dumx.dll, 9.18.13.5286, 20150511)
    00:00:16.541 : [dx9] Using SM3X rendering path
    00:00:16.541 : [gfx] Trying to set 1920x993 32bpp (windowed)
    00:00:16.552 : [dx9] SLI not found.
    00:00:16.552 : [dx9] Stereo fully allowed.
    00:00:16.552 : [dx9] Unable to initialize stereo (-140), the stereo driver might be not installed
    00:00:16.552 : [dx9] D3D9 device sucessfully created [HWVP]
    00:00:16.565 : [di8] Initializing device '@@keyboard@@' as 'keyboard'
    00:00:16.565 : <WARNING> [di8] Can not set cooperative level for device 'keyboard' (error code: 0x80070006).
    00:00:16.565 : [di8] Initializing device '@@i_mouse@@' as 'mouse'
    00:00:16.565 : <WARNING> [di8] Can not set cooperative level for device 'mouse' (error code: 0x80070006).
    00:00:16.570 : [di8] Initializing device 'Logitech G25 Racing Wheel USB' as '{E8289C80-B8D4-11E3-8001-444553540000}|{C299046D-0000-0000-0000-504944564944}'
    00:00:16.572 : [di8] FF Constant force supported
    00:00:16.572 : [di8] FF Ramp force supported
    00:00:16.572 : [di8] FF Square force supported
    00:00:16.572 : [di8] FF Sine force supported
    00:00:16.572 : [di8] FF Triangle force supported
    00:00:16.572 : [di8] FF SawtoothUp force supported
    00:00:16.572 : [di8] FF SawtoothDown force supported
    00:00:16.572 : [di8] FF Spring force supported
    00:00:16.573 : [di8] FF Damper force supported
    00:00:16.573 : [di8] FF Inertia force supported
    00:00:16.573 : [di8] FF Friction force supported
    00:00:16.573 : <WARNING> [di8] Can not set cooperative level for device '{E8289C80-B8D4-11E3-8001-444553540000}|{C299046D-0000-0000-0000-504944564944}' (error code: 0x80070006).
    00:00:21.434 : quit
    00:00:21.505 : [dx9] NVAPI unloaded
    00:00:21.507 : [net] LOG INFO: Stopped
    00:00:21.521 : [sys] process shutdown
sunnoco
Posts: 2
Joined: 27 Jul 2015 08:32

Re: editor map 1.19 bags.

#19 Post by sunnoco » 18 Aug 2015 00:45

Hi to all. I had also that problem a few days ago. I tried all, but the green node from a road refuse to connect with a green node from a prefab. I rebuild my map and I was so angry about this, because in previous versions of the game I haven't this problem. I tried everything, but without any result. I google it, without any result. I read also here all comments, without any result. That happened only when I try to edit Europe map (because my map - I never share it! - it's also an add-on map)... In simple edit I had no problem!...
And today, when I almost gave up to rebuild my map, I had that idea on how to fix it! And it worked! I tested on my map and also on default europe.mdb and I had no problem! Also, when I edit my map, to avoid any complications, I ALWAYS move all files from mod folder to another folder in My Documents. So, that's why I thought it's a game bug, BUT it isn't. So, I had that idea (and this is the solution for this problem; or, at least for me, solved the problem!) to DELETE ENTIRE Euro Truck Simulator 2 from My Documents (Shift+Del) and also CLEAN the Temp files from Windows (you can use a free program, ccleaner, for instance, if you don't know how to delete windows temp files; personally I prefer to do this manually!). The idea to do this, came when I saw today in log file that even if I removed from mod folder and Manager that mod that gave me a game crash, and, also, I deleted the history, editor and clipboard from ETS 2, when I played again the game and after I checked the log file, that a mod that gave me a crash, appear also with the same errors in log file, which was awkward, because that mod doesn't exist anymore on my hdd!
So, then I figured that the game, in 1.19.2 version, keep in memory all mods that we enable it in Manager, even if we delete them after!;)... This is my hunch (I have Steam version), because other logical explanation I can't find it for this! Now, after I deleted entire ETS 2 from My documents, I have NO problem again!

So, let's review my solution (theoretically, this might work also for you guys!):
1. DISABLE all your mods from Manager;
1. MOVE to ANOTHER place on your hard (for instance, to Desktop), the following: from My Documents/ETS2/ entire mod folder (with ALL your mods from inside); config; music (if you have some); screenshots (if you have some) and live streams (if you have some);
2. DELETE ENTIRE Euro Truck Simulator 2 from My Documents! WARNING! DON'T DELETE or UNINSTALL THE GAME! DELETE JUST THE ETS 2 folder from My Documents!
3. (Optional, because I did this only as a precaution) DELETE as Admin temporary files from:
C;/Windows/Temp/
WARNING! DON'T DELETE ANYTHING ELSE FROM WINDOWS! JUST empty your temp folder! You'll find a few system files that you can't delete! Just let them alone!
Or, much easy, just use cccleaner and he'll do the job for you.
Also, personally, I deleted also the entire files from ... /base/map/
4. PLAY the game and SAVE that new profile.
5. MOVE BACK your mod folder, config, music etc and THEN PLAY THE GAME AND ENTER again in EDITOR and... VOILA! THE PROBLEM WAS SOLVED! Or at least, for me!...
6. MOVE BACK your OLD profile.

Good luck and I hope I could help.
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Cadde
Posts: 6806
Joined: 24 Apr 2013 18:08
Location: Have no fear, i am from the internets!

Re: editor map 1.19 bags.

#20 Post by Cadde » 18 Aug 2015 03:32

I doodled some with the map editor and ran into this type of issue too.
I even googled about it, found this thread and followed Reinhard's advise, setting the node height to the same as the one i want to connect. Which solved the problem for me.

In the map editor, press "N" for node properties. Click on the target node. Copy the position on the Y axis. Then click on the node you want to have connected, insert the same value in that nodes Y axis.
Drag nodes together and they should connect.
On extended hiatus.
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