The problem is "In blender, I need to click what to add physics for my rope and pennant? I am a newbie~~"
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1. How to fix the rope on the glass by scs blender tool?
2. How to make the pennant have a cloth effect without falling off the rope by scs blender tool?
How is all of the above done using the SCS blender tool?
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In SCS Cabin Accessory DLC, I found a lot of properties about rope.
Why set physics in def?
how does it connect with xxx.blender's rope modes?
Pls help me
Thank you!
Reference:
Code: Select all
accessory_hookup_int_data : f_scania.addon_hookup
{
name: "Scania Pennant"
price: 75
unlock: 0
icon: "flag_scania.dlc_toys"
model: "/vehicle/truck/upgrade/interior_decors/toyglass/sucker_01.dlc_toys.pmd"
coll: "/vehicle/truck/upgrade/interior_decors/toyglass/sucker_01.dlc_toys.pmc"
data[]: .f_scania.phys_data
suitable_for[]: "set_glass"
}
physics_toy_data : .f_scania.phys_data
{
phys_model: "/vehicle/truck/upgrade/interior_decors/toyglass/triangle.dlc_toys.pmd"
phys_model_coll: "/vehicle/truck/upgrade/interior_decors/toyglass/triangle.dlc_toys.pmc"
phys_model_look: scania
rope_material: "/material/ropes/rope_black.mat"
toy_type: "TT_double_rope" # TT_rope, TT_double_rope, TT_joint
toy_mass: 0.1 # toy mass
linear_damping: 0.99
linear_stiffness: 1.0 # rope - influences rope springing
locator_hook_offset: (0.0f, 0.0015f, -0.0035f) # offset of connection point on hook against toy locator
# definitions valid only for toys with rope
rope_width: 0.002 # width of rope
rope_length: 0.05 # length of rope, in the case of double_rope, distance between hook and toy
rope_hook_offset: 0.005 # double_rope - distance between hooks, locator is in the middle
rope_toy_offset: 0.045 # double_rope - distance between rope tingles at toy
rope_resolution: 3 # number of inner nodes of rope, except end nodes with anchors
rope_linear_density: 1.0 # density, i.e. weight of rope per 1 m of length
position_iterations: 4 # number of iterations in position solver
node_damping: 0.99 # rope node velocity damping
}