abasstreppas Hella Lamp Pack 2.0.1 [Updated April 25 2022] DOUBLE BURNERS updated a even more!

Forum rules
SCS as a company do not wish to have paid mods on this forum. While we understand that not all paid mods use the Intellectual Property of other companies/people, it is very hard to moderate what is and isn't acceptable when money is involved. There are also concerns that it could look unfavorable to potential work partners going forward if SCS allow mods that may potentially use unlicensed branding.
Posting in the Mods forum (ATS and ETS2) is restricted to sharing free-to-the-public mods and providing support for mods. For more details, please check the Forum Rules.
Locked

The LED's on the Jumbos, DRL's or Parking?

Poll ended at 16 May 2018 14:46

Keep as before, DRL
24
38%
Make them light up with parking
40
63%
 
Total votes: 64

User avatar
supersobes
Global moderator
Posts: 13714
Joined: 07 Dec 2016 21:53
Location: Northern Virginia, USA
Contact:

Re: abasstreppas Hella Lamp Pack 2.0.1 [Updated Nov 16 2019]

#751 Post by supersobes » 22 Nov 2021 23:33

On the 320 FF, the lightmask shows up whenever the high beam is on, even if the roof auxiliary lights are disabled in the light options. Once you have the roof auxiliary lights enabled, there's also a significant delay between the time when you turn on the high beams and the time the flares show up in front of the lights. I'm interested in making my own fix for these to allow them to work properly on 1.42. Are these things that I would be able to easily fix myself?

[ external image ]

[ external image ]

[ external image ]
User avatar
abasstreppas
Posts: 7501
Joined: 06 Feb 2013 20:32
Location: Back on Öland again
Contact:

Re: abasstreppas Hella Lamp Pack 2.0.1 [Updated Nov 16 2019]

#752 Post by abasstreppas » 23 Nov 2021 00:03

I haven't put my tiny brain into the lightmask world since SCS updated the lighting system, yet. What I know the only Jumbos that work reasonable are the ones without extra leds. At least last time I tested :?
User avatar
LeafeonGold
Posts: 1832
Joined: 09 Jun 2013 03:11
Location: Philadelphia, PA
Contact:

Re: abasstreppas Hella Lamp Pack 2.0.1 [Updated Nov 16 2019]

#753 Post by LeafeonGold » 23 Nov 2021 02:33

@supersobes, the lights probably have the flag in it's def file to use the truck's lightmask setting versus the auxillary lightmask setting ("electric_type: vehicle"), which will make them light with the high beams. Also, to fix the flare delay, you just have to add the state_change_duration line in the hookup file with the desired timing, or copy the @include from one of the standard halogen flares. If this isn't present the game defaults this to 1 second (1.0 value).
"Don't try extra hard to make your presence known, but make sure your absence is noticed."

Intel I7-4790K |//| EVGA GeForce GTX 1080 FTW |//| 32GB RAM
Workshop |//| ATS Screens |//| ETS2 Screens
leochu170
Posts: 176
Joined: 30 Oct 2020 13:27
Location: Hong Kong

Re: abasstreppas Hella Lamp Pack 2.0.1 [Updated Nov 16 2019]

#754 Post by leochu170 » 23 Nov 2021 15:23

Today I also trying to edit the mod for fixing the flares and I give up because it seems needed to edit some modeling files.
but in the hookup data, it can also use "electric_type: aux_light" for the aux lightmask setting.
Hopefully this amazing mod will be updated in the future
seth_haveron
Posts: 329
Joined: 08 Oct 2019 22:37

Re: abasstreppas Hella Lamp Pack 2.0.1 [Updated Nov 16 2019]

#755 Post by seth_haveron » 30 Nov 2021 17:36

twist it all you want but the Pirate guy did a good job updating certain mods .....

no additional fixes as pre-steps just plug and play ... this guy deserves a medal instead of a report.
i dont care if you like my Opinion i shove it in your face anyway ....unlike you i have one.
maison2909
Posts: 5
Joined: 28 Nov 2021 09:14

Re: abasstreppas Hella Lamp Pack 2.0.1 [Updated Nov 16 2019]

#756 Post by maison2909 » 29 Jan 2022 15:39

anyone know how to fix this problem ?

[ external image ]
User avatar
LoaderSaints
Posts: 1332
Joined: 10 Jun 2014 16:39
Location: LoaderTech HQ, Uusimaa, Finland
Contact:

Re: abasstreppas Hella Lamp Pack 2.0.1 [Updated Nov 16 2019]

#757 Post by LoaderSaints » 29 Jan 2022 17:47

You need to update the flare .sii files for the new lighting system.
Bery
Posts: 3
Joined: 23 Nov 2018 03:32

Re: abasstreppas Hella Lamp Pack 2.0.1 [Updated Nov 16 2019]

#758 Post by Bery » 31 Jan 2022 16:59

Someone can uppdate that mod or have it?
NordishTrucker
Posts: 98
Joined: 13 Jan 2019 18:11
Location: Cuxhaven, Germany

Re: abasstreppas Hella Lamp Pack 2.0.1 [Updated Nov 16 2019]

#759 Post by NordishTrucker » 31 Jan 2022 23:32

So sad this Mod doesnt work anymore. I used 1.36 until mid 2021 and this is my favorite Light Pack. I hope it will come back at some time to the new lighting system :/
Straubinger82
Posts: 33
Joined: 18 Mar 2016 16:54

Re: abasstreppas Hella Lamp Pack 2.0.1 [Updated Nov 16 2019]

#760 Post by Straubinger82 » 20 Feb 2022 16:53

Hmm... not checked that this mod is not updated anymore. It seems I can still work somehow with an older version. Just useing standard and no led ones.

But what bugs me is, I can´t get it to work, changing the "color-channel" of the painted lights. For now, they are seemingly bound with black, and I need em to follow the blue channel route to match with my truck and trailer skins. I am relativally new to this. Can someone please give me a hand, hint or tip for that?

Thank you in advance :),
Locked

Return to “Truck accessories”

Who is online

Users browsing this forum: No registered users and 10 guests