Legendary "50k-addons" [1.41+][v2.7 - 21. 8. 2021]
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SCS as a company do not wish to have paid mods on this forum. While we understand that not all paid mods use the Intellectual Property of other companies/people, it is very hard to moderate what is and isn't acceptable when money is involved. There are also concerns that it could look unfavorable to potential work partners going forward if SCS allow mods that may potentially use unlicensed branding.
Posting in the Mods forum (ATS and ETS2) is restricted to sharing free-to-the-public mods and providing support for mods. For more details, please check the Forum Rules.
SCS as a company do not wish to have paid mods on this forum. While we understand that not all paid mods use the Intellectual Property of other companies/people, it is very hard to moderate what is and isn't acceptable when money is involved. There are also concerns that it could look unfavorable to potential work partners going forward if SCS allow mods that may potentially use unlicensed branding.
Posting in the Mods forum (ATS and ETS2) is restricted to sharing free-to-the-public mods and providing support for mods. For more details, please check the Forum Rules.
- NemesysTrans
- Posts: 683
- Joined: 30 Dec 2019 20:01
Re: Legendary "50k-addons" [1.35][v2.6 - 5. 6. 2019]
Thanks @Solutech ! You're always there when I need something! I'll give it a shot.
- NemesysTrans
- Posts: 683
- Joined: 30 Dec 2019 20:01
Re: Legendary "50k-addons" [1.35][v2.6 - 5. 6. 2019]
Not sure if someone else got that problem, I guess not, but the version put out by Mr. German Truck and gothscher has the yellow Michelin doll appearing all black to me. Probably the texture was saved in the wrong format...
Re: Legendary "50k-addons" [1.35][v2.6 - 5. 6. 2019]
I cannot confirm this. Conflict with another mod?
Yesterday is history, tomorrow is a mystery, but today is a gift. That is why it is called the present.
- NemesysTrans
- Posts: 683
- Joined: 30 Dec 2019 20:01
Re: Legendary "50k-addons" [1.35][v2.6 - 5. 6. 2019]
Have you tried running the game under OpoenGL? I've seen this problem happening before. It's some DDS texture not saved in the right format. It works under DirectX but not OpenGL. Someone in another thread wrote a shell script to batch process DDS files and make sure they're saved in the correct format here: viewtopic.php?f=24&t=295903&sid=f354585 ... 95994e4662.
Re: Legendary "50k-addons" [1.35][v2.6 - 5. 6. 2019]
Ah, okay. I don't use OpenGL, only in games that use this option exclusively. Then it's no wonder that I don't have this error.
Yesterday is history, tomorrow is a mystery, but today is a gift. That is why it is called the present.
- NemesysTrans
- Posts: 683
- Joined: 30 Dec 2019 20:01
Re: Legendary "50k-addons" [1.35][v2.6 - 5. 6. 2019]
It's a common problem with modders who think that only Windows users are playing the game, while it's available on macOS and Linux...
Re: Legendary "50k-addons" [1.35][v2.6 - 5. 6. 2019]
Its more down to them not realising what dds options to use when they generate dds files . BC3 and mipmaps or it all goes a bit screwy lol .
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Author of ReMoled series of mods,V8K Blaine ReWork and general helpful chap .
Author of ReMoled series of mods,V8K Blaine ReWork and general helpful chap .
- NemesysTrans
- Posts: 683
- Joined: 30 Dec 2019 20:01
Re: Legendary "50k-addons" [1.35][v2.6 - 5. 6. 2019]
A bit screwy like pitch black!
- xXCARL1992Xx
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Re: Legendary "50k-addons" [1.35][v2.6 - 5. 6. 2019]
if they would use official tools ant not photoshop this wouldnt be a problem
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Re: Legendary "50k-addons" [1.35][v2.6 - 5. 6. 2019]
Does anyone still update and maintain this mod? if so Lightboards are black in ETS2 1.40.
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