Prefab with animated gate V 1.9

Todor Alin
Posts: 262
Joined: 20 Dec 2015 09:02

Prefab with animated gate V 1.9

#1 Post by Todor Alin » 10 Dec 2016 09:13

I edited few old prefab (quarry,car factory, nbfc and heavy factory). I replaced static gate with an animated one. It is trigered automaticaly when you drive close to it. Must wait until is fully open, or may take HEAVY DAMAGE !!!!!
Just activate mod in mod manager with higher priority.
I don't add a version check in this mod (in order to be used in future version), but DON'T USE in lower version than 1.26 !!!!!!!!

Version 1.1
Added animation to small_warehouse.
Corected few visual errors.
Note: I make animation from scratch. Hope is good enough....

Version 1.2
Added animation to warehouse_orange.
Added directional gate to ikea_sc prefab (You must obey driving on right side on entor or exit)

Version 1.3
Added animation to win_pow_part_storage_sc
Corrected animation to small_warehouse and warehouse_orange

Version 1.4
Added animation to trucksim_warehouse

Version 1.5
Increased the speed of some animated gate, due to a possible glitch (when opending and you get away too soon, can stay "partialy open" with collision stuck"

Version 1.6
Added animation for warehouse_large_grey,warehouse_large_grey_v2 and tradeaux
Some minor adjustment for animation on warehouse_small, warehouse_orange.
Corrected animation position on previous animated prefab.

Version 1.7
Changed animation for warehouse_small and warehouse_orange (hope this is better now)
Bring back with minor correction the animation for ikea_sc.

Download until 1.27.2

Version 1.8
Mod adapted to 1.27.2+ patch
Increased gates triggering distances
Corrected issues
Download 1.27.2+

Version 1.9 for patch 1.28+
Changed easy spam location for warehouse_orange prefab to acomodate with double trailers.
It is necesary to rebuild map to have efect.
Map makers can use this mod without asking permission.
Download
Last edited by Todor Alin on 16 Aug 2017 17:12, edited 13 times in total.

salvatore1969
Posts: 34
Joined: 20 Dec 2012 19:25
Location: Italia
Contact:

Re: Prefab with animated gate

#2 Post by salvatore1969 » 15 Dec 2016 16:39

Congratulations great job, now would be nice to have all prefabricated with animated bars.

Todor Alin
Posts: 262
Joined: 20 Dec 2015 09:02

Re: Prefab with animated gate

#3 Post by Todor Alin » 16 Dec 2016 15:41

Version 1.1
Added animation to small_warehouse
See first post for download.

MAD MAX z eT
Posts: 8
Joined: 06 Dec 2016 22:46

Re: Prefab with animated gate

#4 Post by MAD MAX z eT » 17 Dec 2016 06:12

Good idea with the modification that I always some variety and something new for players.

salvatore1969
Posts: 34
Joined: 20 Dec 2012 19:25
Location: Italia
Contact:

Re: Prefab with animated gate

#5 Post by salvatore1969 » 17 Dec 2016 09:25

In fact I found some visual problem. thank you so much

Todor Alin
Posts: 262
Joined: 20 Dec 2015 09:02

Re: Prefab with animated gate V 1.1

#6 Post by Todor Alin » 20 Dec 2016 20:32

New version, details in first post....

Todor Alin
Posts: 262
Joined: 20 Dec 2015 09:02

Re: Prefab with animated gate V 1.3

#7 Post by Todor Alin » 21 Dec 2016 15:18

New version 1.3 available.
Post here if have request for another animated prefab(s) gate...

musicmann9696
Posts: 6
Joined: 06 Sep 2016 12:49

Re: Prefab with animated gate V 1.3

#8 Post by musicmann9696 » 21 Dec 2016 20:10

Hi I really like your mod can you pls give me the password for the winrar objects that I can put it in my map mod (N-map) can you see on you too ;) its the niedersachsenmap and I'll be so thankful if you do this
dear musicmann

Todor Alin
Posts: 262
Joined: 20 Dec 2015 09:02

Re: Prefab with animated gate V 1.3

#9 Post by Todor Alin » 22 Dec 2016 06:33

musicmann, if I will release a new version, it will be unlocked.

musicmann9696
Posts: 6
Joined: 06 Sep 2016 12:49

Re: Prefab with animated gate V 1.3

#10 Post by musicmann9696 » 22 Dec 2016 10:07

thank you so much I love your mod :D !! :D :D

EDIT:

but this verision isnt unlocked too:(
Last edited by SimulatorSam on 22 Dec 2016 13:28, edited 1 time in total.
Reason: Removed quote. [2.4] Do not double post. [2.6]

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