Environment props for modders (Requests excepted with within reason)

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Arayas
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Re: Environment props for modders

#81 Post by Arayas » 19 Oct 2020 17:33

I used this to alter a road look. In texture file-dds, the road looked great, in editor looked white and shiny. And no, this must be doned in MAT file not in editor.
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Dan89
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Re: Environment props for modders

#82 Post by Dan89 » 19 Oct 2020 17:45

Think is a problem with the model have blender is exporting it rendering back faces
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Re: Environment props for modders

#83 Post by Dan89 » 20 Oct 2020 16:39

Finally in and working with sign glow and screen glow working :)

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Arayas
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Re: Environment props for modders

#84 Post by Arayas » 21 Oct 2020 20:04

looking great, i hardly wait to get some cash from that thing :lol:
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Re: Environment props for modders

#85 Post by Dan89 » 22 Oct 2020 17:24

:D :lol: :lol: :lol: :lol:
Arayas wrote: 21 Oct 2020 20:04 looking great, i hardly wait to get some cash from that thing :lol:
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Re: Environment props for modders

#86 Post by Dan89 » 25 Oct 2020 15:14

K67 kiosk to scale added has glow for night as well :)

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Re: Environment props for modders

#87 Post by Dan89 » 28 Nov 2020 11:25

improved texture of street vender kiosk
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plykkegaard
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Re: Environment props for modders

#88 Post by plykkegaard » 28 Nov 2020 11:37

Amazing!

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Dan89
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Re: Environment props for modders

#89 Post by Dan89 » 28 Nov 2020 11:47

plykkegaard wrote: 28 Nov 2020 11:37 Amazing!
thanks will try and add more stuff when i get some time let me know if you have any suggestions :D
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Re: Environment props for modders

#90 Post by Dan89 » 07 Dec 2020 19:22

[ external image ]
[ external image ]
Clock updated with glow added to street props download
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