Non flat country roads V 0.2

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Theosz
Posts: 2635
Joined: 26 Sep 2013 01:39
Location: Brasil

Re: Non flat country roads V 0.2

#21 Post by Theosz » 06 Nov 2018 15:34

it looks like a interesting, great and nice and cool project XD, Todor Alin!!!

btw. off topic. Is there still that great standalone map of Romania that was made together with Elyxir that I had played when ETS2 v1.23? I'm back to play SCS's games this month. I remember that was v8.5

regards
PLEASE, vote for krizzy090's idea about ownable freightmarket skins viewtopic.php?f=185&t=276108
Brazil... shanty towns
since ETS2 v1.13 | ATS 1.32... +6,500 hours of play... and counting

Todor Alin
Posts: 679
Joined: 20 Dec 2015 09:02

Re: Non flat country roads V 0.2

#22 Post by Todor Alin » 06 Nov 2018 16:00

Thank's !!!
And about Romanian Map by Elyxir, the last version was on 1.28 !!!! I've stop working on it, due to changes in 1.30 that leeds to loose most of the thinks I like-it on that map. Now, I'm working on Romanian Map By Alexandru, so I'm not unemployed !!!!
Official forum and the place where you can find all my future mods, here

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Theosz
Posts: 2635
Joined: 26 Sep 2013 01:39
Location: Brasil

Re: Non flat country roads V 0.2

#23 Post by Theosz » 07 Nov 2018 11:57

I'm sorry to hear it. I considered that map as the future of ETS2 because it had so many awesome things. It looks like we will continue in the basics for a long, long time.
Employment and work are always good XD
PLEASE, vote for krizzy090's idea about ownable freightmarket skins viewtopic.php?f=185&t=276108
Brazil... shanty towns
since ETS2 v1.13 | ATS 1.32... +6,500 hours of play... and counting

woniu
Posts: 393
Joined: 17 Oct 2013 02:13

Re: Non flat country roads V 0.2

#24 Post by woniu » 18 May 2020 00:19

@Todor Alin Do you plan to update this mod?

acrox999
Posts: 148
Joined: 10 Jun 2013 05:57
Location: /dev/null

Re: Non flat country roads V 0.2

#25 Post by acrox999 » 22 Jun 2020 07:09

Not sure why this is in "Traffic" mods section but I truly appreciate your efforts. We definitely need some random road conditions generated into the game. Everything feels too smooth but I guess that's why we play this game... To relax and escape from the reality of this world. :lol:

EDIT: Just realised this thing hasn't been updated since 2018. RIP
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sometruckguy123
Posts: 118
Joined: 18 Apr 2020 03:01

Re: Non flat country roads V 0.2

#26 Post by sometruckguy123 » 27 Jun 2020 10:35

It's working fine for me in 1.37

Rikkert321
Posts: 55
Joined: 24 Dec 2017 12:06

Re: Non flat country roads V 0.2

#27 Post by Rikkert321 » 22 Jul 2020 10:14

AMAZING was searching for this a long time. Is it also possible to edid the hight, frequency or the intensitivity of the bumps?

Is it compitable by the way with promods?

i think it doesn't work anymore on 1.36. It does not make the game crash but i do not noticed any difference with the mod on or off.

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