Brutal Traffic - V4.1 - Updated [8-Mar-2024]

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IGOREK
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Joined: 30 Sep 2019 07:50

Re: Brutal Traffic - V1.9 - Updated [22-Oct-2021]

#81 Post by IGOREK » 25 Oct 2021 10:35

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Kass
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Re: Brutal Traffic - V1.9 - Updated [22-Oct-2021]

#82 Post by Kass » 26 Oct 2021 11:53

@IGOREK Thanks again, really appreciate new version video, keep them coming ;)
biXel
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Joined: 01 Nov 2021 08:26

Re: Brutal Traffic - V1.9 - Updated [22-Oct-2021]

#83 Post by biXel » 01 Nov 2021 08:29

Hi everyone.
It's my first time on ETS2 and i'm looking for some mods.
I'm starting trying to use brutal traffic; it is nice but i'm not sure how ( if is possible ) to configure it following my needs.
Is it possible to change, for instance, the amount of cars and other aspect?
Thanks so much for your support :)
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brainiac
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Re: Brutal Traffic - V1.9 - Updated [22-Oct-2021]

#84 Post by brainiac » 02 Nov 2021 07:32

You can:
- Increase g_traffic, but watch on your fps.
- Set spawn distance forward to 150-200m.
- Set remove spawn distance both forward and backward to higher values. Again, watch on your fps.
I really suggest second because you will get congestion on most of the motorway exits, but you will see cars spawning.
Working on San Diego map, 2:5 scale: viewtopic.php?f=194&t=258124
I NEED HELP for:
- landscape
- details
- signage and
- company advisors (which companies to put where)
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Kass
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Re: Brutal Traffic - V1.9 - Updated [22-Oct-2021]

#85 Post by Kass » 03 Nov 2021 10:40

@biXel Yeah you can edit for example this file traffic_rules_spawn.sui
That is located in: def\world
You can edit amount of cars, trucks, bus etc etc.
Make backup of the mod before editing in case something goes wrong.
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Kass
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Re: Brutal Traffic - V2.0 - Updated [13-Nov-2021]

#86 Post by Kass » 13 Nov 2021 14:30

Mod updated to V2.0 For ETS 1.42.x see first post / page for details and download.

ATS version - Brutal Traffic here:
ATS - Brutal Traffic By Kass
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IGOREK
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Re: Brutal Traffic - V1.9 - Updated [22-Oct-2021]

#87 Post by IGOREK » 15 Nov 2021 08:39

Kass wrote: 26 Oct 2021 11:53 @IGOREK Thanks again, really appreciate new version video, keep them coming ;)
And thank you for the mod
charlieseddso
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Re: Brutal Traffic - V2.0 - Updated [13-Nov-2021]

#88 Post by charlieseddso » 23 Nov 2021 17:30

does this work with jazzycat's ai traffic cars
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Kass
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Re: Brutal Traffic - V2.0 - Updated [13-Nov-2021]

#89 Post by Kass » 24 Nov 2021 10:48

@charlieseddso Yes and any other AI traffic mods :)
charlieseddso
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Re: Brutal Traffic - V2.0 - Updated [13-Nov-2021]

#90 Post by charlieseddso » 28 Nov 2021 19:46

my game crashes when i try to run it with jazzycats traffic cars v16.4
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