Wyoming Discussion Thread

User avatar
oldmanclippy
Posts: 611
Joined: 15 Jul 2020 02:23
Location: Minnesota, USA
Contact:

Re: Wyoming Discussion Thread

#2431 Post by oldmanclippy » 14 Jun 2021 16:28

It is always such a tease when ETS2 and ATS update, and their icons on the Steam download page briefly flash with the Vulcan logo overlaid before it disappears.
Trucks CAN service Yellowstone!
Western Star 49X | Denver, CO | ATS release order concepts: with 2 map teams or with 3 map teams
Renault Range T | Санкт-Петербург, RU | Heart of Russia boundaries prediction

User avatar
flight50
Posts: 20683
Joined: 20 May 2017 03:33
Location: Dallas/Ft. Worth, Tx - USA

Re: Wyoming Discussion Thread

#2432 Post by flight50 » 14 Jun 2021 17:50

I wouldn't be surprise if bits and pieces of the games already have DX12 or Vulcan in them. But to go full flat out DX12/Vulcan would take some time. I bet it would be just like the DX9 to DX11 transition. It wasn't too bad. It was ruff for a period but as usual, SCS was able to smooth it out. But people must have the right equipment if they expect to keep playing. Selfish thinking can't work anymore.

Wyoming, Texas nor HoR will be made with the fulltime next step API, but beyond them is very possible. But it depends on when that stuff is ready. Another big step for SCS though. Such moves can bring more people to the games and hopefully keep them here. I look at the Idaho, the California rebuild, Texas and Wyoming and the graphics are impressive. Next level stuff taking it up another notch would be beyond what I would have ever imagined considering I started playing ATS before the rescale in 2016. Multi core really makes think about states like Wyoming, Colorado and Montana in regards to weather and seasons. The mountain states and the Northeast can be some beautiful areas if the game has extra processing power. Certain task can tie to certain cores and really make the games addictive.

edit
I am wondering what type of Wyoming blog SCS kicks out this week. We are half way thru June already. One more full week of the month left. I might be time for that gameplay video to kick it. Open beta just kicked off so I'd assume at least 3-4 weeks of it. That puts us into the 2nd or 3rd week of July for a release. But at the same time, what's to say Wyoming can't get pushed for August or even September? One thing for sure is the dlc will release when it ready. Much better to have a minimum bug free dlc as possible.
Last edited by flight50 on 16 Jun 2021 20:31, edited 1 time in total.

ThatWeirdTrucker
Posts: 878
Joined: 08 Dec 2019 17:45
Location: November, December

Re: Wyoming Discussion Thread

#2433 Post by ThatWeirdTrucker » 16 Jun 2021 20:31


VerminSupreme
Posts: 1
Joined: 08 Jun 2021 13:03

Re: Wyoming Discussion Thread

#2434 Post by VerminSupreme » 16 Jun 2021 21:04

So what does that say about the timeline for the release?

User avatar
flight50
Posts: 20683
Joined: 20 May 2017 03:33
Location: Dallas/Ft. Worth, Tx - USA

Re: Wyoming Discussion Thread

#2435 Post by flight50 » 16 Jun 2021 21:51

Steam will never give that info. SCS has to provide that. We'd know in an official blog well before SteamDB.

User avatar
Vinnie Terranova
Posts: 2511
Joined: 09 Nov 2017 10:24

Re: Wyoming Discussion Thread

#2436 Post by Vinnie Terranova » 18 Jun 2021 07:07

So far we have the following blog posts:

- Guess the place
- Industries
- Truck stops
- Jackson
- Railroads
- Mines
- Nature
- Nature #2
- Road Network
- Devils Tower

What can we expect? I think at least a Cheyenne blog, and maybe a Yellowstone blog. Apart from that I think all of Wyoming is covered. Or are we missing something?

rbsanford
Posts: 1289
Joined: 15 Sep 2018 02:11
Location: Duluth, MN

Re: Wyoming Discussion Thread

#2437 Post by rbsanford » 18 Jun 2021 07:29

Maybe they could do a history blog post. Running through Wyoming are the Transcontinental Railroad and the Oregon Trail (along with the California and Mormon Trails, and the Pony Express, which all followed pretty much the same route through WY). Also, Green River was where Powell started his expedition down the Green and Colorado Rivers, and the plains of eastern Wyoming were at the northern terminus of the Goodnight-Loving Cattle Trail.
Check out my Imgur page for ATS screenshots, railfanning, ship spotting, and more!
Latest screenshot album: Vol VI: Colorado Continued, Christmas Cargo, and California

Handy maps and diagrams.

Tristam-94
Posts: 120
Joined: 17 Mar 2021 20:15

Re: Wyoming Discussion Thread

#2438 Post by Tristam-94 » 18 Jun 2021 08:22

I think we will also still get a Heavy Haul blog post? That + Cheyenne and hopefully Yellowstone seems about right. If they have more nice sights to show, a History blog would also be possible.

User avatar
Sametbey2
Posts: 587
Joined: 22 Dec 2019 20:38

Re: Wyoming Discussion Thread

#2439 Post by Sametbey2 » 18 Jun 2021 10:59

@Vinnie Terranova and ST jobs blog post.

@Tristam-94 I think you meant to say that.

User avatar
flight50
Posts: 20683
Joined: 20 May 2017 03:33
Location: Dallas/Ft. Worth, Tx - USA

Re: Wyoming Discussion Thread

#2440 Post by flight50 » 18 Jun 2021 12:38

Besides the potential obvious in Cheyenne and YS, history and trailer update are the only two I can think of. HH we don't get but like Sametbey2 say, perhaps it is Special Transport that was meant. That one has a lower % in my book but we can't rule it out.

Post Reply

Return to “General discussion about the game”

Who is online

Users browsing this forum: Bing [Bot], DracoTorre, Oscar, Tails and 11 guests