New Mexico Discussion Thread

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Aves
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Re: new mexico dlc

#551 Post by Aves » 20 Oct 2017 07:34

pigbrother wrote: 20 Oct 2017 06:12 I actually happened three times, if I my memory serves me right. Klagenfurt and Graz were added after the launch, Szeged and Pecs were added after the Going East launch, and Santa Maria and Ukiah were added in the rescale.

Later edit: actually I think also Venice and Verona were added later.
No, Verona was basic game. Klagenfurt and Graz with Venice.
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Re: new mexico dlc

#552 Post by pigbrother » 20 Oct 2017 07:40

Close enough :)
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SabR
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Re: new mexico dlc

#553 Post by SabR » 20 Oct 2017 08:01

Thanks for correcting me guys! I bought ETS2 as a bundle (base map + GE) hence didn't knew that. Corrected my previous comment. I still won't count the few cities added to ATS in the re-scale coz another re-scale is out of question and I'd be (positively) surprised if SCS added new cities to the old map.
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Re: new mexico dlc

#554 Post by Bandit & The Snowman » 20 Oct 2017 09:22

@flight50, not that I would mind new cities for the existing states, but aren't Holbrook and Sierra Vista close enough to the state border? Where do you want to sqeeze in more?
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Re: new mexico dlc

#555 Post by pigbrother » 20 Oct 2017 12:08

Open Beta 1.29 is up, lotta new roads

https://imgur.com/a/WsMTO

It was at 100% before the update.
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Re: new mexico dlc

#556 Post by Tarso » 20 Oct 2017 12:14

New roads are nice, Death valley road CA190 starting at Beatty village have a nice sight seeing place and nice curvy roads
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Re: new mexico dlc

#557 Post by flight50 » 20 Oct 2017 12:32

Bandit & The Snowman wrote: 20 Oct 2017 09:22 @flight50, not that I would mind new cities for the existing states, but aren't Holbrook and Sierra Vista close enough to the state border? Where do you want to sqeeze in more?
Looking at the map, they are not exactly close to the border. I stand correct on Sierra Vista, I said it was off I-10 but I really meant there is a turn off from I-10 and Sierra Vista is South off that turn off. So if I had to guess based on the map, Holbrook is like 80-100 miles from the border and Sierra Vista is like 150 miles. It would make since to add a town here or there to break up the long travel. The rescale definitely added a couple. There is actually plenty of room to add a small town off each Interstate so no squeezing is necessary. Pigbrother already confirmed a lot of new roads in the beta. I won't see them until NM actually releases. I am still gonna hold out. I did it this long for a purpose so might as well complete my mission, lol.
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Bandit & The Snowman
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Re: new mexico dlc

#558 Post by Bandit & The Snowman » 20 Oct 2017 12:40

You're aware that the lone industrial area east of Holbrook still belongs to Holbrook?
Where I-10 reaches the border there is San Simon, so there is already another city. Not enough space for more, either.
Both areas are the same in 1.29b so I'd say it's our respective personal views.
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Re: new mexico dlc

#559 Post by BK Vissers » 20 Oct 2017 12:54

What is “Environmental Lighting Improvement”?
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Sora
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Re: new mexico dlc

#560 Post by Sora » 20 Oct 2017 13:48

pigbrother wrote: 20 Oct 2017 12:08 https://imgur.com/a/WsMTO
aw yeaaaaaa

I'll wait until NM to turn on the game myself for the full impact, but I'm loving what I'm seeing so far. Super excited for what looks like Death Valley, I-15, and US-93 in Arizona. It's amazing how much more full the map looks with just three roads. I'm surprised 93/60 avoided being in the game for so long in the first place, but I'm glad it's here now; the other two are also very welcome additions that should make the game a bit more fun to get around in those areas.

Looks like there was a bit of construction done in the bay area too but I don't remember what that was like before.
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