Oh it's possible alright, lol. If SCS changed their method of putting out content to what I have mentioned several times laready, it can. Another poster stated the same thing basically. SCS can put out states much quicker if they provide only a few or the main interstates thru a state initially. Place 1-2 cities along these interstates to get us thru to the next state. Bundling 2-3 states this way will put out official roadways quicker that can be added to the base map. Then....an expansion dlc team can come in behind later down the road or right after release and fill out the state more. This is when quality kicks in overtime and SCS can really take as long as they would like because we have a base state in place. The expansion team would add more smaller cities, state highways, major big roads, more prefabs or what ever else they want to throw in. This approach would give multiple states much quicker than the current pace. All 48 states can be created in a much better time frame. This would hugely benefit the older crowd. This would also ensure that SCS can continue to add staff and grow before moving on to ATS2 or upgrading the engine like so many are calling for.pigbrother wrote: ↑22 Jun 2017 05:20 I doubt they had the time required to build three states. I would like to see a 18€ DLC with NM, UT and CO, but I doubt it will happen.
As far as price, a reasonable price for NM has to be 6.99-9.99, no more. Anything over that for a single state would be robbery in my opinion. I don't care how much detail and quality is placed in it, $10 or more, will not allow many to purchase. Me, I will pay it regardless because I want more states but not everyone will want to purchase a single state at that price. As mentioned before and I think more will agree, Texas is the only state that is worthy of a high fee. I would pay $20-25 for Texas easily. But all the other states, just don't have the same Texas real estate, the road network or the number of large cities within to justify high fees. In the end, SCS has to be smart with pricing. They have to be reasonable and not be tempted by greed. With the method I mentioned above, each state or group of states can be priced at 2.99-5.99 for example. The expansion dlc team can come thru with the quality pack and charge 5.99-9.99 for the upgraded. Everyone may not want the upgrade but everyone will want to get thru one state in order to get to another. Extra goodies may not be in those people best interest. SCS can still put in quality work for just interstate travel with its 1-2 cities along it.