heavy haul dlc

User avatar
Mohegan13
Global moderator
Posts: 19286
Joined: 05 Jul 2013 09:44
Location: West Yorkshire; Mars
Contact:

Re: heavy haul dlc

#161 Post by Mohegan13 » 03 Jul 2017 13:24

kitt94 wrote: 29 Jun 2017 20:41 I have done my first Heavy Haul DLC job and it's great. One thing I missed were beacons on the truck
Are you aware there are roof beacons? There's a node on the roof right at the back.
[ external image ]
I reserve the right to be 100% wrong.
Something isn't right, nothing feels the same.
Everyone around me Is a different shade of grey.
kitt94
Posts: 33
Joined: 28 Jun 2017 11:46

Re: heavy haul dlc

#162 Post by kitt94 » 03 Jul 2017 14:02

Yeah I installed them at my own truck. That time I was using another delivery mode.
User avatar
Bandit & The Snowman
Posts: 3251
Joined: 23 Oct 2014 15:55
Location: East Bound and Down
Contact:

Re: heavy haul dlc

#163 Post by Bandit & The Snowman » 10 Jul 2017 15:52

Too bad the You Bet I Can Park It achievement is only available in ETS2. On some prefabs the spreader-less trailer can be parked on the extra difficult spot without twisting your brain too much.
Laynlow13
Posts: 89
Joined: 15 May 2017 19:23

Re: heavy haul dlc

#164 Post by Laynlow13 » 15 Jul 2017 13:40

dubmans wrote: 16 Jun 2017 16:04 ive have 2 problems with the dlc that i encountered so far

1. i have to deliver the bulldozer to a quarry with the scales in the entrance when you turn left.
2. picked up the green thing from the jobs but it was at a hms in los angeles and parked in the narrow space on the right side of the garage.
can you guys fix this
I don't think I've had that quarry drop off so not sure if it's impossible or not, but that HMS pick up is pretty simple. I did it with a long frame viper2 389 the other day, which is longer than any stock SCS truck.
LOOKING TO BUY AN SKRS SHIFTER?
DO NOT BUY FROM CSIO TECHNOLOGIES

They'll take your payment immediately yet they show no signs of fulfilling orders,
I ordered mine May 11, 2017 and they WILL NOT communicate with me at all!
YOU HAVE BEEN WARNED!
pigbrother
Posts: 3315
Joined: 03 Jun 2016 07:36
Location: Bucharest, Romania
Contact:

Re: heavy haul dlc

#165 Post by pigbrother » 15 Jul 2017 14:12

Maybe it was a trailer without the spreader? Because the trailer with a spreader is pretty hard to pick up even with the standard 389 long chassis in that particular location and spot from LA HMS.
I have approximate knowledge of many things
Laynlow13
Posts: 89
Joined: 15 May 2017 19:23

Re: heavy haul dlc

#166 Post by Laynlow13 » 15 Jul 2017 15:06

pigbrother wrote: 15 Jul 2017 14:12 Maybe it was a trailer without the spreader? Because the trailer with a spreader is pretty hard to pick up even with the standard 389 long chassis in that particular location and spot from LA HMS.
LOOKING TO BUY AN SKRS SHIFTER?
DO NOT BUY FROM CSIO TECHNOLOGIES

They'll take your payment immediately yet they show no signs of fulfilling orders,
I ordered mine May 11, 2017 and they WILL NOT communicate with me at all!
YOU HAVE BEEN WARNED!
User avatar
Bandit & The Snowman
Posts: 3251
Joined: 23 Oct 2014 15:55
Location: East Bound and Down
Contact:

Re: heavy haul dlc

#167 Post by Bandit & The Snowman » 15 Jul 2017 19:47

Many trucks that pull heavy, oversize trailers are dedicated to the task and equipped to fulfill it. Yet most trucks with a strong engine (and maybe a 6x4 chassis) are up to it and are probably used to haul loads like in the DLC as well as other heavy freight. (What's your opinion on this?)
In the game, you have to go to a service yard and buy a set of flags and the oversize banner for $70 before a heavy haul job, and if your next job is a normal one, you have to go to a service yard again and sell them for $42. Every single time you switch job types. Really? It's common sense that flags and banner would be stored in a box and fitted when doing a job that requires them. What about adding another tick box to the F4 menu?
Solo_Kamen
Posts: 413
Joined: 14 Jan 2016 16:33

Re: heavy haul dlc

#168 Post by Solo_Kamen » 15 Jul 2017 21:48

Bandit & The Snowman wrote: 15 Jul 2017 19:47 It's common sense that flags and banner would be stored in a box and fitted when doing a job that requires them. What about adding another tick box to the F4 menu?
This.
User avatar
Tiger313
Posts: 480
Joined: 30 Aug 2015 10:55
Contact:

Re: heavy haul dlc

#169 Post by Tiger313 » 16 Jul 2017 04:37

Bandit & The Snowman wrote: 15 Jul 2017 19:47*snip*
In the game, you have to go to a service yard and buy a set of flags and the oversize banner for $70 before a heavy haul job, and if your next job is a normal one, you have to go to a service yard again and sell them for $42. Every single time you switch job types. Really? It's common sense that flags and banner would be stored in a box and fitted when doing a job that requires them. What about adding another tick box to the F4 menu?
This man makes a very valid point. There isn't a service station in every town, and it has annoyed me somewhat that I have to drive around with flags and oversize load sign when I picked up a trailer with containers. Not good for screenshots. It would be nice indeed if there was a tick box or some other type of switch where you could opt to hide those particular slots.
User avatar
Mohegan13
Global moderator
Posts: 19286
Joined: 05 Jul 2013 09:44
Location: West Yorkshire; Mars
Contact:

Re: heavy haul dlc

#170 Post by Mohegan13 » 16 Jul 2017 07:30

Bandit & The Snowman wrote: 15 Jul 2017 19:47 What about adding another tick box to the F4 menu?
I suggested that very same thing during the closed beta. I'm still holding on to hope that it will happen.
[ external image ]
I reserve the right to be 100% wrong.
Something isn't right, nothing feels the same.
Everyone around me Is a different shade of grey.
Post Reply

Return to “General discussion about the game”

Who is online

Users browsing this forum: No registered users and 25 guests