International Trucks Discussion Thread

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SirVirgoTheMess
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Re: International Trucks Discussion Thread

#1801 Post by SirVirgoTheMess » 28 Sep 2021 18:27

When did SCS added blinker arrows on the LT mirrors?I don't remember them being here before.
pigbrother
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Re: International Trucks Discussion Thread

#1802 Post by pigbrother » 28 Sep 2021 18:32

Last patch, with other fixes :)
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SirVirgoTheMess
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Re: International Trucks Discussion Thread

#1803 Post by SirVirgoTheMess » 28 Sep 2021 18:34

That's what i was thinking after asking.Thanks @pigbrother :)
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Re: International Trucks Discussion Thread

#1804 Post by hangman005 » 29 Sep 2021 01:58

Never used a sound mod before... but after reading the last couple of pages I decided why not try it out... I was pleasantly surprised and wonder why I hadn't made the leap earlier.
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flight50
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Re: International Trucks Discussion Thread

#1805 Post by flight50 » 29 Sep 2021 05:37

^lmao. That is the exact same thing I said when I switched and never looked back.
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Re: International Trucks Discussion Thread

#1806 Post by pigbrother » 29 Sep 2021 06:00

Engine sound mods and minimalist Route Advisor, without them I will no longer be able to play these games.
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harishw8r
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Re: International Trucks Discussion Thread

#1807 Post by harishw8r » 29 Sep 2021 06:31

Guess who also joined the Kriechbaum sounds bandwagon :)
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flight50
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Re: International Trucks Discussion Thread

#1808 Post by flight50 » 29 Sep 2021 07:46

^Ohh snap, lol. How is that working out
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harishw8r
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Re: International Trucks Discussion Thread

#1809 Post by harishw8r » 29 Sep 2021 08:26

I tried it with the VNL first, so I don’t think I’ll go back.

Edit: Ended up disabling them. In the battle between using real sounds and keeping the base profile fresh, the latter won. The sounds were awesome though.
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flight50
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Re: International Trucks Discussion Thread

#1810 Post by flight50 » 29 Sep 2021 12:19

^You didn't allow yourself enough time to get acquainted. Playing several day vs playing several hrs makes a difference. But that's what most people run multiple profiles. I run 3 myself.
1) original profile from day one - light mods. Mods that don't typically break when SCS updates
2) vanilla profile - I use this one only for open beta or if I really want to play and all mods are broken
3) heavy mod profile - I run ProMods Canada (map mods), K100 (truck mods), everything from profile 1 and a few others that I won't try on profile 1
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