ATS anniversary stream - questions about history of ATS

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ArikTheBuilder
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Re: ATS anniversary stream - questions about history of ATS

#61 Post by ArikTheBuilder » 31 Jan 2019 12:09

rookie_one wrote: 30 Jan 2019 17:42 What did cause Volvo to change their mind on licensing the VNL ?
That's a pretty interesting question.
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rad1ka1
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Re: ATS anniversary stream - questions about history of ATS

#62 Post by rad1ka1 » 31 Jan 2019 12:44

Carthoo wrote: 30 Jan 2019 17:09 this is a dedicated topic for questions regarding the history of the development of American Truck Simulator from the very beginning to this day.
I wasn't sure what "the history of the development of American Truck Simulator" means because the history itself is apparent to everyone. So we have to exclude questions about any on-going projects? We should ask about the things only the devs knew regarding the past development of the game? Then I think it should have said "questions regarding what happened in the course of the development of American Truck Simulator". I thought we can ask about the development of ATS from the very beginning to this day. This was so confusing and it seems I wasn't the only one.

Edited: with better wording
Last edited by rad1ka1 on 31 Jan 2019 13:14, edited 1 time in total.
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Graf_Boinenn
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Re: ATS anniversary stream - questions about history of ATS

#63 Post by Graf_Boinenn » 31 Jan 2019 12:53

[REMOVED]

Sometimes I wonder why they didn't start ATS with DX11 from the scratch.
DJaraba1
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Re: ATS anniversary stream - questions about history of ATS

#64 Post by DJaraba1 » 31 Jan 2019 14:10

While making the game, have y'all ever thought about letting the driver go outside the truck and walk freely through the map? And also possibly let the player attach the cables, raise trailer legs and do the pretrip inspection? Thanks! And keep rocking!
AlexP910501
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Re: ATS anniversary stream - questions about history of ATS

#65 Post by AlexP910501 » 31 Jan 2019 14:21

1. To be honest, Why has not the state of Utah been made to date?

2. Why did you decide to made Arizona, New Mexico, Oregon and Washington and why in this order?
Last edited by AlexP910501 on 31 Jan 2019 16:21, edited 3 times in total.
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fisherjb
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Re: ATS anniversary stream - questions about history of ATS

#66 Post by fisherjb » 31 Jan 2019 15:45

@AlexP910501

+1 for that question, really want to know why they choose this route:)
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megglukinha
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Re: ATS anniversary stream - questions about history of ATS

#67 Post by megglukinha » 31 Jan 2019 15:53

So two questions, lol.

1- vcs think some mulplayer made by you even scs, and would have to increase the scala of the maps okay or not?
2 -vcs ​​think of using the 3D equipment to mold the American roads as they did with the new scania because the vnl version is masi old being in the American market has the same model but much more aerodynamic with skirts and everything else
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Re: ATS anniversary stream - questions about history of ATS

#68 Post by Shiva » 31 Jan 2019 17:05

The original ATS2 scale, was it used due to fears if ATS would be a flop/fail?
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Robinicus
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Re: ATS anniversary stream - questions about history of ATS

#69 Post by Robinicus » 31 Jan 2019 17:58

Why was the decision made not to include any customizable unit numbers, FCC/ICC info, company logos/names or other customizable text (such as driver name etc) in a game representing trucking?
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rbsanford
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Re: ATS anniversary stream - questions about history of ATS

#70 Post by rbsanford » 31 Jan 2019 18:35

Just curious about this, I don't mean it to sound rude: has anyone on SCS spent time in the US, specifically in the region covered in ATS, either prior to the game's release or not, for any reason? If so, how much has this first-hand experience contributed to the game's development?
The Journeys of Zephyr of the American West

Handy maps and diagrams.

Furthermore, I consider that I-80 across Nevada must be redone next.
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