Base Map Rebuild (CA, NV, AZ) General Discussion Thread

Shiva
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Re: Base Map Rebuild (CA, NV, AZ) General Discussion Thread

#1071 Post by Shiva » 20 Oct 2021 15:12

Looks like a former Y on the railroad.
The line north has been taken down.
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Re: Base Map Rebuild (CA, NV, AZ) General Discussion Thread

#1072 Post by nautofon » 21 Oct 2021 07:00

Looks like an old turning wye to me. From the steam railroad days?
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Shiva
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Re: Base Map Rebuild (CA, NV, AZ) General Discussion Thread

#1073 Post by Shiva » 21 Oct 2021 14:02

Not a turning wye, but a regular wye, it was.
SPLA&SL Caliente & Pioche Railroad.
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Re: Base Map Rebuild (CA, NV, AZ) General Discussion Thread

#1074 Post by oldmanclippy » 21 Oct 2021 20:22

rbsanford wrote: 20 Oct 2021 02:58 The roads are also more interesting IRL than is currently shown in the game, or figured at first glance. US 50, the Loneliest Road in America, is especially scenic (well, by Nevada standards), with lots of summits (Austin Summit is my favorite, I really wouldn't mind having that in the game). I'd love to see Nevada brought up to current standards, with better mountain models, more accurate towns, and better-modeled mines. With the state done more justice, I could see it going from arguably the least-liked state in the game to a much more celebrated one.
US 50 is probably my most anticipated part of the future Nevada rebuild. It truly is the loneliest road. I'd like to see scenery like this more accurately replicated, just pure desolation and loneliness: https://www.google.com/maps/@39.2809314 ... 328!8i1664
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Re: Base Map Rebuild (CA, NV, AZ) General Discussion Thread

#1075 Post by flight50 » 21 Oct 2021 22:13

I-80 the most for me. After playing Wyoming....yeahhh buddy. But US-50, US-395, US-95 and US-93 are close 12nd's.
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Re: Base Map Rebuild (CA, NV, AZ) General Discussion Thread

#1076 Post by angrybirdseller » 01 Nov 2021 01:42

Port Hueneme is alternative port to add possibly its reliving some of the excess cargo from Long Beach. Port Hueneme is in Oxnard area could be alternative port alternative port to Long Beach-https://www.google.com/maps/place/Port+ ... 1074?hl=en
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Re: Base Map Rebuild (CA, NV, AZ) General Discussion Thread

#1077 Post by Trucker Nik » 01 Nov 2021 05:55

Yesterday I was walking through Arizona after a long time, and in my opinion some highway exits, environment and mountains should be reworked in Arizona
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Re: Base Map Rebuild (CA, NV, AZ) General Discussion Thread

#1078 Post by bobgrey1997 » 01 Nov 2021 12:03

Just taking a casual walk through the baren deserts? I hope you brought plenty of water...
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Re: Base Map Rebuild (CA, NV, AZ) General Discussion Thread

#1079 Post by Trucker Nik » 01 Nov 2021 12:19

I mean it that way that I was driving a truck through Arizona
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Re: Base Map Rebuild (CA, NV, AZ) General Discussion Thread

#1080 Post by Sara » 05 Nov 2021 18:09

jarryed wrote: 04 Apr 2020 12:30 2. No. You are talking about base game states. They should not be paid in any way, shape, or form. Why should a California rebuild cost more than a current map expansion anyway? Sorry but that makes no sense whatsoever.
This makes no sense, because you still have to pay money to get the base game. It isn't exactly free within Steam.

And I would love to see the base game actually get a overhaul, with new textures, not just for some of the roads, but for some of the terrain as well, and some of the locations.
Last edited by Sara on 05 Nov 2021 18:12, edited 1 time in total.
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