Wyoming Discussion Thread

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oldmanclippy
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Re: Wyoming Discussion Thread

#5871 Post by oldmanclippy » 01 Nov 2021 22:52

@Shiva Yes, I'm referring to the maps you posted that compared IRL locations to in-game locations of junctions.
blog screenshot IRL maps: Greece | Nordic Horizons | see profile for link to Germany cities and Switzerland rework maps
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Sora
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Re: Wyoming Discussion Thread

#5872 Post by Sora » 02 Nov 2021 06:46

angrybirdseller wrote: 01 Nov 2021 01:02 SCS cares about ETS and ATS equally
I feel like the surest evidence of this is the fact that you can see both fanbases making the exact same complaint about the other being favored. Often, for something as basic as "SCS did more blog posts for the other game" - even if there's a more obvious culprit, like marketing for DLC.

I do feel that there are differences, but it's not so black and white as "one team doesn't care." The different dev teams each seem to value different things, leading to each game being stronger in some regards but weaker in others.
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plykkegaard
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Re: Wyoming Discussion Thread

#5873 Post by plykkegaard » 02 Nov 2021 07:14

The code base is the same
ETS2 has a larger number of active
As a consequence ATS might be promoted more

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_Roger_
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Re: Wyoming Discussion Thread

#5874 Post by _Roger_ » 02 Nov 2021 22:07

flight50 wrote: 31 Oct 2021 14:41 Now such request has happened with other states in the past yes, but I still can't put a finger on the button to say....well, we didn't get it with such in such.
OR 38/42, US-2(?) from Washington to Idaho
Gojira707
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Re: Wyoming Discussion Thread

#5875 Post by Gojira707 » 04 Nov 2021 23:16

So, finally getting some time off of work. Really enjoying Wyoming quite a bit, found this fun little spot to back into and hope that I can find more like it. Always enjoy a good tighter spot to back into, found this at an "amazon" in Casper.
https://www.twitch.tv/videos/1196149114
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flight50
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Re: Wyoming Discussion Thread

#5876 Post by flight50 » 05 Nov 2021 04:15

^You have a mod. You can't really refer to that as Amazon because not everyone plays with the mod you have calling it Amazon. Although it would be great to get an Amazon parody in the game. But mods can call a prefab anything. It could be Amazon, it could be FedEx, it could be Walmart. If I had to guess, that prefab is SellGoods though. I don't remember exactly what it is without going into the game. My memory isn't that great identifying all prefabs when using a mod.
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supersobes
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Re: Wyoming Discussion Thread

#5877 Post by supersobes » 05 Nov 2021 05:16

Yes, that place is a SellGoods in the default game. That location seems to correspond to 531 N Warehouse Rd, Casper, WY, which is a roofing supply company IRL.
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cp5106
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Re: Wyoming Discussion Thread

#5878 Post by cp5106 » 07 Nov 2021 16:03

Trucker Nik
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Re: Wyoming Discussion Thread

#5879 Post by Trucker Nik » 07 Nov 2021 19:33

Today's extension of the Cruising Wyoming event could signal the addition of Cody in update 1.43 and scs gives us a month to discover it :lol: :lol:
Shiva
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Re: Wyoming Discussion Thread

#5880 Post by Shiva » 08 Nov 2021 14:55

Wait, when did 1.43 release?
NTM's B-Double Telescopic Skeletal Container Carrier. Youtube video on how it works. W & S thread.
B-Double trailer and short modes: EN 7.82 swap body, 20’ or 30’ containers.
Standalone 40' mode: EN 7.82 swap body, 20', 30', 40' or 2 x 20' trailer.
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