ATS 1.39 Discussion

jarryed
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Re: ATS 1.39 Open Beta Discussion

#81 Post by jarryed » 09 Oct 2020 17:33

SuchManor wrote:
09 Oct 2020 17:27
Has this been a thing?
Yup, @xXCARL1992Xx found the image earlier. And I called it back when the Western Star dealers were first discovered that the Freightliner shops would be the same with different signage.

@supersobes posted it here: viewtopic.php?p=1427823#p1427823
Last edited by jarryed on 09 Oct 2020 17:34, edited 1 time in total.

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SuchManor
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Re: ATS 1.39 Open Beta Discussion

#82 Post by SuchManor » 09 Oct 2020 17:34

I figured.
What good is a world without good detail?
Check out my screenshots

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F4R35
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Re: ATS 1.39 Open Beta Discussion

#83 Post by F4R35 » 09 Oct 2020 17:38

So no Special transport for ownable lowboys?

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xXCARL1992Xx
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Re: ATS 1.39 Open Beta Discussion

#84 Post by xXCARL1992Xx » 09 Oct 2020 17:39

offering drivers the option to purchase them and use them in an array of different jobs including Special Transport, Forest Machinery, and the Heavy Cargo DLC's.
Image
| !!!NO SUPPORT OR REQUESTS OF ANY SORT VIA PM!!! | Screenshot Thread | Steam Workshop | World of Trucks Profil |

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DICEEE
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Re: ATS 1.39 Open Beta Discussion

#85 Post by DICEEE » 09 Oct 2020 17:45

supersobes wrote:
09 Oct 2020 16:46
On the new lowboy trailers, is anyone else's rear stinger getting out of balance when driving at highway speed?
Already reported
My screenshots
ROMANIA DRIVER.
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supersobes
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Re: ATS 1.39 Open Beta Discussion

#86 Post by supersobes » 09 Oct 2020 17:46

Thanks, @DICEEE! :)

Sametbey2
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Re: ATS 1.39 Open Beta Discussion

#87 Post by Sametbey2 » 09 Oct 2020 17:48

It makes sense for SCS to gather the cargoes it has separated between the LOWBOY trailers under one roof (seriously, it looks complicated in the game.) They can solve this as follows. We should be able to carry all the loads in a trailer with 2 axles or any axle configuration (Of course some users will carry 60 tons on a 2-axle trailer :lol: , but someone who cares about realism like me would not do this). So I don't carry 55 tons or heavier loads in a 5-axle trailer (And I don't want to carry very light loads either). We can carry 33 tons of cargo on a 2-axle flatbed. I do not carry more than 25 tons on a 2-axle trailer.

IonutL
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Re: ATS 1.39 Open Beta Discussion

#88 Post by IonutL » 09 Oct 2020 17:50

From the lowboy trailers blogpost:
Drivers will now be able to purchase their own lowboy trailer and use them in the cargo market...
and
Lowboy Trailers have now also been updated to be included in various add-on packages including Special Transport and Heavy Cargo DLC's...
I think that the ST jobs won't be able to use the trailer ownership feature.

VitMax
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Re: ATS 1.39 Open Beta Discussion

#89 Post by VitMax » 09 Oct 2020 17:51

jdkelley93 wrote:
09 Oct 2020 15:24
The thing I am most excited about - "Experimental transmission input shaft emulation and clutch brake support (g_clutch_brake)"
Did you check it already? Because I have and it seems to works a bit wierd.

In general, unsynchronized gearbox feels better -- you can clearly see that input shaft is actually emulated now, because it is finally possible to double clutch. And quite easy too. Previously double clutching was ridiculously hard -- much harder than just floating gears. So, now driving a truck with an unsynchronized gearbox feels much nicer.

On the other hand, clutch break works oddly. As far as I understand, in reality pressing clutch pedal fully, while moving with gear engaged, would seriously damage the gearbox, because input shaft would be slowed down by the brake, and output shaft would be rotated by truck movement. But here pushing pedal fully instead allows you to get in any gear, no matter what's your RPM and speed. So, with "g_shifter_synchronized 0" and "g_clutch_brake 1" pushing the pedal fully somehow makes gearbox act as if it is synchronized. Which is kinda wierd.

So, I wonder if anyone from SCS can explain, what exactly is behavior that they were going for, and if what i described is intended.

With that said, I will probably stay with "g_clutch_brake 0", as for now it feels more realistic, especially since it's now possible to double clutch.

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F4R35
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Re: ATS 1.39 Open Beta Discussion

#90 Post by F4R35 » 09 Oct 2020 17:53

I tried every possible combination yet I'm not getting any special transport from cargo market.

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