Why doesn't physics work at ATS? non-functional "Runaway Ramps"
Why doesn't physics work at ATS? non-functional "Runaway Ramps"
I believe that the basis of the simulator is a physical model. Unfortunately, it doesn't work at all in ATS. A shocking example is the non-functional "Runaway Ramps". Isn't it silly to add "Runaway Ramps" to a game even if it doesn't work at all?
Here's how stupid the game behaves:
https://youtu.be/VK27BKWvW8U?t=99
https://youtu.be/VK27BKWvW8U?t=244
SCS expands the maps, although the basis of the game is completely wrong.
Is there any chance that ATS will ever be a simulator with real physics?
What does ATS game simulate?
There is so little simulation in this game, that calling it a simulator is a bit of a scam.
whole video about non-functional "Runaway Ramps" here:
Here's how stupid the game behaves:
https://youtu.be/VK27BKWvW8U?t=99
https://youtu.be/VK27BKWvW8U?t=244
SCS expands the maps, although the basis of the game is completely wrong.
Is there any chance that ATS will ever be a simulator with real physics?
What does ATS game simulate?
There is so little simulation in this game, that calling it a simulator is a bit of a scam.
whole video about non-functional "Runaway Ramps" here:
- pigbrother
- Posts: 3315
- Joined: 03 Jun 2016 07:36
- Location: Bucharest, Romania
- Contact:
Re: Why doesn't physics work at ATS? non-functional "Runaway Ramps"
Since we don’t have brake failures in game, the runaway ramps are useless anyway. It would be nice to have a much higher friction to be functional tho.
I have approximate knowledge of many things
- abasstreppas
- Posts: 7499
- Joined: 06 Feb 2013 20:32
- Location: Back on Öland again
- Contact:
Re: Why doesn't physics work at ATS? non-functional "Runaway Ramps"
We kind of have brake failure with the overheating of brakes. It doesn't makes the truck unstoppable though
- Bag of Donuts
- Posts: 186
- Joined: 17 Nov 2019 21:56
Re: Why doesn't physics work at ATS? non-functional "Runaway Ramps"
Are you surprised that the physics are garbage? It isn't one of their strong points, especially when none of them know how to drive a semi themselves.
Re: Why doesn't physics work at ATS? non-functional "Runaway Ramps"
The physics is much better if you don't play with the default settings.
What I say is mostly accurate.
Going on work trips to bring you guys new trucks, trailers... and maybe more?
Don't check out my Steam Workshop mods because they are not updated anymore:
Realistic HD Dashboards
Realistic Dashboard Computers
Going on work trips to bring you guys new trucks, trailers... and maybe more?
Don't check out my Steam Workshop mods because they are not updated anymore:
Realistic HD Dashboards
Realistic Dashboard Computers
Re: Why doesn't physics work at ATS? non-functional "Runaway Ramps"
I don't know much about this stuff. What settings specifically do I need to change to get "much better physics"?
(I'm not really looking for realism myself. I play with mouse and keyboard ... just curious! )
(I'm not really looking for realism myself. I play with mouse and keyboard ... just curious! )
For driving without GPS navigation: ATS Company/Facility Directory — C/FD
- BlackBloodRum
- Posts: 608
- Joined: 16 Dec 2015 19:03
- Location: Libertalia
- Contact:
Re: Why doesn't physics work at ATS? non-functional "Runaway Ramps"
We do?abasstreppas wrote: ↑06 Dec 2020 15:42 We kind of have brake failure with the overheating of brakes. It doesn't makes the truck unstoppable though
I've only had air pressure run out
Open Modder - Making mods for the fun of modding, without locking them or trying to make a profit. The way modding should be.
World of Trucks | Screenshots | ATS Mods | ETS2 Mods | Gitlab Repositories
World of Trucks | Screenshots | ATS Mods | ETS2 Mods | Gitlab Repositories
- Travismods
- Posts: 1243
- Joined: 05 Aug 2019 10:30
Re: Why doesn't physics work at ATS? non-functional "Runaway Ramps"
Hmm couldn't the runaway truck ramps be quite easily fixed. I'm no pro modder but couldn't you theoretically exchange the surface of the ramps to some kind of heavy friction surface? I am sure there must be such an option in the map editor. Right now it seems like they are using regular dirt road surfaces.
Re: Why doesn't physics work at ATS? non-functional "Runaway Ramps"
Put all the sliders to the left for Trailer Stability, Truck Stability and Suspension Stiffness (and Cabin Suspension Stiffness for ETS2).
What I say is mostly accurate.
Going on work trips to bring you guys new trucks, trailers... and maybe more?
Don't check out my Steam Workshop mods because they are not updated anymore:
Realistic HD Dashboards
Realistic Dashboard Computers
Going on work trips to bring you guys new trucks, trailers... and maybe more?
Don't check out my Steam Workshop mods because they are not updated anymore:
Realistic HD Dashboards
Realistic Dashboard Computers
-
- Posts: 1458
- Joined: 14 May 2018 07:25
Re: Why doesn't physics work at ATS? non-functional "Runaway Ramps"
This.
There's always room for improvements but since 1.33 physics got much better.
Best Regards.
Hosting a dedicated server for ETS 2/ATS, with optional mods support.
Hosting a dedicated server for ETS 2/ATS, with optional mods support.
Who is online
Users browsing this forum: explosion65, gandalf7472000, harishw8r, HyrfeX12, MLH82, Psychotik, rbsanford, SerPounce, SuchManor, Tristman and 29 guests