Those only lanes on the traffic light are pretty cool. I hope SCS doesn't over do them though. They are not everywhere and on all post. The road has markings and there are side of the road signs as well that inform lane direction. I can say though, the blue information signs look great. There have been times when I I have to pause the game to see what is ahead. For those that want complete immersion and only use signs, this is it. Lodging and fuel will be Major pluses. The downside is that @natvander, you have a ton of added work now with the kick butt signs. This is a lot to keep up with but does soooo much. I hope you are having fun with these signs. You can never leave SCS though, lol.
The improvement in signage will definitely pay off as SCS sweeps East to the more busier cities and towns. It gets easier and easier to not be gps dependent. I wish SCS developed a way to get the waypoint indicator into the gps. Perhaps, make it optional to allow the pop-up information panel to be integrated into the in dash gps. Sure it will be small but as long as its optional and limited to what shows, all is good. That would work well for those that do not want to use the huge dialog box. I'd love to go back to no info box but then I can't use the waypoint distance markers that I really really like. Sign can direct, but that can't tell you how far you have to go til your next checkpoint.
Or, since the game can track distance, how bout the game have a limit library of distances and the gps can tell us how much further till our next check point. The gps can tell us to turn right and left so its programmed to know that. Go a step deeper an put a distance on it to include voice distance remaining for checkpoints.
@Shiva awesome find. I was eyeballing that sign in the back corner that Suchmanor posted. I really like the way US-26 goes thru Casper. I hope we get a good porting of that along with the ramp to get on I-25. I'd something similar to this could be a nice flow to and from US-26.