ATS 1.41 Speculation Thread

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harishw8r
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ATS 1.41 Speculation Thread

#1 Post by harishw8r » 23 Mar 2021 12:07

Now that 1.40 has become public, we may initiate our discussions about the content that would be added in further 1.40 updates and 1.41 :)
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Re: ATS 1.41 Speculation Thread

#2 Post by fio2 » 23 Mar 2021 12:10

Improved anti-aliasing for sure :D
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Re: ATS 1.41 Speculation Thread

#3 Post by joschac2 » 23 Mar 2021 12:15

Better AI. Ai keeps getting worse and worse
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harishw8r
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Re: ATS 1.41 Speculation Thread

#4 Post by harishw8r » 23 Mar 2021 12:31

They have also mentioned about more normal mapped surfaces. Maybe we could see them for 1.41.
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Re: ATS 1.41 Speculation Thread

#5 Post by BlackBloodRum » 23 Mar 2021 12:36

Bug fixes :D
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Re: ATS 1.41 Speculation Thread

#6 Post by ealpunal » 23 Mar 2021 12:37

+California and Arizona viewpoints.

+Fmod improvement, reworked engine sounds for old ones.

+Exterior and interior overhaul for old trucks (Peterbilt, KW, Volvo).

+New features for job system: Deliveries from point A > B > C or A > B > A etc. Weekly/monthly contracts with companies.

+Swift paintjobs for trucks and trailers, swift company.

+Reworked economy. Difficulty levels for ex. from beginner to expert.
Last edited by ealpunal on 23 Mar 2021 12:41, edited 1 time in total.
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Re: ATS 1.41 Speculation Thread

#7 Post by sp0q » 23 Mar 2021 12:40

Rigids! :D
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Re: ATS 1.41 Speculation Thread

#8 Post by Digital X » 23 Mar 2021 12:45

@harishw8r More normal mapped models would be very welcome.

Also to echo the above, we really do need some form of decent AA. I have to resort to using Nvidia Profile Inspector. Don't get me wrong it works great, but having to rely on a third party program to do it is not really the way it should be IMO.
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Re: ATS 1.41 Speculation Thread

#9 Post by MarkON » 23 Mar 2021 12:49

Northern California Rework
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Re: ATS 1.41 Speculation Thread

#10 Post by Anna K » 23 Mar 2021 12:50

Imo 1.41 could just be fixes only update. With 1.42 being the next one with new stuff.
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