I feel much the same, and have complained about what seem to be the exact same issues you're having. One thing that I've found that helps is setting the Steering Sensitivity slider to maximum. Don't ask me why, I know...it sounds totally counterintuitive, but it does seem to reduce the feeling of that center "almost-dead zone". It's almost like it takes that zone, and instead of the obvious areas just off-center where you bump up against the feel of the damping increasing, it's like those bumps get smoothed and spread out over a larger range. I feel like they're still there, but they're a lot less obvious. As far as non-linearity or degrees of rotation, this slider has no effect. In fact, I'm not really sure what it does (or is supposed to do), other than making that center zone feel actually tolerable now.R0adrunner wrote: ↑27 Oct 2021 07:59 IMO the revisited FF is otherwise OK (not perfect, but usable and in many ways better than the old one) except for the extremely annoying near-center deadzone/wobble and sudden grip of FF where the deadzone ends. Especially noteable on highway speeds in long left or right sweeps, where the wheel is kept at or near the critical point where this behavior occurs. Very unrealistic and personally ruins the driving experience.
FWIW, if anyone's interested, I'm using a Fanatec CSL DD with a McLaren GT3 v2 wheel, with the following settings on the wheel itself:
SEN 900
FF 100
FFS PEAK
NDP 85
NFR 50
NIN OFF
INT 6
FEI 70
FOR 100
SPR 100
DPR 100
BLI (user preference)
In-game settings from my controls.ssi file:
Code: Select all
config_lines[42]: "constant c_ff_gain 9.000000"
config_lines[43]: "constant c_ff_hi_spd 1.000000"
config_lines[44]: "constant c_ff_lo_spd 0.000000"
config_lines[45]: "constant c_ff_fricton 0.750000"
config_lines[46]: "constant c_ff_engine 0.020000"
config_lines[47]: "constant c_ff_surface 0.200000"
config_lines[48]: "constant c_ff_bumps 0.750000"
config_lines[49]: "constant c_ff_collis 0.500000"