Mods

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davefv92c
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Mods

#1 Post by davefv92c » 28 Apr 2021 19:20

new to this game and loving it.
how and where do you install mods
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Underscore_101_
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Re: Mods

#2 Post by Underscore_101_ » 28 Apr 2021 20:20

You can find mods here:
viewforum.php?f=183

and on the Steam Workshop.

There are a lot of dodgy mod sites around, I advise you to stay away from them, not only do they often host stolen mods, you need add blockers and stuff.

Steam workshop mods are easy, just find one you like that works in your version of the game and subscribe to it.

Mods from here or other sources than the Steam workshop require you to place them in the mod folder for ATS, on a default win10 install that's:
C:\Users\YOURNAMEHERE\Documents\American Truck Simulator\mod
If the folder is not there you can add it.

Using the mods in game is the same for all, you have to select them when you're in the profile menu for the/each profile you want to use them in.
It's safest to start a new profile and make sure the mods work before you put them in your main profile, also mods can cause trouble when the game updates.

There can be a lot more to it, different mods have different needs, load orders, file types, etc, etc,....
Generally speaking, if mods are .scs or .zip they can be put in the mod folder as is, if they are .rar, .001, etc.. they need to be extracted first.

General rule of thumb, whichever mod replaces something in the game, or in another mod goes in top of the mod manager..
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davefv92c
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Re: Mods

#3 Post by davefv92c » 28 Apr 2021 22:08

the Mod I am trying to use is the one that changes the location of the route advisor
well I got it here in the forums there are 201 files in that zip and what I am wondering is do I have
to make all of these active or just the ones that look like they will work for the new location I wish to move it to.
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Re: Mods

#4 Post by Underscore_101_ » 29 Apr 2021 03:24

I don't know that specific mod, but if it's the one from "wik412" it looks like you need to extract that first and then pick one of the Route Advisor .scs files you like indeed.

You can only activate one at a time though.

the "Icons_for_ETS2.scs" file in it is probably optional.

Alternatively there's one from Sisl in the workshop based on the same one from Hemil: https://steamcommunity.com/sharedfiles/ ... =670285851
Less options and also less hassle :-)
idk if that works in 1.40 though, doesn't say in the description, but in the comments someone says it did in the beta for 1.40
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Re: Mods

#5 Post by TexasWhirlwind » 29 Apr 2021 14:19

Make sure the mods are all updated to the version of the game you are playing, or your game will crash and spit and sputter..... Only use mod that are on this website and over at Steam. If you get mods from a pirate site then good luck at making it work....
-.- -.-. ..... -- ...- ...-
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davefv92c
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Re: Mods

#6 Post by davefv92c » 29 Apr 2021 20:44

I just hate being a noob at this I went to sisl workshop and I subscribed but I can't figure out what else I am supposed to do
to get his mods in my game. I have been on steam for 7 yrs but never played a game with mods. could someone please explain
what I am supposed to do?

TIA
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Re: Mods

#7 Post by Underscore_101_ » 29 Apr 2021 21:01

When you start the game, select your profile you want to add a mod to (if you have more than one profiles), on the right are 3 icons, mod manager, World Of Trucks, and cloud save, click on the left one of the 3 (mod manager) it looks like a mirrored L with 2 squares inside it.

Assuming you only have one mod, Sisl's, double click on that, it should now appear in the column on the right and click on "confirm changes" at the bottom.
You can also select the mod by clicking on it once and use the top arrow to add it to your profile, the arrow under that removes it from the profile, the double arrows add or remove every mod to/from the profile
Now you're going back to the profile select page and you can resume as usual.
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davefv92c
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Re: Mods

#8 Post by davefv92c » 29 Apr 2021 21:26

Quote removed - Don't quote the post above - Rule 2.12

Thanks so much for the time I have got it figured out now with your help.
so when you subscribe it downloads them to your game. does this work the same for all games?

thanks again
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Madkine
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Re: Mods

#9 Post by Madkine » 29 Apr 2021 22:12

Yes it works this way with all games. And each game that allows mods should have some version of a mod manager to enable you to configure which ones are active.
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Re: Mods

#10 Post by David Paterson » 06 Apr 2023 10:12

Underscore_101_ wrote: 28 Apr 2021 20:20 You can find mods here:
viewforum.php?f=183

and on the Steam Workshop.


There can be a lot more to it, different mods have different needs, load orders, file types, etc, etc,....
Generally speaking, if mods are .scs or .zip they can be put in the mod folder as is, if they are .rar, .001, etc.. they need to be extracted first.

General rule of thumb, whichever mod replaces something in the game, or in another mod goes in top of the mod manager..
i'm setting up my brand-new computer and rather than backing everything up first, i have re d/l all the non steam mods and dropped them all in the mod folder, scs, zip and rar

can i now simply unpack the rar files inside the mod folder?

what's a good free unpacker?
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