Trailer_brace color!

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madoyaghi
Posts: 17
Joined: 13 Feb 2016 22:37

Trailer_brace color!

#1 Post by madoyaghi » 23 Sep 2017 00:51

Hey there im trying to add trailer_brace anim on my trailer and i added them but they have the same color as the trailer and they change with every skin , the mat for the brace is set as (material : "eut2.truckpaint" {) but in game its not chaning its the same as the Default skin not as the trailer color , is trailer brace not supported with that mat of im setting it wrong.

Mat
material : "eut2.truckpaint" {
texture[0] : "/vehicle/trailer/cont20td/tex/axle_ao_01_em.tobj"
texture_name[0] : "texture_base"
texture[1] : "/material/environment/vehicle_reflection.tobj"
texture_name[1] : "texture_reflection"
diffuse : { 0.764706 , 0.764706 , 0.764706 }
specular : { 0 , 0 , 0 }
shininess : 50
env_factor : { 0.01 , 0.01 , 0.01 }
fresnel : { 0.2 , 0.9 }

}
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m1keY
Posts: 3436
Joined: 18 Oct 2015 22:49
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Re: Trailer_brace color!

#2 Post by m1keY » 23 Sep 2017 16:04

have you opened the bracemodel in blender and checked it out or just edited the mat-file ? could be some other mat-files that need editing aswell
User avatar
madoyaghi
Posts: 17
Joined: 13 Feb 2016 22:37

Re: Trailer_brace color!

#3 Post by madoyaghi » 23 Sep 2017 17:19

m1keY wrote: 23 Sep 2017 16:04 have you opened the bracemodel in blender and checked it out or just edited the mat-file ? could be some other mat-files that need editing aswell
i use zmodeler 3 and ya i did the whole thing i didnt just edit the mat , it only has one mat file
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