Crash with odd error
Crash with odd error
I know how to fix the other errors, they are menial and won't cause a crash. However, there are these errors that appear in log directly after crash. Crash is induced by simply hitting the "esc" key. I checked the dashboard ui defs, no reference to the lines in the log.
https://ibb.co/7jTLSQ6
There is the image of the end of the log where pertinant information from logs are.
Can anyone shed some light on how to fix?
https://ibb.co/7jTLSQ6
There is the image of the end of the log where pertinant information from logs are.
Can anyone shed some light on how to fix?
- plykkegaard
- Posts: 4464
- Joined: 26 Oct 2014 13:42
- Location: Denmark
- Contact:
Re: Crash with odd error
Outdated mod probably: Obsolete attribute
Why not upload full game log to eg paste bin?
Why not upload full game log to eg paste bin?
Office moved to Fort Collins, Colorado
Re: Crash with odd error
Without the rest of the log its hard to say. But I'd say you have a mod truck with issues. If you post a full log we can provide better analysis.
Re: Crash with odd error
https://pastebin.com/jumt7xgZ
Here you go, I don't know why it reports as offensive.
Thanks for looking.
PS-I've updated all the pmg and now only recieve 1 red error about the top level entry and the 3 UI warnings.
Here you go, I don't know why it reports as offensive.
Thanks for looking.
PS-I've updated all the pmg and now only recieve 1 red error about the top level entry and the 3 UI warnings.
Re: Crash with odd error
Unless it's a mod you are building yourself remove the mod 'KENWORTH_T600' as it's clearly not updated to 1.39.
If on the other hand it's mod you are building, try posting in the mods forum or the blender forum and ask more specific questions about the mod.
This nameless material is possibly the source of the crash: 00:02:30.468 : <ERROR> [baked_model] Too many indices in 'cabin' (71686) for material ''
If on the other hand it's mod you are building, try posting in the mods forum or the blender forum and ask more specific questions about the mod.
This nameless material is possibly the source of the crash: 00:02:30.468 : <ERROR> [baked_model] Too many indices in 'cabin' (71686) for material ''
Re: Crash with odd error
Yes its one im building. I put the model on a stock scs w900 set and it seems fine now. It's actually a rebuild of an old mod. I've had much success rebuilding older mods and this would be a great addition. Now it seems it's just standalone and rewriting defininitions for the rest of it.
thanks for the response. I could never find the material in question, seems it's gone now. I still get the UI errors, but they arent game breaking it appears.



- plykkegaard
- Posts: 4464
- Joined: 26 Oct 2014 13:42
- Location: Denmark
- Contact:
Re: Crash with odd error
Use the forums as Madkine mentioned to hone your skills, nice to have a hobby if not short of time 

Office moved to Fort Collins, Colorado
- TexasWhirlwind
- Posts: 1884
- Joined: 22 Mar 2016 16:11
- Location: Lubbock, Texas
Re: Crash with odd error
Get this out of your set launch options...Aldo there is to many outdated mods in you game..
-rdevice dx11 -openvr -nointro -unlimitedlog -mm_max_resource_size 90 -mm_max_tmp_buffers_size 1000 -mm_pool_size 7168 -conversion_dump_path F:\dump
--------------------------------------------------
00:00:00.037 : <WARNING> Dumping of converted resources is enabled. The conversion is meant to keep partial backward
00:00:00.038 : <WARNING> compatibility and might not preserve all the information. The result should be used only as
00:00:00.038 : <WARNING> a last resort when it is not possible to export the resources in the new format from your
00:00:00.038 : <WARNING> modeling tool. Do not use the converted resource if ANY error was reported during the conversion.
-rdevice dx11 -openvr -nointro -unlimitedlog -mm_max_resource_size 90 -mm_max_tmp_buffers_size 1000 -mm_pool_size 7168 -conversion_dump_path F:\dump
--------------------------------------------------
00:00:00.037 : <WARNING> Dumping of converted resources is enabled. The conversion is meant to keep partial backward
00:00:00.038 : <WARNING> compatibility and might not preserve all the information. The result should be used only as
00:00:00.038 : <WARNING> a last resort when it is not possible to export the resources in the new format from your
00:00:00.038 : <WARNING> modeling tool. Do not use the converted resource if ANY error was reported during the conversion.
Last edited by TexasWhirlwind on 21 Nov 2020 23:06, edited 2 times in total.
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- xXCARL1992Xx
- Posts: 12617
- Joined: 17 Aug 2016 12:18
- Contact:
Re: Crash with odd error
other then the -rdevice dx11 and -conversion_dump_path (last one should only be used once and then only by people who know what they do), why should he remove the other ones if he set them exactly for his needs ?

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Re: Crash with odd error
There is exactly one mod loaded on the profile in question and that's the one he's working on.
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