Weight stations: Entry, "Empty" lane, and Exit

nautofon
Posts: 1165
Joined: 03 Mar 2019 19:53
Location: Europe, playing ATS
Contact:

Weight stations: Entry, "Empty" lane, and Exit

#1 Post by nautofon » 10 Sep 2019 20:34

Hi all,

how is the "empty" lane at weigh stations supposed to be used IRL? I just was pulled in with an unloaded trailer (first time for me) and was fined for using the "empty" lane. I currently play with adjusted income factor and could really have done without that particular fine. :)

I've found a mention of this behavior in the bugs forums, but inexplicably it was labelled "not a bug" by the reporter. I'd say this clearly is an issue that should be fixed eventually, but perhaps I'm misunderstanding how American weigh stations work?

BTW, there's also an acknowledged issue regarding loaded AI trailers that go through the "Empty" lane. I don't think this issue has been addressed—or has it? I do hope those guys are getting fined, too! ;)
QA 69328
Last edited by nautofon on 17 Sep 2019 22:30, edited 1 time in total.
For driving without GPS navigation:  ATS Company/Facility Directory — C/FD
User avatar
BK Vissers
Posts: 11692
Joined: 05 Nov 2016 16:02
Location: Canada
Contact:

Re: Weight stations: "Empty" lane

#2 Post by BK Vissers » 10 Sep 2019 20:38

This issue was reported in the very QA # in your post. Nothing further for anyone on the forums to do at this point. SCS is aware.
User avatar
SmokeyWolf
Posts: 2450
Joined: 08 Mar 2019 23:27
Location: Indiana

Re: Weight stations: "Empty" lane

#3 Post by SmokeyWolf » 10 Sep 2019 20:44

Empty lane is for bobtails and empty trucks in real life. No need to weigh an empty truck.
User avatar
Tarso
Beta tester
Posts: 8257
Joined: 04 Apr 2016 11:03
Location: -5.865761, -35.216600
Contact:

Re: Weight stations: "Empty" lane

#4 Post by Tarso » 10 Sep 2019 20:44

Currently the game doesn't support dynamic trigger placement or rolling trigger activation AFAIK, that's why even empty you should pass on the loaded lane.

Also have in mind game initially had no possibility for empty trailers as Trailer Ownership only came later, but for the sake of reality SCS modeled the weighting stations as accurate as they could with the empty lane included for future proofing them in the case game evolve to support that.

So, let's bend the rules here for a moment until they figure it out :)
nautofon
Posts: 1165
Joined: 03 Mar 2019 19:53
Location: Europe, playing ATS
Contact:

Re: Weight stations: "Empty" lane

#5 Post by nautofon » 10 Sep 2019 21:07

Got it. Thanks for making this clear to me! 👍 :)
For driving without GPS navigation:  ATS Company/Facility Directory — C/FD
User avatar
SmokeyWolf
Posts: 2450
Joined: 08 Mar 2019 23:27
Location: Indiana

Re: Weight stations: "Empty" lane

#6 Post by SmokeyWolf » 10 Sep 2019 21:18

@nautofon Not a problem to help out. That is what we do.
User avatar
Fawls
Posts: 624
Joined: 10 Nov 2017 04:57
Location: New Zealand

Re: Weight stations: "Empty" lane

#7 Post by Fawls » 12 Sep 2019 06:24

@Larry71490 Just to clarify, the empty lane would be used for safety inspections, paperwork, hours etc.?
DO NOT BUY FROM CSIO TECHNOLOGIES
They'll take your payment immediately and not fulfill order.

Comp Specs: R7 5700X, 6900XT, 32GB Ram.
User avatar
SmokeyWolf
Posts: 2450
Joined: 08 Mar 2019 23:27
Location: Indiana

Re: Weight stations: "Empty" lane

#8 Post by SmokeyWolf » 12 Sep 2019 13:53

No as a bypass.
User avatar
flight50
Posts: 30042
Joined: 20 May 2017 03:33
Location: Dallas/Ft. Worth, Tx - USA

Re: Weight stations: "Empty" lane

#9 Post by flight50 » 16 Sep 2019 03:33

Until the stations are fully functional, I just take the fine. It won't hurt the bank one bit.
nautofon
Posts: 1165
Joined: 03 Mar 2019 19:53
Location: Europe, playing ATS
Contact:

Re: Weight stations: Entry, "Empty" lane, and Exit

#10 Post by nautofon » 17 Sep 2019 22:44

A follow up: How would I react in real life when I get a green signal at one of those weigh stations that say "ALL trucks next right" (see pic). In the game I just stay on the highway—it doesn't result in a fine, so I figure that's all right. But is this actually how it's done?
mandatory-weight-station.jpg

Also, just to make sure: I never have the right of way when I exit a weight station—right? Because the AI tends to behave as if I did. (But then, it does that in many other places as well, so I guess it's just another one of those AI issues.)
For driving without GPS navigation:  ATS Company/Facility Directory — C/FD
Post Reply

Return to “Gameplay Questions”

Who is online

Users browsing this forum: No registered users and 2 guests