SCS Logic
SCS Logic
Hello, I was planning to message SCS but I did not know where to go, so I am going to post this here, in the forums.
I love this game but, something that really irritates me is the fact that you have to park in such specific areas in parking lots/yards. Why do I have to move over 5 feet in order to be allowed to "rest"? The way in-game rest should work, is as long as you park INSIDE of the yard/lot you should be allowed to sleep. I play without the HUD, and it sucks when I find a spot to park, shut off the engine, press enter, and nothing happens. Then I move over a few inches/feet and BAM. I can rest there. Why is the game so specific when it comes to the areas in which one can rest? Anyways I hope SCS sees this and something can be done about it. Sorry for posting here, but I did not know where to post this.
I love this game but, something that really irritates me is the fact that you have to park in such specific areas in parking lots/yards. Why do I have to move over 5 feet in order to be allowed to "rest"? The way in-game rest should work, is as long as you park INSIDE of the yard/lot you should be allowed to sleep. I play without the HUD, and it sucks when I find a spot to park, shut off the engine, press enter, and nothing happens. Then I move over a few inches/feet and BAM. I can rest there. Why is the game so specific when it comes to the areas in which one can rest? Anyways I hope SCS sees this and something can be done about it. Sorry for posting here, but I did not know where to post this.
Re: SCS Logic
Sometimes you gotta look for that trigger somewhere on a single parking spot out of 5 in the lot, SCS should look into it
Re: SCS Logic
Sometimes, rest spots are too small by accident. Those can be reported as a bug.
But as I, too, usually play without the map being visible, I do agree that making rest spots larger in general would be an improvement.
BTW, "Rest spots too small" might be a better subject than "SCS Logic". I almost didn't see this.
But as I, too, usually play without the map being visible, I do agree that making rest spots larger in general would be an improvement.
BTW, "Rest spots too small" might be a better subject than "SCS Logic". I almost didn't see this.
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Re: SCS Logic
I literally came to say everything said here.nautofon wrote: ↑28 Aug 2021 10:27 Sometimes, rest spots are too small by accident. Those can be reported as a bug.
But as I, too, usually play without the map being visible, I do agree that making rest spots larger in general would be an improvement.
BTW, "Rest spots too small" might be a better subject than "SCS Logic". I almost didn't see this.
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Re: SCS Logic
Resting should be an action, not a trigger. You should be able to pull over anywhere, stop the truck, go into the sleeper, and press a key to rest. If you park illegally, you should be fined when you "wake up."
But resting should be independent of location. Park in a Walbert parking lot, on an exit ramp, on a commercially traveled street, or at a hotel plus the existing areas and rest.
But resting should be independent of location. Park in a Walbert parking lot, on an exit ramp, on a commercially traveled street, or at a hotel plus the existing areas and rest.
Re: SCS Logic
Along of the use of sleeper cabs, this is yet another much criticized "uniquemess" (aka brainfart) of some developer about rests in the game...
- plykkegaard
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Re: SCS Logic
Agree trucks with sleepers should have extra benefits
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Re: SCS Logic
Yes, that's why otr trucks have sleepers lol. To rest. Sometimes this game makes me
Re: SCS Logic
This would be a nice feature for future updates, looking into the sleeper area of a OTR truck and being able to rest when parked. Or have a specifically mapped button when parked/engine off/parking brake set.
I'd also say setting a rest time frame would be good too. Truckers don't sleep 9+ hours a go.
I'd also say setting a rest time frame would be good too. Truckers don't sleep 9+ hours a go.
- EurocopterX3
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Re: SCS Logic
The reason there is the ten hours of downtime is due to SCS probably trying to represent the Federal Motor Carrier Safety Administration's required 10-hour off-duty period. So technically, the driver might not be asleep for those ten hours and could be spending some of them doing something else.
Source: https://www.fmcsa.dot.gov/regulations/h ... egulations
Source: https://www.fmcsa.dot.gov/regulations/h ... egulations
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