We currently have this physical camera movement factor in the gameplay settings. It controls the interior camera as a simulation of the movement in the driver's seat and driver's body.
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The physical camera movement works in three directions:
- Forwards and backwards movement when braking and accelerating
- Horizonal movement when steering
- Vertical movement when driving over bumps
Currently, adjusting the movement factor slider adjusts all three directions equally. My suggestion is to simply separate the three directions into three different sliders. This way, the player can choose to enabled or disable certain directions of movement as well as tune them individually from each other.