[Screenshots] Highway Signs in a Game You'd Not Expect!

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bobgrey1997
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Location: Salt Lake City, Utah
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Re: [Screenshots] Highway Signs in a Game You'd Not Expect!

#11 Post by bobgrey1997 » 03 Sep 2019 20:32

One of the primary mods in our server is Traincraft, so your train station would be quite welcome!
When this thread was originally made, we were playing on a server we helped run, but we are now on our very own server. We don't have much in our current world, but we are working on it. It is mostly the same mods as the original, so the style you see in the screenshots here is representative.
Anyone is most welcome here.

To Join The Server
Click on the Discord Link in m my signature under any of my posts.
Once on the Forge Wolf Productions server, type "!rank Minecraft" into any chat (preferably the #botworld chat, but any work).
This gives you a new role tag along with access to #Minecraft chat. In there, check pins for a link to the modpack and the server's IP.

My Discord profile picture is shown in my signature. Do not be alarmed by my different username there.

If you ever need any help, feel free to ask me, or just ask openly in Discord. We are happy to help, as well to welcome you to our server.
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bobgrey1997
Posts: 4082
Joined: 30 Nov 2015 02:13
Location: Salt Lake City, Utah
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Re: [Screenshots] Highway Signs in a Game You'd Not Expect!

#12 Post by bobgrey1997 » 06 Sep 2019 03:31

Well, here's some new screenshots from our CURRENT server!

We are working on a map based on the United States, but in more of blocky shape, along with some other areas of the world around it. Here is a map we threw together a week or two ago to get an idea of what we are working with:
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We are currently building in North Carolina, with the spawn point being a fictional border crossing into Europe (we wanted to come up with a way to allow those not in the US to enjoy the server without being in a completely isolated area.

Here are some screenshots of the nearest town to spawn, named Manteo:
A downtown intersection with a stop sign:
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A gas station in downtown:
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US 64 leaving town:
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In a nearby town, I just finished up some signage on a quite interesting intersection:
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bobgrey1997
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Location: Salt Lake City, Utah
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Re: [Screenshots] Highway Signs in a Game You'd Not Expect!

#13 Post by bobgrey1997 » 22 Nov 2019 06:39

Here is a small 4-way stop intersections in a rural farming town which turned out way too good!
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Down the road is a little corner store gas station which also turned out well...
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Check out the gas pumps!
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Kenworth Gal
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Re: [Screenshots] Highway Signs in a Game You'd Not Expect!

#14 Post by Kenworth Gal » 06 Apr 2020 20:49

With all my Dungeons and Dragons Experience, I am going to summon my necromantic powers to call upon this thread to rise from the ashes of time to say:

This is amazing!

crazyone57
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Joined: 15 Jun 2021 15:23

Re: [Screenshots] Highway Signs in a Game You'd Not Expect!

#15 Post by crazyone57 » 15 Jun 2021 15:31

Hi Bobgrey1997, I have a similar project of the whole U.S. I'm working on, the map is not square tho, extremely realistic, would you be interested in potentially collaborating to make an amazing map? What is your discord?

Sample of present map

https://imgur.com/a/4mASQKO


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bobgrey1997
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Joined: 30 Nov 2015 02:13
Location: Salt Lake City, Utah
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Re: [Screenshots] Highway Signs in a Game You'd Not Expect!

#17 Post by bobgrey1997 » 16 Jun 2021 01:30

Nice!
How big are each of those grid squares? What kind of mods do you use?
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