Just saw this linked in the Driving with no navigation thread. I keep track of my own log and I was just going to start documenting which streets I take for each delivery, but I realized many streets, especially in the cities/towns don't have street signs or labels, so I definitely found a purpose for your map lol. So yeah, nice work.
Also as you mentioned, it's interesting to see what did or didn't make it into the game. Not to mention the perspective it gives you. We all know the game is scaled down, but sometimes it's difficult to understand by how much, but with this you can see how a square block in game might actually be 10 square blocks in real life lol. Like I'm looking at Farmington now because I have a load to Gallup, and the in game map has Miller Ave, then Lake St, which looks like one block, but in real life there are at least 8 side streets between them. At least in Farmington all the streets appear to be named in game, but Gallup doesn't appear to have any streets named, so it's already been a big help.
Also looking at your map, I'm envious of the future generations who will get to play a trucking simulator on a 1:1 scale with their VR super computers, or will it be a nightmare lol? Would anyone actually sit there for 17 hours to drive from Portland to Salt Lake City?
I've driven 160k miles on my current profile, but that's actually only about 8k real life miles xD. In 209 hours. Which means I only would've completed 15-20 jobs by now at a 1:1 scale instead of 274 with the 20:1 scale. Only the diehards would probably play it at that scale, or they'd take a lot more shorter deliveries. My longest delivery was Seattle to Hobbs, nearly 2000 miles and 37 hours, but it only took 2 hours at this scale. I don't know if I'd attempt that at a 1:1 scale lol. That might take 2-3 weeks to complete.