#16
Post
by bobgrey1997 » 22 Jan 2020 12:43
I used to use several mods (maps, AI packs, road and ground textures, weather mods, etc) for the first year or so of ATS being out.
However, I have since went to mostly vanilla, only using a few skin mods and that Skoda car mod (the one MP uses) simy because I have the occasional urge to zip around the map for a while. I have since even gotten rid of most of these.
Now, all I use is the silent weigh station beeper mod and my own skin mod. I'll probably never play this game again without these two. The beeper is one aspect of realism I don't care for (it hurts my ears and gives me a headache) and the skin is something that has no effect on gameplay so there would never be a reason to get rid of it (plus, it looks cool).
So, to respond to the original post:
I have gone from a LOT of mods to practically vanilla and I enjoy it.
I do spend a decent percentage of my ATS time in the Editor working on one of my two map mod projects, but when I actually play the game, it is vanilla.
Now that I got Washington DLC, I am thinking of redownloading the Minor Urban Overhaul mod, as it fixes my most major issues with the game: the pre-rescale remnants of California's terrain and signage and brings it up to modern standard. I also used to use Tonapah Reworked, but it is no longer updated because SCS reworked it in the base game. Shame, because the mod did a MUCH better job than SCS did.

