[UPD] Coast to Coast Map - v2.15.49.2 (28 Jan)

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jspence73
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Re: [REL] Coast to Coast Map - v2.2 Released

#3301 Post by jspence73 » 23 Oct 2017 16:02

TexasWhirlwind wrote: 23 Oct 2017 15:59 When you downloaded the C2C the file was in the zip with C2C.... If you will read before downloading things you might have seen what it said about the download..
It didn't come with the V2.3 beta so my guess is No for FLD prefabs but i still have US signs.scs
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Chief86
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Re: [REL] Coast to Coast Map - v2.2 Released

#3302 Post by Chief86 » 23 Oct 2017 16:58

OK, for those who are using the C2C 2.3 Beta. Here the country def files updated for the time zones. And for the Canada map. Just replace the def files from these archives.

C2C 2.3 Beta: http://sharemods.com/mv002rbbcclx/C2C_c ... s.zip.html
Canada: http://sharemods.com/20brrigmq78f/Canad ... s.zip.html

Mantrid, if you have not updated these files yourself. Feel free to use these in your next beta update.
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Ways71
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Re: [REL] Coast to Coast Map - v2.2 Released

#3303 Post by Ways71 » 23 Oct 2017 17:24

@Jspence73,

You have to PM FLD and kindly ask him for the prefab pack.

@TW,

FLD prefabs isn't included with C2C.
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jspence73
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Re: [REL] Coast to Coast Map - v2.2 Released

#3304 Post by jspence73 » 23 Oct 2017 17:32

Ways71 wrote: 23 Oct 2017 17:24 @Jspence73,

You have to PM FLD and kindly ask him for the prefab pack.

@TW,

FLD prefabs isn't included with C2C.
Done that now all i need to do is sit back and wait for the reply from him :)
Enjoying ATS Trucking along C2C map and CanaDream With RicksATS mod since C2C v1.2

Been Beta Testing C2C since V2.2

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Mantrid
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Re: [REL] Coast to Coast Map - v2.2 Released

#3305 Post by Mantrid » 23 Oct 2017 20:36

You shouldn't need FLD's prefab's, if you do you have the wrong version of C2C.
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Re: [REL] Coast to Coast Map - v2.2 Released

#3306 Post by Blackspots » 25 Oct 2017 00:20

Evidently, you'll need to remove New Mexico because of this error in the log:

Code: Select all

00:06:56.334 : <ERROR> Country index 31 is used by more than one country New Mexico vs New Mexico
Also, because SCS renamed a few vehicles, you'll have to go through the traffic files in all the states to fix those (Need to look through game assets for the fix)
Examples:

Code: Select all

00:06:56.334 : <ERROR> [unit] The unit '_nameless.235.d7e8.2fa0' of type 'country_traffic_info' has dangling pointer (to 'traffic.crown') in the attribute named 'object'.
00:06:56.334 : <ERROR> [unit] File '/def/country/njersey/traffic.sii':
00:06:56.334 : <WARNING> [unit] The pointer to 'traffic.crown' looks like dangling pointer.
00:06:56.334 : <ERROR> [unit] File '/def/country/njersey/traffic.sii':
00:06:56.334 : <ERROR> [unit] The unit '_nameless.235.d7e8.31d0' of type 'country_traffic_info' has dangling pointer (to 'traffic.taxi') in the attribute named 'object'.
00:06:56.334 : <ERROR> [unit] File '/def/country/njersey/traffic.sii':
00:06:56.334 : <WARNING> [unit] The pointer to 'traffic.taxi' looks like dangling pointer.
00:06:56.334 : <ERROR> [unit] File '/def/country/njersey/traffic.sii':
00:06:56.334 : <ERROR> [unit] The unit '_nameless.235.d7e8.4300' of type 'country_traffic_info' has dangling pointer (to 'traffic.police') in the attribute named 'object'.
00:06:56.334 : <ERROR> [unit] File '/def/country/njersey/traffic.sii':
00:06:56.334 : <WARNING> [unit] The pointer to 'traffic.police' looks like dangling pointer.
The game will also convert the prefab descriptor from version 21 to version 22

Code: Select all

00:00:12.697 : [prefab desc] Converting prefab descriptor '/prefab/gas/ca_gas_hgw1a_chemron_z.ppd' version 21 to current version (22)
00:00:12.700 : [prefab desc] Converting prefab descriptor '/prefab/fork/us_fork_2_lanes_to_gas_z.ppd' version 21 to current version (22)
00:00:12.704 : [prefab desc] Converting prefab descriptor '/prefab/cross/hw3-2_x_hw3-2_z.ppd' version 21 to current version (22)
00:00:12.707 : [prefab desc] Converting prefab descriptor '/prefab/fork/hw3-3_x_hw2-2_a_gg2.ppd' version 21 to current version (22)
00:00:12.711 : [prefab desc] Converting prefab descriptor '/prefab/cross/hw3-2_x_hw3-2_t_biz.ppd' version 21 to current version (22)
00:00:12.727 : [prefab desc] Converting prefab descriptor '/prefab/service/service_icon.ppd' version 21 to current version (22)
00:00:12.732 : [prefab desc] Converting prefab descriptor '/prefab/gas/gas_icon.ppd' version 21 to current version (22)
00:00:12.735 : [prefab desc] Converting prefab descriptor '/prefab/cross/us_cross_1_lane_t_1_lane_country_z.ppd' version 21 to current version (22)
00:00:12.738 : [prefab desc] Converting prefab descriptor '/prefab/parking/truck_01.ppd' version 21 to current version (22)
00:00:12.741 : [prefab desc] Converting prefab descriptor '/prefab/cross/us_cross_1_lane_t_1_lane_country_dirz.ppd' version 21 to current version (22)
00:00:12.744 : [prefab desc] Converting prefab descriptor '/prefab/gas/ca_gas_hgw1a_gp_z.ppd' version 21 to current version (22)
00:00:12.747 : [prefab desc] Converting prefab descriptor '/prefab/parking/point_parking_trucks.ppd' version 21 to current version (22)
00:00:12.750 : [prefab desc] Converting prefab descriptor '/prefab/parking/car_01.ppd' version 21 to current version (22)
00:00:12.750 : [prefab desc] Converting prefab descriptor '/prefab/fork/hw3-3_x_hw2-2_z.ppd' version 21 to current version (22)
00:00:12.753 : [prefab desc] Converting prefab descriptor '/prefab/cross/hw3-2_x_hw3-2a.ppd' version 21 to current version (22)
00:00:12.757 : [prefab desc] Converting prefab descriptor '/prefab/cross/hw3-2_x_hw2-2_t.ppd' version 21 to current version (22)
00:00:12.760 : [prefab desc] Converting prefab descriptor '/prefab/gas/ca_gas_hgw1a_z.ppd' version 21 to current version (22)
00:00:12.764 : [prefab desc] Converting prefab descriptor '/prefab/cross/hw3-2_x_road1z.ppd' version 21 to current version (22)
00:00:12.773 : [prefab desc] Converting prefab descriptor '/prefab/cross/road1_x_road1_tshape.ppd' version 21 to current version (22)
00:00:12.778 : [prefab desc] Converting prefab descriptor '/prefab/gas/nm_gas_station1_truck_stop_big.ppd' version 21 to current version (22)
00:00:12.781 : [prefab desc] Converting prefab descriptor '/prefab/fork/gasstation_fork_2lines_mirror_z.ppd' version 21 to current version (22)
00:00:12.783 : [prefab desc] Converting prefab descriptor '/prefab/fork/gasstation_fork_2lines_z.ppd' version 21 to current version (22)
00:00:12.789 : [prefab desc] Converting prefab descriptor '/prefab/gas/nm_truckstop1_bp.ppd' version 21 to current version (22)
00:00:12.794 : [prefab desc] Converting prefab descriptor '/prefab/hw_fld/3x2_oneway_exit_long_v1_mirrm.ppd' version 21 to current version (22)
00:00:12.797 : [prefab desc] Converting prefab descriptor '/prefab/hw_fld/2x2_oneway_exit_long_v1m.ppd' version 21 to current version (22)
00:00:12.800 : [prefab desc] Converting prefab descriptor '/prefab/gas_station/gas_iconm.ppd' version 21 to current version (22)
00:00:12.803 : [prefab desc] Converting prefab descriptor '/prefab/hw_fld/3x3_oneway_exit_long_m.ppd' version 21 to current version (22)
00:00:12.805 : [prefab desc] Converting prefab descriptor '/prefab/hw_fld/3x3_oneway_exit_long_mirrm.ppd' version 21 to current version (22)
If you have '-conversion_dump_path <directory path>' enabled, it will drop those converted files into the folder you specified when you enabled that command.

There's also this for the map (might also be the updated US50 & CA99 extension, but that was updated for 1.29)

Code: Select all

00:06:56.457 : <WARNING> Ignoring obsolete attribute 'navigation_turn_back_limit' of unit '.map.data' (of type 'map_data').
00:06:56.462 : <ERROR> Unable to find unit: trig_action.play_anim
00:06:56.463 : <ERROR> Unable to find unit: trig_action.play_anim
00:06:56.466 : Map '/map/usa.mbd' loading started ....
00:06:56.597 : <ERROR> Unable to find 'Road - look' 'us_tmpl5' for 0x78DCADA4390046F
00:06:56.597 : <ERROR> Unable to find 'Road - look' 'us_tmpl5' for 0x78DCADA46300B87
00:06:56.598 : <ERROR> Unable to find 'Road - look' 'us_tmpl5' for 0x794333517B00001
00:06:56.598 : <ERROR> Unable to find 'Road - look' 'us_tmpl5' for 0x794469DC5300001
00:06:56.599 : <ERROR> Unable to find 'Road - look' 'us_tmpl5' for 0x7A17A705EF00001
00:06:56.599 : <ERROR> Unable to find 'Road - look' 'us_tmpl5' for 0x7AC0479F1100001
00:06:56.599 : <ERROR> Unable to find 'Road - look' 'us_tmpl5' for 0x7B3C654EAB00001
00:06:56.599 : <ERROR> Unable to find 'Road - look' 'us_tmpl5' for 0x7B3C65DF3400001
00:06:56.599 : <ERROR> Unable to find 'Road - look' 'us_tmpl5' for 0x7B3DA9D5DB00001
00:06:56.599 : <ERROR> Unable to find 'Road - look' 'us_tmpl5' for 0x7B3DAB1EC200001
00:06:56.599 : <ERROR> Unable to find 'Road - look' 'us_tmpl5' for 0x7B3DABA1E800001
00:06:56.746 : <ERROR> Unable to find unit: trig_action.slow_time
Also needing fixed:
in \def\sign\templates.mod_mantrid.sii, line 11 will need renaming

Code: Select all

I renamed
sign_template_def : sign_templ.75 --to-- sign_template_def : sign_templ.mantrid75
And in \def\wold\prefab.mantrid.sii, line 199 needs renaming

Code: Select all

I renamed
 prefab_model : prefab.us_gas_14 --to-- prefab_model : prefab.us_gas_15
The last two need done in order to prevent the crash that would occur if it wasn't done.
Author: C2C Eastern New Mexico, Texas, Oklahoma and Kansas improvments
ETS2 Map Combo: PM, Scandinavian Addon, RusMap, SR, The Great Steppe, PJ Indo Map
ATS Map Combo: Coast to Coast, CanaDream, Tonopah Reworked, US Expansion, Viva Mexico
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bobtavenger
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Re: [REL] Coast to Coast Map - v2.2 Released

#3307 Post by bobtavenger » 25 Oct 2017 00:50

The sign template will just get removed since SCS actually put in their own version, eliminating the need for the custom template (its the exit sign with exit number on it).

There's definitely a ton to be fixed. I managed to get Mantrid my latest updates before SCS released another beta patch today which broke my ability to save in the editor again. I'm going to sit back and take a break while they stabilize things a bit.
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Re: [REL] Coast to Coast Map - v2.2 Released

#3308 Post by vulchor » 25 Oct 2017 01:30

in \def\country I noticed that there's a file called newmexico.si. Is that a typo?
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Blackspots
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Re: [REL] Coast to Coast Map - v2.2 Released

#3309 Post by Blackspots » 25 Oct 2017 01:55

No, not a typo. What the game is concerned about is country code ID. Both are 31, thus a clash.

Something new is how license plates are set up.
This line (on line 15) is new (for Example: New Mexico) "# 001-KFH to 999-TYJ, 1997-14.5.2017"
Author: C2C Eastern New Mexico, Texas, Oklahoma and Kansas improvments
ETS2 Map Combo: PM, Scandinavian Addon, RusMap, SR, The Great Steppe, PJ Indo Map
ATS Map Combo: Coast to Coast, CanaDream, Tonopah Reworked, US Expansion, Viva Mexico
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Mantrid
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Re: [REL] Coast to Coast Map - v2.2 Released

#3310 Post by Mantrid » 25 Oct 2017 02:19

@ShirBlackspots - who was that list of things for? They have already been fixed.
@vulchor - not a typo, it's a file that I will delete.
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