[UPD] Coast to Coast Map - v2.15.49.2 (28 Jan)

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vulchor
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Re: [REL] Coast to Coast Map - v2.3.2 Updated 18 Nov

#3861 Post by vulchor » 22 Nov 2017 14:37

The dealership is in 2.3.2, but it doesn't work without configuring a truck to be sold there. IF you use it as is, it will crash your game. It's in Wilmington, NC. It does not sell Kennys.

UPDATE: I got it work finally, after some trial and error, apparently the game didn't like the changes I made to the Argosy's name (I removed peterbilt from it's internal name, and that screwed everything up for some reason. I thought I made changes to everything else that called for it, but possibly it's referred to as that name in other files besides def files). Oddly enough, it appears that both @@brand_freightliner@@ and @@Freightliner@@ in the .sii file in \truck_dealer\.
Evil_Jason
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Re: [REL] Coast to Coast Map - v2.3.2 Updated 18 Nov

#3862 Post by Evil_Jason » 22 Nov 2017 16:01

Found some missing road connections east of San Diego

[ external image ]
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Evil_Jason
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Re: [REL] Coast to Coast Map - v2.3.2 Updated 18 Nov

#3863 Post by Evil_Jason » 22 Nov 2017 16:15

Attachments
game.log.txt
(94.96 KiB) Downloaded 17 times
If something is not round, it has then edges or it is broken.
Evil_Jason
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Re: [REL] Coast to Coast Map - v2.3.2 Updated 18 Nov

#3864 Post by Evil_Jason » 22 Nov 2017 17:36

It must have something to do with San Diego an the region around.

I was now driving around in the city and the game crashes there too, but without that "Matrix"
Last edited by Evil_Jason on 22 Nov 2017 17:53, edited 1 time in total.
If something is not round, it has then edges or it is broken.
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TexasWhirlwind
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Re: [REL] Coast to Coast Map - v2.3.2 Updated 18 Nov

#3865 Post by TexasWhirlwind » 22 Nov 2017 17:48

This is not C2C problem. Its yours...

This is just a start. Here is a few problems:

00:00:03.917 : <WARNING> [mods] Unknown category 'TRAILERS' defined for Cement_Doubles. Ignoring.
00:00:03.917 : <WARNING> [mods] No valid categories defined for Cement_Doubles. Setting defaults.

00:00:03.988 : <ERROR> [mods] Cannot find 'Cozad lowbed' mod icon. Using default.
00:00:03.989 : <ERROR> [mods] Cannot find '/cozad.txt' description file for mod 'Cozad lowbed'.

00:00:04.178 : <WARNING> [mods] Incompatible mod - Freightliner_Cascadia_ATS_1.28.x_by_CyrusTheVirus
00:00:04.178 : [zipfs] Freightliner_Cascadia_ATS_1.28.x_by_CyrusTheVirus.scs: Unmounted
00:00:04.181 : [zipfs] HEAVY_HAUL_TRUCK_PACK.scs: Mounted, 292 entries [0xb225b5e3]
00:00:04.181 : <WARNING> [mods] Unknown category 'TRUCKS' defined for HEAVY_HAUL_TRUCK_PACK. Ignoring.
00:00:04.181 : <WARNING> [mods] No valid categories defined for HEAVY_HAUL_TRUCK_PACK. Setting defaults.

00:00:04.195 : <WARNING> [mod] Mod package 'Kenworth Sar By Carlos' does not contain a manifest file 'manifest.sii', creating default information set.

00:00:04.386 : <WARNING> [mods] Incompatible mod - Mack_Ultraliner_ATS_1.28.x_by_CyrusTheVirus
00:00:04.386 : [zipfs] Mack_Ultraliner_ATS_1.28.x_by_CyrusTheVirus.scs: Unmounted

00:00:04.461 : <WARNING> [mods] Unknown category 'Maps' defined for MexicoExtremo_v1_9B. Ignoring.
00:00:04.461 : <WARNING> [mods] No valid categories defined for MexicoExtremo_v1_9B. Setting defaults.
00:00:04.461 : <ERROR> [mods] Cannot find '/description.txt' description file for mod 'MexicoExtremo_v1_9B'.
00:00:04.462 : [zipfs] MexicoExtremo_v1_9B.scs: Unmounted

00:00:07.221 : <WARNING> [mods] Unknown category 'Trailer' defined for mod_workshop_package.00000000382E88A6. Ignoring.
00:00:07.221 : <WARNING> [mods] No valid categories defined for mod_workshop_package.00000000382E88A6

00:03:37.083 : <ERROR> [unit] File '/unit/hookup/vehicle_high_beam.sii', line 3:
00:03:37.083 : <ERROR> [unit] The unit name 'flare.vehicle.high_beam' is already taken by an existing unit (of type 'flare_vehicle').
00:03:37.095 : <WARNING> [flare_blink] Attribute 'blink_delay_on' is obsolete. Please use 'blink_pattern' attribute instead. (flare.gleam.smblue)
00:03:37.095 : <WARNING> [flare_blink] Attribute 'blink_delay_off' is obsolete. Please use 'blink_pattern' attribute instead. (flare.gleam.smblue)
00:03:37.095 : <WARNING> [flare_blink] Blink step (attribute 'blink_step_length') is to short, using minimal possible step 0.01 instead. (flare.gleam.smblue)
00:03:37.095 : <WARNING> [flare_blink] Attribute 'blink_delay_on' is obsolete. Please use 'blink_pattern' attribute instead. (flare.gleam.smred)
00:03:37.095 : <WARNING> [flare_blink] Attribute 'blink_delay_off' is obsolete. Please use 'blink_pattern' attribute instead. (flare.gleam.smred)
00:03:37.095 : <WARNING> [flare_blink] Blink step (attribute 'blink_step_length') is to short, using minimal possible step 0.01 instead. (flare.gleam.smred)
00:03:37.095 : <WARNING> [flare_blink] Attribute 'blink_delay_on' is obsolete. Please use 'blink_pattern' attribute instead. (flare.beacon.dayred)
00:03:37.095 : <WARNING> [flare_blink] Attribute 'blink_delay_off' is obsolete. Please use 'blink_pattern' attribute instead. (flare.beacon.dayred)
00:03:37.095 : <WARNING> [flare_blink] Blink step (attribute 'blink_step_length') is to short, using minimal possible step 0.01 instead. (flare.beacon.dayred)
00:03:37.095 : <WARNING> [flare_blink] Attribute 'blink_delay_on' is obsolete. Please use 'blink_pattern' attribute instead. (flare.beacon.dayblue)
00:03:37.095 : <WARNING> [flare_blink] Attribute 'blink_delay_off' is obsolete. Please use 'blink_pattern' attribute instead. (flare.beacon.dayblue)
00:03:37.095 : <WARNING> [flare_blink] Blink step (attribute 'blink_step_length') is to short, using minima
-.- -.-. ..... -- ...- ...-
Evil_Jason
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Re: [REL] Coast to Coast Map - v2.3.2 Updated 18 Nov

#3866 Post by Evil_Jason » 22 Nov 2017 17:57

Don't tell me I need to go trough there with only one activated mod by another to find the hot spot?
If something is not round, it has then edges or it is broken.
Evil_Jason
Posts: 624
Joined: 01 Oct 2016 10:57
Location: Vienna, Austria

Re: [REL] Coast to Coast Map - v2.3.2 Updated 18 Nov

#3867 Post by Evil_Jason » 22 Nov 2017 18:08

It seems it has something to do with Viva MExico. Without it the are no gaps near San Diego

[ external image ] [ external image ]
If something is not round, it has then edges or it is broken.
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vulchor
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Re: [REL] Coast to Coast Map - v2.3.2 Updated 18 Nov

#3868 Post by vulchor » 22 Nov 2017 18:50

Make sure Viva Mexico is below C2C in the load order first of all. Secondly, I'm pretty sure that MexicoExtremo is not compatible with 1.29 (or at least that's what the author said). You don't necessarily have to go through your mods one by one, but you can use the game.log file to remove any mods that give errors. Also, after every game update, make sure the mods you use have been updated or confirmed working by visiting the appropriate thread. If you're using mods from sources other than this forum and Steam Workshop, use them at your own risk as most of them are garbage or stolen, or modified by someone else, or just plain malicious.
cbvta
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Re: [REL] Coast to Coast Map - v2.3.2 Updated 18 Nov

#3869 Post by cbvta » 22 Nov 2017 23:49

dont know if its been reported, east of sherrod,tx on i-40 sign and a few trees in the road.
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TexasWhirlwind
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Re: [REL] Coast to Coast Map - v2.3.2 Updated 18 Nov

#3870 Post by TexasWhirlwind » 23 Nov 2017 00:15

Map load order is needed for these maps. If they are not in order they will cause problems.. Check a few pages back for the load order...
-.- -.-. ..... -- ...- ...-
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