[UPD] Coast to Coast Map - v2.15.49.2 (28 Jan)

Forum rules
SCS as a company do not wish to have paid mods on this forum. While we understand that not all paid mods use the Intellectual Property of other companies/people, it is very hard to moderate what is and isn't acceptable when money is involved. There are also concerns that it could look unfavorable to potential work partners going forward if SCS allow mods that may potentially use unlicensed branding.
Posting in the Mods forum (ATS and ETS2) is restricted to sharing free-to-the-public mods and providing support for mods. For more details, please check the Forum Rules.
User avatar
B.J. McKay
Posts: 73
Joined: 09 Mar 2020 17:18

Re: [UPD] Coast to Coast Map - v2.11.7 (UPD 31 Jul)

#9481 Post by B.J. McKay » 03 Aug 2020 15:55

Another one, Invisible wall this time, in Durango.

[ external image ]

[ external image ]
ALT2870
Posts: 240
Joined: 07 Mar 2020 06:39

Re: [UPD] Coast to Coast Map - v2.11.7 (UPD 31 Jul)

#9482 Post by ALT2870 » 03 Aug 2020 18:12

Considering all this is part of an unreleased DLC that you have to pay for, I don't think legally anything can be done. Correct me if I'm wrong but the only reason they are even in C2C is so you can see what's going on, not really meant for driving.
etsuco05
Posts: 80
Joined: 08 Jun 2020 17:54
Location: Norman, OK
Contact:

Re: [UPD] Coast to Coast Map - v2.11.7 (UPD 31 Jul)

#9483 Post by etsuco05 » 03 Aug 2020 22:42

Pole in the middle of the left turn lane on US 287 South (looking east) in Childress, TX:

https://imgur.com/a/LRmQVc8
AKA “OKRoads”, USA road sign photographer and road scholar
fredhachee
Posts: 4
Joined: 08 Jul 2020 11:55

Re: [UPD] Coast to Coast Map - v2.11.7 (UPD 31 Jul)

#9484 Post by fredhachee » 04 Aug 2020 08:07

The cooperation between some mod makers seems very bad if I count all the problems. I stopped temperary with ATS 1.38. Had 3 undelivered transports .
I blame SCS very hard for all the errors they are making.
[Removed one (1) sentence]
The only thing is SCS is using mod makers for their own advantage
Last edited by supersobes on 04 Aug 2020 14:09, edited 1 time in total.
Reason: Removed political analogy [Forum rule 1.1]
User avatar
Vinnie Terranova
Posts: 5061
Joined: 09 Nov 2017 10:24
Location: Netherlands

Re: [UPD] Coast to Coast Map - v2.11.7 (UPD 31 Jul)

#9485 Post by Vinnie Terranova » 04 Aug 2020 10:40

And exactly what errors are SCS making?
ilovevolvo
Posts: 369
Joined: 01 Sep 2018 22:07

Re: [UPD] Coast to Coast Map - v2.11.7 (UPD 31 Jul)

#9486 Post by ilovevolvo » 06 Aug 2020 03:34

If you have used the editor you would know that the more people that touch a map, the more issues it causes. even scs has that issue which is why they cannot put a bunch of people on map making; it is harmful.

I know when i was redoing parts of C2C whenever mantrid got a new cluster by somebody and put it in or whenever he randomly changed a sign somewhere it will cause complete chaos on my pieces whenever i got the latest build. eventually it became so corrupted even he couldnt sort it out.

Right now c2c is being touched by a lot of people and he generally only ensures the sections he is given look right and doesnt cause the mod to crash the game. he doesnt go pixel by pixel and study for errors..

Now that you know that, you can understand why. While more contributors is good, there should be a better process to ensure interoperability, especially when people work at their own paces and others works do affect yours
when potholes and winter?
User avatar
Blackspots
Posts: 4205
Joined: 13 Apr 2016 21:57
Location: Wichita Falls, TX
Contact:

Re: [UPD] Coast to Coast Map - v2.11.7 (UPD 31 Jul)

#9487 Post by Blackspots » 06 Aug 2020 04:00

@ilovevolvo That's why you communicate with the others working on a map mod and provide them with the sectors you worked on that are along the edges of your area. That way they can work on the edges of their area and make them match.
Author: C2C Eastern New Mexico, Texas, Oklahoma and Kansas improvments
ETS2 Map Combo: PM, Scandinavian Addon, RusMap, SR, The Great Steppe, PJ Indo Map
ATS Map Combo: Coast to Coast, CanaDream, Tonopah Reworked, US Expansion, Viva Mexico
AmandaCDover
Posts: 17
Joined: 28 Aug 2019 19:25

Re: [UPD] Coast to Coast Map - v2.11.7 (UPD 31 Jul)

#9488 Post by AmandaCDover » 06 Aug 2020 07:26

I have a suggestion for a few roundabouts to be added to some roads in GA. Im not sure if it can be done or not.

Here is the link that shows roundabout locations if it can be done. http://www.dot.ga.gov/DS/Alternative/Roundabouts

I wanna say with every update this map keeps getting better and better! Love your work!!
User avatar
Ways71
Posts: 467
Joined: 14 Mar 2016 15:50
Location: Savannah Metropolitan Area, Georgia
Contact:

Re: [UPD] Coast to Coast Map - v2.11.7 (UPD 31 Jul)

#9489 Post by Ways71 » 06 Aug 2020 14:46

I've already created roundabouts in Georgia within this map; look at US 1 just outside of Metter on both ends near I-16. I've also added a roundabout in South Carolina along SR 28 just north of Augusta, and I've added a roundabout at the business center in Ohatchee, AL just west of Atlanta.
ilovevolvo
Posts: 369
Joined: 01 Sep 2018 22:07

Re: [UPD] Coast to Coast Map - v2.11.7 (UPD 31 Jul)

#9490 Post by ilovevolvo » 06 Aug 2020 16:45

nah blackstpots it was a personal project in areas that mantrid said he would never touch again

but ended up touching.. and the editor didnt like that. it ran fine in game, just couldnt be edited any more

it started as a quick project to remove the 10000000000 trees 10 miles from the road (for performance reasons) in several areas and vegetation changes to take advantage of the new DLCs but it went on from there.

the only other people touching things i had issues with was ways after mantrid put some of his new clusters in the working update (the weekly builds after each stream). but those werent what broke it. it was a mix of mantrid's work on chattanooga AND him going randomly along roads and changing the curvature on areas i already had done (on my end, because he said multiple times he wont ever go there himself beyond what was already done). something somewhere the game didnt like. nobody could fix the linkage errors and editor crashes upon deletion attempts of said duplicate items
when potholes and winter?
Post Reply

Return to “Maps”

Who is online

Users browsing this forum: No registered users and 5 guests