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Re: [REL]Dalton and Elliot Hwy Extreme 1:1 Scale ATS Ver 1.37 Winter Map 28/6/20

Posted: 15 Jul 2020 13:20
by CE14LEE
Definitely not a memory issue the last version of the mod it ran fine, I’ve turned off A.I traffic for now.

Re: [REL]Dalton and Elliot Hwy Extreme 1:1 Scale ATS Ver 1.37 Winter Map 28/6/20

Posted: 16 Jul 2020 13:20
by hawkbs
Something to do with an ai trailer by the looks of it. Probably in an event or something as thats what happened to me quite a while back. Drove me nuts for a couple of weeks till I posted this and Komat from SCS replied viewtopic.php?t=263035

I will see if I can spot anything. No point in posting your gamelog cause all it will give is that stupid prism error. Only SCS can decode what it is from the crashlog.

Re: [REL]Dalton and Elliot Hwy Extreme 1:1 Scale ATS Ver 1.37 Winter Map 28/6/20

Posted: 16 Jul 2020 22:49
by CE14LEE
I thought as much. SCS don't make it easy for you modders do they.

oh by the way Hawkbs I know the donation isnt much id give more if I could but maybe you can treat yourself to a drink or something on me.

Re: [REL]Dalton and Elliot Hwy Extreme 1:1 Scale ATS Ver 1.37 Winter Map 28/6/20

Posted: 17 Jul 2020 02:59
by hawkbs
Nope they dont lol.

Thanks mate, enough for a nice bottle of Chianti to wash down a Pizza or a steak with :)
Very much appreciated.

Re: [REL]Dalton and Elliot Hwy Extreme 1:1 Scale ATS Ver 1.37 Winter Map 28/6/20

Posted: 18 Jul 2020 08:32
by hawkbs
@CE14LEE Are you in the city when this happens or out somewhere remote? Is it happening in the same place?
Also noticed you are on 1.37 there so maybe it might disappear in 1.38 so am going to release the Winter version and ask that you test and see if it still happens.
Ive been sitting at the Traffic lights in Fairbanks across from McDonalds watching traffic for a while now and not getting any errors.
If it is in one particular spot let me know where please.
Also can you test if its events or not by turning off events in gameplay settings first before updating the map to 1.38 version.
If it still crashes its not events causing it.
Anyway gonna upload the map as I am not seeing any errors generating.



Winter Ver 1.38

Updated map to game version 1.38 compatibility.
This was a bit of a major change to alot of files so havent been able to work on anything else.

I am still waiting for the conversion tools and Converter Pix Wrapper to be updated to retexture the skybox.
Unfortunately until this is done and I can redo the UV mapping on the Skybox, the sky will have bleeding/stretching like it used to before.
SCS changed the Skybox so this needs to be done.
Hopefully this wont be too long and then I will release a very small patch for it.
Also need the conversion tools etc updated so I can continue with some models and prefabs I am in the process or was in the process of doing.

Load order has not changed. However I have renamed all the scs files so that its easier to see these are the ones for 1.38
i.e. Dalton_Elliot_Hwy_Winter_1.38_whatever.scs
Please note the Heavy Cargo Files from 1.37 and required files have not changed so you can still use those.
(I forgot to put them in the rar file.)

Download link is on the first page as usual and also here
https://drive.google.com/file/d/1vBAFN6 ... sp=sharing

EDIT

Required Files, Chains and Heavy Cargo Optional Files here https://drive.google.com/file/d/1YuJZ4c ... sp=sharing

Any issues please post here with the usual gamelog.txt and or screenshots.

Re: [REL]Dalton and Elliot Hwy Extreme 1:1 Scale ATS Ver 1.38 Winter Map 18/7/20

Posted: 18 Jul 2020 12:56
by SaMartok (NL)
Thx for the hard work updating this map.

Re: [REL]Dalton and Elliot Hwy Extreme 1:1 Scale ATS Ver 1.38 Winter Map 18/7/20

Posted: 18 Jul 2020 14:13
by Vinnie Terranova
Excellent work, hawkbs! Your map is beautiful in a very special sense. Because it's the Dalton!
I found a small error: I own the garage in Fairbanks, but it's not possible anymore to fuel at my garage.

Re: [REL]Dalton and Elliot Hwy Extreme 1:1 Scale ATS Ver 1.38 Winter Map 18/7/20

Posted: 18 Jul 2020 14:27
by hawkbs
Hey guys Im watching Pavel Sebor on the Steam Broadcast for idaho and he mentioned a Bundle called Pacific Northwest. I took a look and I picked up Idaho and another DLC (paintjob) and I got them for 30% off! This is because I have alot of DLC's already so Pavel said loyal people who have been purchasing DLC can get this discount. Worth looking at guys! Heres the link https://store.steampowered.com/bundle/1 ... Northwest/

@Vinnie Terranova I'll take a look and see whats going on there.

Re: [REL]Dalton and Elliot Hwy Extreme 1:1 Scale ATS Ver 1.38 Winter Map 18/7/20

Posted: 18 Jul 2020 15:36
by CE14LEE
@hawkbs firstly hope you enjoyed your drink with your steak lol.

It was happening in various places both Dalton and Elliot but I did noticed it happened a bit more in Fairbanks.

But I will do what you have suggested though will download 1.38 turn A.I back on and turn off events and I’ll keep you posted.

Re: [REL]Dalton and Elliot Hwy Extreme 1:1 Scale ATS Ver 1.38 Winter Map 18/7/20

Posted: 18 Jul 2020 17:50
by CE14LEE
A new error causing a crash, 1.38 dosent seem to like McDonalds

Code: Select all

00:01:30.729 : <ERROR> [fs] Failed to open file '/prefab/autohof/mcdonalds/mcdonalds.pmd' in the read_only mode.
00:01:30.729 : <ERROR> [resource_task] Can not open '/prefab/autohof/mcdonalds/mcdonalds.pmd'
00:01:30.752 : <ERROR> [model] Model descriptor '/prefab/autohof/mcdonalds/mcdonalds.pmd' is malformed.
00:01:30.754 : <ERROR> [fs] Failed to open file '/prefab/autohof/mcdonalds/mcdonalds.pmd' in the read_only mode.
00:01:30.754 : <ERROR> [ld] Failed to open '/prefab/autohof/mcdonalds/mcdonalds.pmd'.
00:01:30.754 : <ERROR> d:\buildbot\slaves\win_slave\final_build_ats_138_windows_bin_steam_x64\build\prism\src\models\model\model_template.cpp(590): ?cache_data_handler@model_template_u@prism@@UEAAXXZ: Failed to load model descriptor (.pmd) or model geometry (.pmg) for '/prefab/autohof/mcdonalds/mcdonalds.pmg'.
Edit scrap that Hawkbs I deleted the Dalton And Req Files.scs by mistake so no issues with McDonalds.

I shall let you know if any issues with the A.I though and I’ve turned off Randon Events.