[REL] Mexssimap SLP v1.6, MEXICO [1.37.x] (April 2020)

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Jbte
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Re: [REL] Mexssimap SLP v1.0, MEXICO [1.32.x]

#41 Post by Jbte » 12 Dec 2018 23:06

It works with 1.33, but still need to fix some defs and recompile. I'm talking to author about this, but he told me the same... "it just works fine in 1.33"

Grizzly
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Re: [REL] Mexssimap SLP v1.0, MEXICO [1.32.x]

#42 Post by Grizzly » 18 Dec 2018 01:03

I was leaving the Walbert at Ciudad del Maiz and there was ai traffic turning into Walbert.
;[16/12/2018 11:10] (sec-0005+0023);-19220.9;75.5148;95650.2;-0.481468;-0.132383


rudenkov
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Re: [REL] Mexssimap SLP v1.0, MEXICO [1.32.x]

#44 Post by rudenkov » 19 Dec 2018 04:41

Jordi_R Could you give me a screenshot of your map? It would be easier for me to work on finding errors, knowing the boundaries of the map. Can be in personal messages.


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m1keY
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Re: [REL] UPDATE Mexssimap SLP v1.1, MEXICO [1.33.x]

#46 Post by m1keY » 29 Dec 2018 16:24

@rudenkov if you use the F11 (bugreport in-game) location will be exact ..much easier to locate position, then copy that content from bugs.txt

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NTMID8_Z28
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Re: [REL] UPDATE Mexssimap SLP v1.1, MEXICO [1.33.x]

#47 Post by NTMID8_Z28 » 30 Dec 2018 23:26

@Jbte, does Jordi's release of Mexxsimap v1.1 cause any changes to your load order with Mexico Extremo? Do I still need the compat patch for these two to work together, etc?

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Jbte
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Re: [REL] UPDATE Mexssimap SLP v1.1, MEXICO [1.33.x]

#48 Post by Jbte » 31 Dec 2018 00:07

@NTMID8_Z28, No changes to load order, you still need the compatibility patch file. Just replace old mexssimap version with new one in the same load order.

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NTMID8_Z28
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Re: [REL] UPDATE Mexssimap SLP v1.1, MEXICO [1.33.x]

#49 Post by NTMID8_Z28 » 01 Jan 2019 20:45

Thanks!

splinter48708
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Re: [REL] UPDATE Mexssimap SLP v1.1, MEXICO [1.33.x]

#50 Post by splinter48708 » 19 Feb 2019 01:30

Can you at least "point" me to where the "Key Files" are at, please? I can't locate them and I *think* without that mod, I can't run the Mexican maps at all and it's crashing ATS to desktop :( You can't let SCS dictate if you are pointing people to mods, right?! Don't be cowards!

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